[17:06:41 ]M!NT has connected. [17:07:05 ]Rabithunter has connected. [17:07:07 ]M!NT loaded the character 'test char' [17:07:12 ]test char is fully healed. [17:07:14 ]test char entered observer. [17:07:22 ]test char exited observer at their location. [17:07:52 ]Rabithunter loaded the character 'Jody Mayflower' [17:07:57 ]Jody Mayflower is fully healed. [17:08:03 ]Jody Mayflower entered observer. [17:08:08 ]Jody Mayflower exited observer at their location. [17:08:10 ]test char used command '/AddPBX 1'. [17:08:16 ]test char used command '/EditLandline 1 222 Maesroe'. [17:08:23 ]test char used command '/EditLandline 1 222 CMRU'. [17:08:32 ]test char used command '/EditLandline 1 333 CWU'. [17:10:28 ]test char entered observer. [17:10:30 ]test char exited observer at their location. [17:10:58 ]test char used command '/phonesay hi'. [17:11:05 ]Jody Mayflower used command '/phonesay hello'. [17:11:08 ]Jody Mayflower used command '/phonesay hello'. [17:11:25 ]Jody Mayflower used command '/phonesay hello'. [17:11:31 ]test char used command '/phonesay hi'. [17:11:36 ]test char used command '/phonesay goodbye'. [17:13:24 ]Jody Mayflower used the 'Munition Lady' vendor. [17:13:32 ]Jody Mayflower has gained 0 chips. [17:13:32 ]Jody Mayflower has gained a 'SR-1A' #1660005. [17:13:36 ]Jody Mayflower ran 'Equip' on item 'SR-1A' (#1660005) [17:13:38 ]Jody Mayflower used command '/ToggleRaise'. [17:13:40 ]Jody Mayflower used the 'Munition Lady' vendor. [17:13:48 ]Jody Mayflower used the 'Munition Lady' vendor. [17:13:52 ]Jody Mayflower has gained 0 chips. [17:13:53 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660006. [17:13:53 ]Jody Mayflower has gained 0 chips. [17:13:53 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660007. [17:13:53 ]Jody Mayflower has gained 0 chips. [17:13:53 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660008. [17:13:58 ]Jody Mayflower has gained 0 chips. [17:13:58 ]Jody Mayflower has gained a 'Pulse Rifle Bullets' #1660009. [17:13:58 ]Jody Mayflower has gained 0 chips. [17:13:58 ]Jody Mayflower has gained a 'Pulse Rifle Bullets' #1660010. [17:13:59 ]Jody Mayflower has gained 0 chips. [17:13:59 ]Jody Mayflower has gained a 'Pulse Rifle Bullets' #1660011. [17:14:01 ]Jody Mayflower ran 'combine' on item '30rnd Pulse-magazine' (#1660008) [17:14:03 ]Jody Mayflower ran 'combine' on item '30rnd Pulse-magazine' (#1660007) [17:14:06 ]Jody Mayflower ran 'combine' on item '30rnd Pulse-magazine' (#1660006) [17:14:07 ]Jody Mayflower has lost a '30rnd Pulse-magazine' #1660008. [17:14:15 ]Jody Mayflower has critically hit test char in the right arm dealing 7 damage (CritChance was 1.01). [17:14:15 ]test char has taken 6 damage from Jody Mayflower. [17:14:17 ]test char is fully healed. [17:14:18 ]Jody Mayflower has critically hit test char in the chest dealing 25 damage (CritChance was 1.01). [17:14:18 ]test char has taken 25 damage from Jody Mayflower. [17:14:22 ]test char is fully healed. [17:14:30 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660008. [17:14:30 ]Jody Mayflower has lost a '30rnd Pulse-magazine' #1660007. [17:14:38 ]Jody Mayflower has critically hit test char in the right leg dealing 7 damage (CritChance was 1.01). [17:14:38 ]test char has taken 6 damage from Jody Mayflower. [17:14:42 ]test char is fully healed. [17:15:02 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660007. [17:15:02 ]Jody Mayflower has lost a '30rnd Pulse-magazine' #1660006. [17:15:17 ]Jody Mayflower has critically hit npc_combine_camera dealing 0 damage (CritChance was 1.01). [17:15:17 ]Jody Mayflower has critically hit npc_combine_camera dealing 25 damage (CritChance was 1.01). [17:15:17 ]Jody Mayflower has critically hit npc_combine_camera dealing 0 damage (CritChance was 1.01). [17:15:17 ]Jody Mayflower has critically hit npc_combine_camera dealing 25 damage (CritChance was 1.01). [17:15:17 ]Jody Mayflower has critically hit npc_combine_camera dealing 0 damage (CritChance was 1.01). [17:15:17 ]Jody Mayflower has critically hit npc_combine_camera dealing 25 damage (CritChance was 1.01). [17:15:18 ]Jody Mayflower has critically hit npc_combine_camera dealing 0 damage (CritChance was 1.01). [17:15:18 ]Jody Mayflower has critically hit npc_combine_camera dealing 25 damage (CritChance was 1.01). [17:15:36 ]Jody Mayflower used command '/ToggleRaise'. [17:15:49 ]Jody Mayflower used the 'Munition Lady' vendor. [17:15:53 ]Jody Mayflower has gained 0 chips. [17:15:53 ]Jody Mayflower has gained a 'Pulse Rifle Bullets' #1660012. [17:15:53 ]Jody Mayflower has gained 0 chips. [17:15:53 ]Jody Mayflower has gained a 'Pulse Rifle Bullets' #1660013. [17:15:54 ]Jody Mayflower has gained 0 chips. [17:15:54 ]Jody Mayflower has gained a 'Pulse Rifle Bullets' #1660014. [17:15:54 ]Jody Mayflower has gained 0 chips. [17:15:54 ]Jody Mayflower has gained a 'Pulse Rifle Bullets' #1660015. [17:15:55 ]Jody Mayflower has gained 0 chips. [17:15:55 ]Jody Mayflower has gained