--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] PLUGIN.name = "Storage Resize" PLUGIN.author = "Gr4Ss" PLUGIN.description = "Resizes the storage containers." --[[ ix.container.Register(model, { name = "Crate", description = "A simple wooden create.", width = 4, height = 4, locksound = "", opensound = "" }) ]]-- ix.container.Register("models/props_junk/wood_crate001a.mdl", { name = "Skrzynia", description = "Prosta, drewniana skrzynia.", width = 6, height = 6, }) ix.container.Register("models/props_junk/wood_crate002a.mdl", { name = "Duża skrzynia", description = "Duża drewniana skrzynia.", width = 10, height = 10, }) ix.container.Register("models/props_c17/lockers001a.mdl", { name = "Szafki", description = "Białe szafki.", width = 8, height = 8, }) ix.container.Register("models/props_wasteland/controlroom_storagecloset001a.mdl", { name = "Duża metalowa szafa", description = "Zielona metalowa szafa.", width = 9, height = 9, }) ix.container.Register("models/props_wasteland/controlroom_storagecloset001b.mdl", { name = "Duża metalowa szafa", description = "Zielona metalowa szafa.", width = 9, height = 9, }) ix.container.Register("models/props_wasteland/controlroom_filecabinet001a.mdl", { name = "Szafka na dokumenty", description = "Metalowa szafka na dokumenty.", width = 5, height = 3 }) ix.container.Register("models/props_wasteland/controlroom_filecabinet002a.mdl", { name = "Wysoka szafka na dokumenty", description = "Metalowa szafka na dokumenty.", width = 5, height = 8, }) ix.container.Register("models/props_lab/filecabinet02.mdl", { name = "Szafka na dokumenty", description = "Metalowa szafka na dokumenty.", width = 5, height = 3 }) ix.container.Register("models/props_c17/furniturefridge001a.mdl", { name = "Lodówka", description = "Metalowa lodówka stworzona do przechowywania jedzenia.", width = 6, height = 7, }) ix.container.Register("models/props_wasteland/kitchen_fridge001a.mdl", { name = "Duża lodówka", description = "Duża metalowa lodówka stworzona do przechowywania jeszcze większej ilości jedzenia.", width = 9, height = 9, }) ix.container.Register("models/props_junk/trashbin01a.mdl", { name = "Kosz na śmieci", description = "Myślisz, że coś tu znajdziesz?", width = 7, height = 3, }) ix.container.Register("models/props_junk/trashdumpster01a.mdl", { name = "Śmietnik", description = "Śmietnik służący do przechowywania śmieci. Troche od niego śmierdzi.", width = 9, height = 9 }) ix.container.Register("models/items/ammocrate_smg1.mdl", { name = "Skrzynia z amunicją", description = "Ciężka skrzynia w której możesz przechowywać amunicje.", width = 8, height = 6, OnOpen = function(entity, activator) local closeSeq = entity:LookupSequence("Close") entity:ResetSequence(closeSeq) timer.Simple(2, function() if (entity and IsValid(entity)) then local openSeq = entity:LookupSequence("Open") entity:ResetSequence(openSeq) end end) end }) ix.container.Register("models/items/ammocrate_rockets.mdl", { name = "Skrzynia z amunicją", description = "Ciężka skrzynia w której możesz przechowywać amunicje.", width = 8, height = 6, OnOpen = function(entity, activator) local closeSeq = entity:LookupSequence("Close") entity:ResetSequence(closeSeq) timer.Simple(2, function() if (entity and IsValid(entity)) then local openSeq = entity:LookupSequence("Open") entity:ResetSequence(openSeq) end end) end }) ix.container.Register("models/items/ammocrate_ar2.mdl", { name = "Skrzynia z amunicją", description = "Ciężka skrzynia w której możesz przechowywać amunicje.", width = 8, height = 6, OnOpen = function(entity, activator) local closeSeq = entity:LookupSequence("Close") entity:ResetSequence(closeSeq) timer.Simple(2, function() if (entity and IsValid(entity)) then local openSeq = entity:LookupSequence("Open") entity:ResetSequence(openSeq) end end) end }) ix.container.Register("models/items/ammocrate_grenade.mdl", { name = "Skrzynia z amunicją", description = "Ciężka skrzynia w której możesz przechowywać amunicje.", width = 8, height = 6, OnOpen = function(entity, activator) local closeSeq = entity:LookupSequence("Close") entity:ResetSequence(closeSeq) timer.Simple(2, function() if (entity and IsValid(entity)) then local openSeq = entity:LookupSequence("Open") entity:ResetSequence(openSeq) end end) end }) ix.container.Register("models/props_forest/footlocker01_closed.mdl", { name = "Skrzynka", description = "Mała skrzynia w której możesz przechować swoje rzeczy.", width = 6, height = 5 }) ix.container.Register("models/items/item_item_crate.mdl", { name = "Skrzynia na przedmioty", description = "skrzynia w której możesz przechować swoje rzeczy.", width = 5, height = 4 }) ix.container.Register("models/props_c17/cashregister01a.mdl", { name = "Kasa", description = "Zwykła kasa.", width = 2, height = 2 })