[13:02:03 ]Mango has connected. [13:02:48 ]Mango loaded the character 'Gulanga' [13:02:56 ]Gulanga entered observer. [13:03:04 ][IC] Gulanga: A. [13:03:05 ]Gulanga exited observer at their location. [13:03:08 ]Gulanga entered observer. [13:03:09 ]Gulanga has fired a toolgun with the name: remover [13:03:10 ]Gulanga has fired a toolgun with the name: remover [13:03:26 ]Gulanga exited observer at their location. [13:03:27 ]Gulanga entered observer. [13:03:27 ]Gulanga exited observer at their location. [13:06:28 ][IC] Gulanga: A. [13:06:32 ]Gulanga used command '/MapRestart 1'. [13:09:28 ]Mango has connected. [13:10:12 ]Mango loaded the character 'Gulanga' [13:10:17 ]Gulanga is fully healed. [13:10:22 ]Gulanga entered observer. [13:10:26 ][IC] Gulanga: A. [13:10:32 ]Gulanga has spawned a 'Entity [426][ix_teleporter]'. [13:10:40 ][IC] Gulanga: A. [13:10:40 ][IC] Gulanga: A. [13:10:49 ]Gulanga has spawned a 'Entity [427][ix_teleporter]'. [13:11:13 ]Gulanga exited observer at their location. [13:11:14 ]Gulanga has warped from Default to Default. [13:11:19 ]Gulanga entered observer. [13:16:42 ]Gulanga has gone afk. [13:17:37 ]Gulanga is no longer afk. Total time spent AFK: 350 [13:17:42 ]Mango (STEAM_0:0:544539350) has disconnected. [20:26:58 ]Votton has connected. [20:28:21 ]Votton loaded the character 'Votton' [20:28:26 ]Votton is fully healed. [20:29:37 ]Votton created the character 'teasasdasad' [20:29:37 ]Votton loaded the character 'teasasdasad' [20:30:56 ]teasasdasad has spawned a 'NPC [427][npc_zombie]'. [20:30:58 ]teasasdasad has taken 10 damage from npc_zombie. [20:31:35 ]teasasdasad entered observer. [20:31:40 ]teasasdasad exited observer at their location. [20:31:41 ]teasasdasad entered observer. [20:31:44 ]teasasdasad exited observer at their location. [20:32:21 ]teasasdasad has gained level 50 in the Vortessence skill. [20:32:21 ]teasasdasad used command '/CharSkillSet tea vortessence 50'. [20:32:54 ]teasasdasad has spawned a 'NPC [427][npc_zombie]'. [20:33:03 ]teasasdasad has used a context menu option with the name: rb655_make_friendly [20:34:18 ]teasasdasad used command '/CharGiveItem tea ix_vortstun 1'. [20:34:41 ]Bot01 has connected. [20:34:41 ]Bot01 loaded the character 'Bot01' [20:34:44 ]teasasdasad entered observer. [20:34:54 ]teasasdasad exited observer at their location. [20:36:09 ]teasasdasad entered observer. [20:36:26 ]teasasdasad exited observer at their location. [20:36:48 ]teasasdasad used command '/CharSetModel bot models/breen.mdl'. [20:38:11 ]teasasdasad used command '/CharSetModel bot models/Zombie/Classic.mdl'. [20:38:44 ]Bot02 has connected. [20:38:44 ]Bot02 loaded the character 'Bot02' [20:38:48 ]teasasdasad entered observer. [20:38:49 ]teasasdasad exited observer at their location. [20:38:53 ]teasasdasad entered observer. [20:38:54 ]teasasdasad exited observer at their location. [20:39:57 ]apathy is death has connected. [20:40:40 ]Bot03 has connected. [20:40:40 ]Bot03 loaded the character 'Bot03' [20:40:41 ]Bot04 has connected. [20:40:41 ]Bot04 loaded the character 'Bot04' [20:40:42 ]Bot05 has connected. [20:40:42 ]Bot05 loaded the character 'Bot05' [20:41:00 ]apathy is death created the character 'asdsaasd asdasd' [20:41:00 ]apathy is death loaded the character 'asdsaasd asdasd' [20:41:00 ]asdsaasd asdasd has gained a 'Suitcase' #1650107. [20:41:00 ]asdsaasd asdasd has gained a '#64363's Identity Card' #1650108. [20:41:09 ]teasasdasad entered observer. [20:41:11 ]teasasdasad exited observer at their location. [20:41:14 ][IC] asdsaasd asdasd: Galunga. [20:41:16 ][IC] asdsaasd asdasd: Give me vort whitelist. [20:41:25 ]teasasdasad used command '/PlyWhitelist asd vortigaunt'. [20:41:33 ][OOC] teasasdasad: Try it on this one for instance [20:41:45 ][OOC] teasasdasad: Also gave the whitelist [20:41:54 ][IC] asdsaasd asdasd: Dont have it. [20:42:06 ][IC] teasasdasad: Odd. [20:42:22 ]teasasdasad entered observer. [20:42:23 ]teasasdasad exited observer at their location. [20:42:32 ]teasasdasad used command '/PlyWhitelist asd vortigaunt'. [20:42:41 ][OOC] teasasdasad: Ah it's due to my name [20:42:44 ][OOC] teasasdasad: Targetting me [20:42:45 ]teasasdasad entered observer. [20:42:55 ]teasasdasad used command '/PlyWhitelist asdsaasd vortigaunt'. [20:42:58 ][OOC] teasasdasad: There we go [20:42:59 ]teasasdasad exited observer at their location. [20:43:02 ][OOC] teasasdasad: Check now [20:43:22 ][OOC] asdsaasd asdasd: creating characters too fast [20:43:33 ][OOC] asdsaasd asdasd: lmao [20:43:37 ][OOC] teasasdasad: rip [20:43:44 ]teasasdasad ran SAM command 'menu' with arguments: '' [20:43:58 ]teasasdasad entered observer. [20:43:59 ]teasasdasad exited observer at their location. [20:44:02 ][OOC] asdsaasd asdasd: try to regularly stun citizens then and see what happens [20:44:10 ][OOC] teasasdasad: Well come have a look [20:44:29 ][OOC] teasasdasad: It's a little finnicky but let me try again [20:44:46 ][IC] asdsaasd asdasd: Aight. [20:44:46 ][IC] asdsaasd asdasd: Next. [20:45:00 ][IC] asdsaasd asdasd: Oh. [20:45:02 ][IC] asdsaasd asdasd: The error one. [20:45:04 ][IC] asdsaasd asdasd: Rip. [20:45:15 ][IC] teasasdasad: It's not producing any errors but the animation or so gets stuck yeah. [20:45:24 ]Bot01 has taken 40 damage from teasasdasad. [20:45:24 ]asdsaasd asdasd has taken 40 damage from teasasdasad. [20:45:24 ]Bot04 has taken 40 damage from teasasdasad. [20:45:24 ]Bot05 has taken 40 damage from teasasdasad. [20:45:29 ][IC] asdsaasd asdasd: Ouch. [20:45:45 ][IC] asdsaasd asdasd: Aight. [20:45:46 ][IC] teasasdasad: It resets when use a other wep. [20:45:59 ][IC] teasasdasad: Like not locked anymore with the animation or so. [20:46:01 ][IC] asdsaasd asdasd: It doesnt gets stuck. [20:46:05 ][IC] teasasdasad: Oh? [20:46:06 ][IC] asdsaasd asdasd: It cant be. [20:46:08 ][IC] asdsaasd asdasd: Probably. [20:46:17 ][IC] teasasdasad: Oh it happens every time I try to do it twice in a row. [20:46:19 ][IC] teasasdasad: I think. [20:46:25 ][IC] asdsaasd asdasd: Hm. [20:46:43 ]apathy is death created the character 'vortivort' [20:46:43 ]apathy is death loaded the character 'vortivort' [20:46:56 ][IC] vortivort: Gimme. [20:46:58 ][IC] vortivort: Vortstun. [20:47:00 ][IC] vortivort: .!give. [20:47:32 ][IC] teasasdasad: God the targetting a pain. [20:47:41 ][IC] vortivort: Arent you uh. [20:47:44 ][IC] vortivort: Can just use sam. [20:47:48 ]teasasdasad ran SAM command 'menu' with arguments: '' [20:48:01 ][IC] vortivort: Or its broken on dev? [20:48:04 ]teasasdasad ran SAM command 'give' with arguments: '#3' 'ix_vortstun' [20:48:14 ][IC] teasasdasad: Did you get it? [20:48:26 ][IC] vortivort: Yeap. [20:48:40 ][IC] vortivort: Yeap. [20:48:43 ][IC] vortivort: It gets broken. [20:49:02 ]teasasdasad is fully healed. [20:49:03 ][IC] vortivort: Well. [20:49:41 ][IC] vortivort: Can you give me. [20:49:42 ][IC] teasasdasad: Yeah not working at all for me when trying to target this NPC atm. [20:49:44 ][IC] vortivort: Advanced vortibeam. [20:49:45 ][IC] vortivort: Andd. [20:49:49 ]teasasdasad ran SAM command 'menu' with arguments: '' [20:49:49 ][IC] vortivort: Run this in server console.. [20:49:51 ]teasasdasad ran SAM command 'give' with arguments: '#3' 'ix_vortadvancedbeam' [20:50:31 ][IC] vortivort: . Lua_run for k, v in pairs(player.GetAll()) do if v:Name() == "vortivort" then v:AddVortalEnergy(100) end end. [20:50:48 ][IC] vortivort: L should be lowercase. [20:51:07 ][IC] teasasdasad: Ran it now I think. [20:51:22 ][IC] vortivort: And. [20:51:26 ][IC] vortivort: Run it agaaain. [20:51:34 ][IC] teasasdasad: Done! [20:51:49 ]Bot04 has taken 51 damage from vortivort. [20:51:57 ]teasasdasad has taken 40 damage from vortivort. [20:51:57 ]Bot01 has taken 40 damage from vortivort. [20:51:57 ]Bot02 has taken 40 damage from vortivort. [20:51:57 ]Bot03 has taken 40 damage from vortivort. [20:51:57 ]Bot04 was knocked unconscious and is bleeding out. [20:51:57 ]Bot05 has taken 40 damage from vortivort. [20:52:01 ]teasasdasad has taken 40 damage from vortivort. [20:52:01 ]Bot01 was knocked unconscious and is bleeding out. [20:52:01 ]Bot02 has taken 40 damage from vortivort. [20:52:01 ]Bot03 has taken 40 damage from vortivort. [20:52:01 ]Bot04 was killed while bleeding out. [20:52:01 ]vortivort has killed Bot04 with ix_vortslam. [20:52:01 ]Bot05 was knocked unconscious and is bleeding out. [20:52:09 ][IC] vortivort: The fuck. [20:52:14 ][IC] vortivort: Everything WORKS absolutely fine. [20:52:18 ][IC] vortivort: But not the uh. [20:52:21 ][IC] vortivort: Stun. [20:52:25 ][IC] teasasdasad: Yeah it's strange. [20:52:29 ][IC] teasasdasad: But the stun seems to work sometimes though. [20:52:34 ][IC] vortivort: Yeah. [20:52:43 ][IC] vortivort: It doesnt runs server side code. [20:52:47 ][IC] vortivort: For some reason. [20:52:57 ][IC] teasasdasad: Yeah it's pain to the ass when it doesn't error or anything either. [20:53:12 ][IC] teasasdasad: Not much to go off by. [20:53:15 ][IC] teasasdasad: Than guess. [20:53:22 ][IC] vortivort: Well i think. [20:53:31 ][IC] vortivort: Vorts dont really need any stun arent they. [20:53:32 ][IC] vortivort: Lmao. [20:53:56 ][IC] teasasdasad: Probably not, still cool feature but wish understood why it's having problems. [20:54:15 ][IC] vortivort: Yeap but. [20:54:25 ][IC] vortivort: I can't understand why is this happening. [20:54:33 ][IC] vortivort: Could be related to prediction but. [20:54:41 ][IC] vortivort: Other sweps working fine. [20:54:43 ][IC] vortivort: Absolutely. [20:54:45 ][IC] teasasdasad: Yeah the others work fine. [20:55:24 ]vortivort used command '/EnterMeditation'. [20:55:27 ]vortivort used command '/ActSit'. [20:55:36 ]vortivort used command '/ExitAct'. [20:55:41 ]vortivort used command '/ActSit'. [20:55:53 ][IC] vortivort: ./entermeditation btw!! [20:55:57 ]teasasdasad used command '/EnterMeditation'. [20:55:57 ][IC] vortivort: Afk gaming. [20:56:33 ][IC] vortivort: Oh. [20:56:34 ][IC] vortivort: I HAVE. [20:56:36 ][IC] vortivort: AN IDEA. [20:56:40 ]teasasdasad used command '/EnterMeditation'. [20:56:42 ][IC] teasasdasad: Yeah? [20:56:46 ][IC] vortivort: Simply implement vort stun via command. [20:56:47 ][IC] vortivort: Not swep. [20:56:48 ][IC] vortivort: Lol. [20:56:52 ]vortivort used command '/EnterMeditation'. [20:56:52 ]vortivort used command '/ExitAct'. [20:56:53 ][IC] teasasdasad: To be honest might as well lmao. [20:57:05 ][IC] vortivort: Yeah. [20:57:06 ][IC] teasasdasad: Saves the headache too. [20:57:09 ][IC] vortivort: So i'll be on that then. [20:57:21 ][IC] teasasdasad: That's how the OTA stun works anyways. [20:57:24 ][IC] teasasdasad: The OTA punch. [20:57:59 ]Bot01 was killed while bleeding out. [20:57:59 ]teasasdasad has killed Bot01 with ix_vortbeam. [20:57:59 ]Bot02 was knocked unconscious and is bleeding out. [20:57:59 ]Bot03 was knocked unconscious and is bleeding out. [20:58:07 ]Bot02 was killed while bleeding out. [20:58:07 ]vortivort has killed Bot02 with ix_vortbeam. [20:58:07 ]Bot03 was killed while bleeding out. [20:58:07 ]vortivort has killed Bot03 with ix_vortbeam. [20:58:32 ]teasasdasad has taken 40 damage from vortivort. [20:58:32 ]Bot05 was killed while bleeding out. [20:58:32 ]vortivort has killed Bot05 with ix_vortslam. [20:58:35 ]teasasdasad has taken 40 damage from vortivort. [20:59:28 ]teasasdasad has fired a toolgun with the name: remover [20:59:29 ]teasasdasad has fired a toolgun with the name: remover [20:59:30 ]Container 'File Cabinet' removed (inv #76188; model: models/props_lab/filecabinet02.mdl) with 0 chips and items: hoseItemName (#1649874); applicatorItemName (#1649873); [20:59:50 ][IC] teasasdasad: It's funny that the toolgun plays the same animation as well. [20:59:55 ][IC] vortivort: Yeap. [21:00:13 ][IC] vortivort: Well. [21:00:17 ][IC] vortivort: So. [21:00:21 ][IC] vortivort: Only things left IS. [21:00:31 ][IC] vortivort: Stun fix. [21:00:34 ][IC] vortivort: And. [21:00:41 ][IC] vortivort: Collar stuff that denuke requested. [21:00:44 ][IC] teasasdasad: Pog. [21:00:49 ][IC] teasasdasad: Not much then. [21:00:53 ][IC] vortivort: Well. [21:01:00 ][IC] teasasdasad: The stun logic exists in the ota punch probably as well either way. [21:01:04 ][IC] vortivort: Probably it'll be some fuckery with collars. [21:01:09 ][IC] teasasdasad: Yeah somewhat. [21:01:13 ][IC] vortivort: There's some. [21:01:17 ][IC] vortivort: Specific requests lol. [21:01:23 ][IC] vortivort: Probably vorts wont have their own datafiles. [21:01:36 ][IC] teasasdasad: Yeah seems so. [21:02:00 ][IC] vortivort: Also!! [21:02:13 ][IC] vortivort: Helix force sequence is a cursed thing too. [21:02:23 ][IC] vortivort: Gotta push a fix in future...... [21:02:38 ][IC] vortivort: It have some strange stuff like. [21:02:43 ][IC] vortivort: The faster you move. [21:02:50 ][IC] vortivort: The faster animation is being on start. [21:03:13 ][IC] vortivort: Its