--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local PLUGIN = PLUGIN PLUGIN.name = "Menu Voces" PLUGIN.author = "UltraDev" PLUGIN.description = "View menu voices press [H]." PLUGIN.bind = KEY_H if (CLIENT) then function PLUGIN:PlayerButtonDown(client, button) local curTime = CurTime() if (button == self.bind and (!client.nextBind or client.nextBind <= curTime)) then -- Verificar si el menú está actualmente abierto if client.menuOpen then -- Cerrar menú client.menu:Remove() client.menuOpen = false else local classes = {} for k, v in pairs(Schema.voices.classes) do if (v.condition(client)) then classes[#classes + 1] = k end end if (#classes < 1) then return end table.sort(classes, function(a, b) return a < b end) -- Crear menú local menu = vgui.Create("DMenu") for _, class in ipairs(classes) do for command, info in SortedPairs(Schema.voices.stored[class]) do -- print(command:upper()) -- Agregar opción al menú -- local option = menu:AddOption(command:upper(), function() -- Ejecutar comando en el chat -- RunConsoleCommand("say", command) -- end) local subMenu, option = menu:AddSubMenu(command:upper()) local yesOption = subMenu:AddOption("Normal", function() RunConsoleCommand("say", command) end) local noOption = subMenu:AddOption("Radio", function() RunConsoleCommand("say","/radio " .. command) end) end end -- Mostrar menú menu:Open() -- Actualizar variable de estado del menú client.menuOpen = true client.menu = menu end client.nextBind = curTime + 0.1 end end end