a 'Pulse Rifle Bullets' #1660016. [17:15:55 ]Jody Mayflower has gained 0 chips. [17:15:55 ]Jody Mayflower has gained a 'Pulse Rifle Bullets' #1660017. [17:15:58 ]Jody Mayflower ran 'combine' on item '30rnd Pulse-magazine' (#1660008) [17:16:00 ]Jody Mayflower ran 'combine' on item '30rnd Pulse-magazine' (#1660007) [17:16:00 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660006. [17:16:00 ]Jody Mayflower has lost a '30rnd Pulse-magazine' #1660008. [17:16:02 ]Jody Mayflower ran 'combine' on item '30rnd Pulse-magazine' (#1660006) [17:16:08 ]Jody Mayflower used command '/ToggleRaise'. [17:16:10 ]Jody Mayflower destroyed a 'Buckshot Shotgun Shells' #1655606. [17:16:11 ]Jody Mayflower destroyed a 'Assault Rifle Bullets' #1660001. [17:16:12 ]Jody Mayflower destroyed a 'Buckshot Shotgun Shells' #1656643. [17:16:13 ]Jody Mayflower destroyed a 'Buckshot Shotgun Shells' #1657164. [17:16:25 ]Jody Mayflower has spawned a 'NPC [267][npc_antlionguard]'. [17:16:26 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:27 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:27 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:27 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:28 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:28 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:28 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:28 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:28 ]Jody Mayflower has critically hit npc_antlionguard dealing 1 damage (CritChance was 1.01). [17:16:28 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:29 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:29 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:29 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:29 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:30 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:30 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:30 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:31 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:31 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:32 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660008. [17:16:32 ]Jody Mayflower has lost a '30rnd Pulse-magazine' #1660007. [17:16:35 ]Jody Mayflower has taken 10 damage from npc_antlionguard. [17:16:35 ]Jody Mayflower has taken 10 damage from npc_antlionguard. [17:16:36 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:38 ]test char has taken 10 damage from npc_antlionguard. [17:16:38 ]test char has taken 10 damage from npc_antlionguard. [17:16:38 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:38 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:39 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:39 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:39 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:39 ]Jody Mayflower has critically hit npc_antlionguard dealing 7 damage (CritChance was 1.01). [17:16:42 ]test char is fully healed. [17:16:42 ]Jody Mayflower entered observer. [17:16:43 ]Jody Mayflower exited observer at their location. [17:17:04 ]test char has spawned a rappel_gear. [17:17:07 ]Jody Mayflower ran 'take' on item 'Rappel Gear' (#1660018) [17:17:07 ]Jody Mayflower has gained a 'Rappel Gear' #1660018. [17:17:11 ]test char entered observer. [17:17:12 ]test char exited observer at their location. [17:17:13 ]Jody Mayflower ran 'Equip' on item 'Rappel Gear' (#1660018) [17:17:13 ]test char entered observer. [17:17:13 ]test char exited observer at their location. [17:17:17 ]Jody Mayflower entered observer. [17:17:18 ]test char entered observer. [17:17:18 ]test char exited observer at their location. [17:17:19 ]Jody Mayflower exited observer at their location. [17:17:33 ]test char entered observer. [17:17:36 ]Jody Mayflower entered observer. [17:17:38 ]test char exited observer at their location. [17:17:40 ]Jody Mayflower exited observer at their location. [17:17:56 ]test char entered observer. [17:17:57 ]Jody Mayflower entered observer. [17:17:59 ]test char exited observer at their location. [17:18:00 ]Jody Mayflower exited observer at their location. [17:18:09 ]Jody Mayflower has taken 1 damage from worldspawn. [17:18:43 ]Jody Mayflower has given himself a mag_pouch. [17:18:43 ]Jody Mayflower has gained a 'Magazine Pouch' #1660019. [17:18:49 ]test char entered observer. [17:18:57 ]Jody Mayflower has given himself a bullet_pouch. [17:18:57 ]Jody Mayflower has gained a 'Ammunition Pouch' #1660020. [17:18:59 ]test char exited observer at their location. [17:18:59 ]test char entered observer. [17:19:16 ]test char exited observer at their location. [17:19:20 ]Jody Mayflower ran 'combine' on item 'Ammunition Pouch' (#1660020) [17:19:31 ]test char ran 'combine' on item '30rnd AK-magazine' (#1659791) [17:19:32 ]test char ran 'combine' on item '30rnd AK-magazine' (#1659790) [17:19:33 ]test char ran 'combine' on item '30rnd AK-magazine' (#1659789) [17:19:33 ]test char ran 