--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] -- Copyright (c) 2018-2020 TFA Base Devs -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- The above copyright notice and this permission notice shall be included in all -- copies or substantial portions of the Software. -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -- SOFTWARE. local vector_origin = Vector() function EFFECT:Init(data) self.WeaponEnt = data:GetEntity() if not IsValid(self.WeaponEnt) then return end self.WeaponEntOG = self.WeaponEnt self.Attachment = data:GetAttachment() self.Dir = data:GetNormal() local owent = self.WeaponEnt:GetOwner() if not IsValid(owent) then owent = self.WeaponEnt:GetParent() end if IsValid(owent) and owent:IsPlayer() then if owent ~= LocalPlayer() or owent:ShouldDrawLocalPlayer() then self.WeaponEnt = owent:GetActiveWeapon() if not IsValid(self.WeaponEnt) then return end else self.WeaponEnt = owent:GetViewModel() local theirweapon = owent:GetActiveWeapon() if IsValid(theirweapon) and theirweapon.ViewModelFlip or theirweapon.ViewModelFlipped then self.Flipped = true end if not IsValid(self.WeaponEnt) then return end end end if IsValid(self.WeaponEntOG) and self.WeaponEntOG.ShellAttachment then self.Attachment = self.WeaponEnt:LookupAttachment(self.WeaponEntOG.ShellAttachment) if not self.Attachment or self.Attachment <= 0 then self.Attachment = 2 end if self.WeaponEntOG:GetStatL("IsAkimbo") then self.Attachment = 4 - self.WeaponEntOG:GetAnimCycle() end if self.WeaponEntOG.ShellAttachmentRaw then self.Attachment = self.WeaponEntOG.ShellAttachmentRaw end end local angpos = self.WeaponEnt:GetAttachment(self.Attachment) if not angpos or not angpos.Pos then angpos = { Pos = vector_origin, Ang = angle_zero } end if self.Flipped then local tmpang = (self.Dir or angpos.Ang:Forward()):Angle() local localang = self.WeaponEnt:WorldToLocalAngles(tmpang) localang.y = localang.y + 180 localang = self.WeaponEnt:LocalToWorldAngles(localang) --localang:RotateAroundAxis(localang:Up(),180) --tmpang:RotateAroundAxis(tmpang:Up(),180) self.Dir = localang:Forward() end -- Keep the start and end Pos - we're going to interpolate between them self.Pos = self:GetTracerShootPos(angpos.Pos, self.WeaponEnt, self.Attachment) self.Norm = angpos.Ang:Forward() --angpos.Ang:Forward() --print(self.Norm) self.Magnitude = data:GetMagnitude() self.Scale = data:GetScale() local fx = EffectData() fx:SetOrigin(self.Pos) fx:SetStart(self.Pos) fx:SetEntity(self.WeaponEnt) fx:SetAttachment(self.Attachment) fx:SetNormal(self.Norm) fx:SetAngles(self.Norm:Angle()) fx:SetScale(self.Scale) fx:SetMagnitude(self.Magnitude) local se = (self.WeaponEntOG.LuaShellEffect or self.WeaponEntOG.Blowback_Shell_Effect) or "ShellEject" util.Effect(se, fx) end function EFFECT:Think() return false end function EFFECT:Render() end