--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] if not ATTACHMENT then ATTACHMENT = {} end ATTACHMENT.Name = "Flechette Shells" -- Fully attachment name ATTACHMENT.ShortName = "Flechette" -- Abbreviation, 5 chars or less please ATTACHMENT.Icon = "entities/flechetterounds.png" -- Revers to label, please give it an icon though! This should be the path to a png, like "entities/tfa_ammo_match.png" ATTACHMENT.Description = { TFA.AttachmentColors["="], "Flechette Darts", TFA.AttachmentColors["+"], "Improves the accuracy", TFA.AttachmentColors["+"], "Improves the penetration", TFA.AttachmentColors["+"], "+8 Pellets", TFA.AttachmentColors["-"], "-50% Damage"} ATTACHMENT.WeaponTable = { ["Primary"] = { ["IronAccuracy"] = function( wep, stat ) return math.max( stat * 0.75 ) end, ["Spread"] = function( wep, stat ) return math.max( stat * 0.75 ) end, ["PenetrationMultiplier"] = function( wep, stat ) return stat * 2 end, ["NumShots"] = function( wep, stat ) return stat + 8 end, ["Damage"] = function(wep,stat) return stat * 0.50 end, } } if not TFA_ATTACHMENT_ISUPDATING then TFAUpdateAttachments() end