'combine' on item '30rnd AK-magazine' (#1659788) [17:19:38 ]test char has lost a '30rnd AK-magazine' #1659791. [17:19:47 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660007. [17:19:47 ]Jody Mayflower has lost a '30rnd Pulse-magazine' #1660006. [17:19:54 ]test char entered observer. [17:19:55 ]Jody Mayflower ran 'combine' on item 'Magazine Pouch' (#1660019) [17:20:01 ]Jody Mayflower ran 'combine' on item '30rnd Pulse-magazine' (#1660008) [17:20:03 ]Jody Mayflower ran 'combine' on item '30rnd Pulse-magazine' (#1660007) [17:20:05 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660006. [17:20:05 ]Jody Mayflower has lost a '30rnd Pulse-magazine' #1660008. [17:21:08 ]test char exited observer at their location. [17:21:09 ]test char entered observer. [17:21:16 ]test char exited observer at their location. [17:21:19 ]test char entered observer. [17:22:41 ]test char has used a context menu option with the name: remove [17:22:53 ]test char has used a context menu option with the name: remove [17:22:54 ]test char has used a context menu option with the name: remove [17:22:56 ]test char has used a context menu option with the name: remove [17:22:57 ]test char has used a context menu option with the name: remove [17:22:58 ]test char has used a context menu option with the name: remove [17:23:00 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:01 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:01 ]test char has used a context menu option with the name: remove [17:23:03 ]test char has used a context menu option with the name: remove [17:23:03 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:04 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:04 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:05 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:07 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:07 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:07 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:07 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:08 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:11 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:15 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:19 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:19 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:21 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:22 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:23 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:23 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:24 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:25 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:26 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:27 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:28 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:28 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:30 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:31 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:32 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:33 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:33 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:35 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:35 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:36 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:36 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:37 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:37 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:38 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:38 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:38 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:39 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:39 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:39 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:39 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:40 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:41 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:41 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:42 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:43 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:43 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:44 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:45 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:45 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:46 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:46 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:48 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:48 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:48 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:49 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:49 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:51 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:51 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:53 