--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] function PLUGIN:InventoryItemAdded(oldInv, inventory, item) -- New Inventory if (inventory) then local client = inventory.owner and ix.char.loaded[inventory.owner] and ix.char.loaded[inventory.owner]:GetPlayer() if (client) then if (item.width >= 3 and item.height >= 4) then local currentItems = client:GetNetVar("visibleItems", {}) currentItems[item.name] = true client:SetNetVar("visibleItems", currentItems) end end end -- Old Inventory if (oldInv) then local client = oldInv.owner and ix.char.loaded[oldInv.owner] and ix.char.loaded[oldInv.owner]:GetPlayer() if (client and item.width >= 3 and item.height >= 4) then local currentItems = client:GetNetVar("visibleItems", {}) if (currentItems[item.name]) then currentItems[item.name] = nil end client:SetNetVar("visibleItems", currentItems) end end end function PLUGIN:PlayerInteractItem(client, action, item) if (action == "drop") then if (item.width >= 3 and item.height >= 4) then local currentItems = client:GetNetVar("visibleItems", {}) if (currentItems[item.name]) then currentItems[item.name] = nil end client:SetNetVar("visibleItems", currentItems) end end end function PLUGIN:PlayerSpawn(client) local character = client:GetCharacter() if (!character) then return end timer.Simple(1, function() local currentItems = {} for _, item in pairs(character:GetInventory():GetItems()) do if (item.width < 3 or item.height < 4) then continue end currentItems[item.name] = true end client:SetNetVar("visibleItems", currentItems) end) end