--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] -- Métal -- local RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_craft_comp_reshaped_metal" RECIPE.name = "Fer" RECIPE.description = "Fer fabriqué à partir de métal recyclé. Il est plus solide et plus lourd qu'avant." RECIPE.model = "models/willardnetworks/props/reshaped_metal.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Métaux" RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.tool = "tool_toolkit" RECIPE.ingredients = {["comp_metal"] = 4, ["comp_nails_screws"] = 1} RECIPE.result = {["comp_reshaped_metal"] = 1} RECIPE.level = 20 RECIPE.experience = { {level = 20, exp = 80}, -- full XP {level = 30, exp = 40}, -- half XP {level = 35, exp = 0} -- 0 XP } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_comp_refined_metal" RECIPE.name = "Acier" RECIPE.description = "Acier trempé fabriqué par un excellent raffineur. Extrêmement solide et bien fait." RECIPE.model = "models/gibs/scanner_gib02.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Métaux" RECIPE.station = "tool_craftingbench" RECIPE.ingredients = {["comp_reshaped_metal"] = 4, ["comp_strong_adhesive"] = 1} RECIPE.result = {["comp_refined_metal"] = 1} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 30 RECIPE.experience = { {level = 30, exp = 100}, -- full xp {level = 40, exp = 50}, -- half xp {level = 45, exp = 0} -- no xp } RECIPE:Register() -- Plastique -- RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_craft_comp_refined_plastic" RECIPE.name = "Feuilles de plastique" RECIPE.description = "Feuilles de plastique. Fabriqué à partir de déchets plastiques." RECIPE.model = "models/willardnetworks/food/snack01.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Plastique" RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.ingredients = {["comp_plastic"] = 4, ["comp_adhesive"] = 1} RECIPE.result = {["comp_refined_plastic"] = 1} RECIPE.level = 15 RECIPE.experience = { {level = 20, exp = 100}, -- full XP {level = 30, exp = 50}, -- half XP {level = 35, exp = 0} -- 0 XP } RECIPE:Register() -- Vis -- RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_craft_comp_nails_screws" RECIPE.name = "Tas de vis" RECIPE.description = "Une boîte contenant des vis. Ils ont l'air un peu rouillés." RECIPE.model = "models/willardnetworks/skills/screws.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Vis & Boulons" RECIPE.tool = "tool_toolkit" RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.ingredients = {["comp_metal"] = 1, ["comp_adhesive"] = 1} RECIPE.result = {["comp_nails_screws"] = 1} RECIPE.level = 10 RECIPE.experience = { {level = 10, exp = 100}, -- full XP {level = 20, exp = 50}, -- half XP {level = 25, exp = 0} -- 0 XP } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_craft_comp_improved_nails_screws" RECIPE.name = "Boîte de boulons" RECIPE.description = "Une boîte de boulons robustes, utile pour les artisans expérimentés." RECIPE.model = "models/props_lab/box01a.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Vis & Boulons" RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.tool = "tool_toolkit" RECIPE.ingredients = {["comp_nails_screws"] = 4, ["comp_adhesive"] = 1} RECIPE.result = {["comp_improved_nails_screws"] = 1} RECIPE.level = 20 RECIPE.experience = { {level = 20, exp = 80}, -- full XP {level = 30, exp = 40}, -- half XP {level = 35, exp = 0} -- 0 XP } RECIPE:Register() -- Tissus -- RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_craft_comp_stitched_cloth" RECIPE.name = "Tissu cousu" RECIPE.description = "Un morceau de tissu cousu. C'est plus solide qu'avant." RECIPE.model = "models/willardnetworks/skills/stitched_cloth.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Tissus" RECIPE.tool = "tool_scissors" RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.ingredients = {["comp_cloth"] = 4, ["comp_adhesive"] = 1} RECIPE.result = {["comp_stitched_cloth"] = 1} RECIPE.level = 0 RECIPE.experience = { {level = 0, exp = 100}, -- full XP {level = 10, exp = 50}, -- half XP {level = 15, exp = 0} -- 0 XP } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_comp_fabric" RECIPE.name = "Tissu travaillé" RECIPE.description = "Un morceau de tissu bien travaillé. C'est assez doux." RECIPE.model = "models/willardnetworks/skills/fabric.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Tissus" RECIPE.station = "tool_craftingbench" RECIPE.ingredients = {["comp_stitched_cloth"] = 4, ["comp_adhesive"] = 2} RECIPE.result = {["comp_fabric"] = 1} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 20 RECIPE.experience = { {level = 20, exp = 100}, -- full xp {level = 30, exp = 50}, -- half xp {level = 35, exp = 0} -- no xp } RECIPE:Register() -- Bois -- RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_craft_comp_craftwork_wood" RECIPE.name = "Planche de bois" RECIPE.description = "Planche de bois bien travaillé et lisse." RECIPE.model = "models/props_debris/wood_board06a.