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:56 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:56 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:57 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:57 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:57 ]Jody Mayflower has fired a toolgun with the name: remover [17:23:57 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:02 ]test char exited observer at their location. [17:24:07 ]test char entered observer. [17:24:09 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:10 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:10 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:10 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:10 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:11 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:11 ]test char exited observer at their location. [17:24:14 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:14 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:18 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:18 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:18 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:18 ]test char entered observer. [17:24:18 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:18 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:19 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:20 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:20 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:21 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:21 ]test char exited observer at their location. [17:24:22 ]test char entered observer. [17:24:22 ]test char exited observer at their location. [17:24:24 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:24 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:25 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:26 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:26 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:26 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:26 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:26 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:28 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:29 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:29 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:29 ]Jody Mayflower has fired a toolgun with the name: remover [17:24:30 ]test char entered observer. [17:24:32 ]test char exited observer at their location. [17:24:37 ]test char entered observer. [17:24:38 ]Jody Mayflower entered observer. [17:24:40 ]Jody Mayflower exited observer at their location. [17:24:41 ]Jody Mayflower entered observer. [17:24:42 ]Jody Mayflower exited observer at their location. [17:24:48 ]Jody Mayflower entered observer. [17:24:52 ]test char has fired a toolgun with the name: remover [17:24:54 ]test char has fired a toolgun with the name: remover [17:24:54 ]test char has fired a toolgun with the name: remover [17:24:55 ]test char has fired a toolgun with the name: remover [17:24:55 ]test char has fired a toolgun with the name: remover [17:24:55 ]test char has fired a toolgun with the name: remover [17:24:57 ]test char has fired a toolgun with the name: remover [17:24:57 ]test char has fired a toolgun with the name: remover [17:24:57 ]test char has fired a toolgun with the name: remover [17:24:58 ]test char has fired a toolgun with the name: remover [17:24:58 ]test char has fired a toolgun with the name: remover [17:24:58 ]test char has fired a toolgun with the name: remover [17:25:00 ]test char has fired a toolgun with the name: remover [17:25:00 ]Jody Mayflower has fired a toolgun with the name: remover [17:25:00 ]test char has fired a toolgun with the name: remover [17:25:00 ]Jody Mayflower has fired a toolgun with the name: remover [17:25:00 ]test char has fired a toolgun with the name: remover [17:25:02 ]Jody Mayflower exited observer at their location. [17:25:03 ]test char exited observer at their location. [17:25:04 ]test char entered observer. [17:25:05 ]test char exited observer at their location. [17:25:10 ]test char has gained a '30rnd AK-magazine' #1659791. [17:25:10 ]test char has lost a '30rnd AK-magazine' #1659790. [17:25:16 ]test char has hit Jody Mayflower in the left arm dealing 6 damage (CritChance was 0.42). [17:25:16 ]Jody Mayflower has taken 6 damage from test char. [17:25:17 ]test char has critically hit Jody Mayflower in the left arm dealing 6 damage (CritChance was 0.42). [17:25:17 ]Jody Mayflower has taken 6 damage from test char. [17:25:17 ]test char has hit Jody Mayflower in the left leg dealing 6 damage (CritChance was 0.42). [17:25:17 ]Jody Mayflower has taken 6 damage from test char. [17:25:17 ]test char has hit Jody Mayflower in the right arm dealing 0 damage (CritChance was 0.42). [17:25:17 ]test char has critically hit Jody Mayflower in the left leg dealing 6 damage (CritChance was 0.42). [17:25:17 ]Jody Mayflower