--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] att.PrintName = "L15 'Lighthouse' Suppressor" -- fictional att.AbbrevName = "Lighthouse Suppressor" att.Icon = Material("entities/att/acwatt_uc_muzzle_supp_lighthouse.png", "mips smooth") att.Description = "Traps propellant gas from the muzzle, reducing visual and audible report.\nImproves close range stopping power slightly due to redirection of gas pressure." att.Desc_Neutrals = {"uc.exclusive.rifle", "uc.supptail"} att.AutoStats = true att.Slot = {"muzzle"} att.SortOrder = 150 att.Model = "models/weapons/arccw/atts/ud_silencer_light.mdl" att.ModelOffset = Vector(-0.25, 0, 0) att.OffsetAng = Angle(0, 180, 0) att.Silencer = true att.Override_MuzzleEffect = "muzzleflash_suppressed" att.IsMuzzleDevice = true att.Mult_ShootPitch = 1.1 att.Mult_ShootVol = 0.75 att.Mult_Range = 0.85 att.Mult_RangeMin = 1.75 att.Add_BarrelLength = 5 att.Mult_SightTime = 1.1 att.Mult_Sway = 1.15 att.AttachSound = "arccw_uc/common/gunsmith/suppressor_thread.ogg" att.Hook_Compatible = function(wep,data) if !ArcCW.UC.RifleAmmoTypes[wep:GetBuff_Override("Override_Ammo", wep.Primary.Ammo)] then return false end end att.Hook_GetDistantShootSound = function(wep, distancesound) if wep:GetBuff("PhysBulletMuzzleVelocity") < ArcCW.UC.SubsonicThreshold then return false end end