related to specific movetype somehow lol. [21:03:18 ][IC] vortivort: And a few other things. [21:03:25 ][IC] teasasdasad: Mysterious stuff. [21:03:47 ][IC] vortivort: I was doing takedown system for my star wars local game session and i did it work right somehow. [21:04:01 ]teasasdasad has taken 40 damage from vortivort. [21:04:06 ]teasasdasad was knocked unconscious and is bleeding out. [21:04:09 ][IC] vortivort: Whoops. [21:04:12 ]teasasdasad ran SAM command 'hp' with arguments: 'tea' '200' [21:04:16 ]teasasdasad used command '/CharStopBleedout tea'. [21:05:15 ][IC] vortivort: Vorts can do a lot of parkour actually lulw. [21:05:24 ][IC] teasasdasad: Yeah the jump was increased a bit. [21:05:36 ][IC] vortivort: After vort update i'm going to do character sequences btw!!!!!!!1. [21:05:37 ]teasasdasad set jumpPower to '249'. [21:05:41 ][IC] vortivort: Have you seen scene stuff from WN7. [21:05:45 ]teasasdasad set jumpPower to '400'. [21:05:53 ][IC] teasasdasad: I've seen them yeah. [21:06:02 ][IC] teasasdasad: Apparently wanted to make them that can do them in-game than the manual way. [21:06:50 ][IC] vortivort: Its going to be something similar but for character creation and other specific events. It's still going to be hard-coded because it needs some really accurate stuff that is very hard to be correctly done in simple editors so yep. [21:07:15 ][IC] vortivort: Also me and legaz working on scene plugin that have in-game editor!! [21:07:40 ][IC] vortivort: With its own cursed stuff like blender dope sheet. [21:07:49 ][IC] vortivort: If you ever used blender!! [21:08:07 ][IC] teasasdasad: Yeah I've used blender a bit but not as much though. [21:08:39 ][IC] vortivort: Idk when its going to be polished enough and make it into testing stage BUT anyway!!!!!!!!!!!! [21:08:44 ][IC] vortivort: Also we're doing some cursed nextbots. [21:08:50 ][IC] vortivort: Not the ones with obunga.png. [21:09:05 ][IC] teasasdasad: Yeah I remember there was some talks about making a nextbot base for Willard for instance. [21:09:22 ][IC] teasasdasad: As would be really handy to replace the current systems and not be as reliant on the maps themselves then either. [21:09:43 ][IC] vortivort: Its for the same sw local game session actually but can be implemented for willard too!!!!!! [21:10:12 ][IC] teasasdasad: Looking forward to see that, just heard that many of the existing ones struggle with performance or have other issues in general. [21:10:25 ][IC] teasasdasad: It's generally hard to find anything proper with nextbots due to the mems. [21:10:42 ][IC] vortivort: There's literally two usable bases on the entire workshop. [21:10:46 ][IC] vortivort: Drg and iv04. [21:11:08 ][IC] teasasdasad: That pretty much explains it then that forced to use one or the other. [21:11:27 ][IC] teasasdasad: Anyways I'll pop off Gmod now. [21:11:31 ][IC] vortivort: Aight!!!!!! [21:11:34 ]Votton (STEAM_0:1:46230933) has disconnected. [21:11:39 ]apathy is death (STEAM_0:1:210259346) has disconnected. [21:11:39 ]Bot01 (BOT) has disconnected. [21:11:39 ]Bot02 (BOT) has disconnected. [21:11:39 ]Bot03 (BOT) has disconnected. [21:11:39 ]Bot04 (BOT) has disconnected. [21:11:39 ]Bot05 (BOT) has disconnected.