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Bois" RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.ingredients = {["comp_wood"] = 4, ["comp_adhesive"] = 1} RECIPE.result = {["comp_craftwork_wood"] = 1} RECIPE.level = 15 RECIPE.experience = { {level = 20, exp = 80}, -- full XP {level = 30, exp = 40}, -- half XP {level = 35, exp = 0} -- 0 XP } RECIPE:Register() -- Armes -- RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_comp_explosive_material" RECIPE.name = "Composé explosif" RECIPE.description = "Un composé explosif doux. Ne jouez pas avec des explosifs maintenant." RECIPE.model = "models/willardnetworks/skills/explosive_material.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Armes" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_redcompound"] = 1, ["comp_yellowcompound"] = 1, ["comp_bluecompound"] = 1, ["comp_greencompound"] = 1} RECIPE.result = {["comp_explosive"] = 1} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 30 RECIPE.experience = { {level = 30, exp = 150}, -- full xp {level = 40, exp = 75}, -- half xp {level = 45, exp = 0} -- no xp } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_comp_weapon_parts" RECIPE.name = "Pièces d'armes" RECIPE.description = "Pièces en métal pour une arme." RECIPE.model = "models/willardnetworks/skills/weaponparts.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Armes" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_refined_metal"] = 2, ["comp_strong_adhesive"] = 2, ["comp_improved_nails_screws"] = 2, ["comp_craftwork_wood"] = 2, ["comp_refined_plastic"] = 1} RECIPE.result = {["comp_weapon_parts"] = 1} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 20 RECIPE.experience = { {level = 20, exp = 150}, -- full xp {level = 30, exp = 75}, -- half xp {level = 35, exp = 0} -- no xp } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_comp_grenadecase" RECIPE.name = "Étui à grenades vide" RECIPE.description = "Une caisse de grenade vide." RECIPE.model = "models/weapons/tfa_mmod/w_grenade_thrown.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Armes" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_refined_metal"] = 1, ["comp_strong_adhesive"] = 1} RECIPE.result = {["comp_grenadecase"] = 1} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 30 RECIPE.experience = { {level = 30, exp = 100}, -- full xp {level = 40, exp = 50}, -- half xp {level = 45, exp = 0} -- no xp } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_comp_heavy_weapon_parts" RECIPE.name = "Pièces d'armes lourdes" RECIPE.description = "Une pièce d'arme lourde. On dirait qu'il pourrait être fait pour fabriquer des carabines, des fusils de chasse et autres" RECIPE.model = "models/willardnetworks/skills/weaponparts.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Armes" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_refined_metal"] = 5, ["comp_improved_nails_screws"] = 3, ["comp_craftwork_wood"] = 2, ["comp_refined_plastic"] = 2} RECIPE.result = {["comp_heavy_weapon_parts"] = 1} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 40 RECIPE.experience = { {level = 40, exp = 150}, -- full xp {level = 45, exp = 75}, -- half xp {level = 50, exp = 0} -- no xp } RECIPE:Register() -- Charbon -- RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_craft_charcoal" RECIPE.name = "Bloc de charbon de bois" RECIPE.description = "Bloc de charbon de bois en utilisé dans plusieurs buts." RECIPE.model = "models/willardnetworks/props/charcoal.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Charbon" RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.station = {"tool_oven", "tool_oven_rusty"} RECIPE.ingredients = {["comp_wood"] = 1, ["comp_refinedchemical"] = 1} RECIPE.result = {["comp_charcoal"] = 1} RECIPE.level = 15 RECIPE.experience = { {level = 20, exp = 40}, -- full XP {level = 30, exp = 20}, -- half XP {level = 35, exp = 0} -- 0 XP } RECIPE:Register() -- Adhésif -- RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_craft_adhesive" RECIPE.name = "Adhésif fait main" RECIPE.description = "Un adhésif pour coller des objets ensemble, utilisé dans l'artisanat." RECIPE.model = "models/willardnetworks/props/glue.mdl" RECIPE.category = "Matériaux" RECIPE.subcategory = "Adhésif" RECIPE.ingredients = {["ing_flour"] = 1, ["ing_vinegar"] = 1} RECIPE.result = {["comp_adhesive"] = 3} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 0 RECIPE.experience = { {level = 0, exp = 120}, -- full xp {level = 10, exp = 60}, -- half xp {level = 15, exp = 0} -- no xp } RECIPE:Register()