--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] att.PrintName = "Civilian Rail-Mounted Flashlight" att.AbbrevName = "Civilian Flashlight" att.Icon = Material("entities/att/acwatt_uc_tac_flashlight1.png", "mips smooth") att.Description = "Illuminates dark areas in front of the muzzle.\nCan be adjusted for a wide light." att.Desc_Pros = { "uc.light" } att.Desc_Cons = { "con.light" } att.Desc_Neutrals = {} att.AutoStats = true att.Slot = {"tac","tac_pistol"} att.SortOrder = 30+1 att.Model = "models/weapons/arccw/atts/ud_flashlight_1.mdl" att.ModelOffset = Vector(0,0,0) att.OffsetAng = Angle(0,0,180) att.ModelScale = Vector(1.2,1.2,1.2) att.Flashlight = false att.FlashlightFOV = 50 att.FlashlightFarZ = 1024 -- how far it goes att.FlashlightNearZ = 1 -- how far away it starts att.FlashlightAttenuationType = ArcCW.FLASH_ATT_LINEAR -- LINEAR, CONSTANT, QUADRATIC are available att.FlashlightColor = Color(255, 242, 229) att.FlashlightTexture = "effects/flashlight001" att.FlashlightBrightness = 3 att.FlashlightBone = "light" att.ToggleStats = { { PrintName = "On", Flashlight = true }, { PrintName = "Wide", Flashlight = true, FlashlightFOV = 80, FlashlightFarZ = 768, FlashlightBrightness = 1 }, { PrintName = "Off", Flashlight = false, } }