has taken 6 damage from test char. [17:25:17 ]test char has hit Jody Mayflower in the stomach dealing 14 damage (CritChance was 0.42). [17:25:17 ]Jody Mayflower has taken 14 damage from test char. [17:25:35 ]test char entered observer. [17:25:41 ]Jody Mayflower entered observer. [17:25:45 ]test char has fired a toolgun with the name: light [17:25:45 ]Jody Mayflower exited observer at their location. [17:25:48 ]test char has fired a toolgun with the name: light [17:25:50 ]test char has fired a toolgun with the name: light [17:25:51 ]test char has fired a toolgun with the name: light [17:25:52 ]test char has fired a toolgun with the name: light [17:25:53 ]test char has fired a toolgun with the name: light [17:25:53 ]test char has fired a toolgun with the name: light [17:25:54 ]test char has fired a toolgun with the name: light [17:25:55 ]test char has fired a toolgun with the name: light [17:25:55 ]test char has fired a toolgun with the name: light [17:25:56 ]test char has fired a toolgun with the name: light [17:26:07 ]Jody Mayflower entered observer. [17:26:11 ]Jody Mayflower exited observer at their location. [17:26:14 ]test char has fired a toolgun with the name: creator [17:26:14 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:18 ]test char has fired a toolgun with the name: creator [17:26:18 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:19 ]test char has fired a toolgun with the name: creator [17:26:19 ]test char has fired a toolgun with the name: creator [17:26:19 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:19 ]Jody Mayflower has gained a '30rnd Pulse-magazine' #1660008. [17:26:19 ]Jody Mayflower was knocked unconscious and is bleeding out. [17:26:20 ]test char has fired a toolgun with the name: creator [17:26:20 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:21 ]test char has fired a toolgun with the name: creator [17:26:21 ]test char has fired a toolgun with the name: creator [17:26:21 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:22 ]test char has fired a toolgun with the name: creator [17:26:22 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:23 ]test char has fired a toolgun with the name: creator [17:26:23 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:29 ]Jody Mayflower ran SAM command 'respawn' with arguments: 'jod' [17:26:35 ]Jody Mayflower entered observer. [17:26:38 ]Jody Mayflower exited observer at their location. [17:26:43 ]test char has fired a toolgun with the name: creator [17:26:43 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:44 ]test char has fired a toolgun with the name: creator [17:26:44 ]test char has fired a toolgun with the name: creator [17:26:44 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:45 ]test char has fired a toolgun with the name: creator [17:26:46 ]test char has fired a toolgun with the name: creator [17:26:46 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:46 ]test char has fired a toolgun with the name: creator [17:26:47 ]test char has fired a toolgun with the name: creator [17:26:47 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:47 ]test char has fired a toolgun with the name: creator [17:26:47 ]test char has fired a toolgun with the name: creator [17:26:47 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:48 ]test char has fired a toolgun with the name: creator [17:26:48 ]test char has fired a toolgun with the name: creator [17:26:48 ]test char has fired a toolgun with the name: creator [17:26:48 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:49 ]test char has fired a toolgun with the name: creator [17:26:49 ]test char has fired a toolgun with the name: creator [17:26:49 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:50 ]test char has fired a toolgun with the name: creator [17:26:50 ]test char has fired a toolgun with the name: creator [17:26:50 ]test char has fired a toolgun with the name: creator [17:26:50 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:51 ]test char has fired a toolgun with the name: creator [17:26:51 ]test char has fired a toolgun with the name: creator [17:26:51 ]test char has fired a toolgun with the name: creator [17:26:51 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:52 ]test char has fired a toolgun with the name: creator [17:26:52 ]test char has fired a toolgun with the name: creator [17:26:52 ]test char has fired a toolgun with the name: creator [17:26:52 ]test char has fired a toolgun with the name: creator [17:26:52 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:52 ]test char has fired a toolgun with the name: creator [17:26:53 ]test char has fired a toolgun with the name: creator [17:26:53 ]test char has fired a toolgun with the name: creator [17:26:53 ]test char has fired a toolgun with the name: creator [17:26:53 ]test char has fired a toolgun with the name: creator [17:26:53 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:54 ]test char has fired a toolgun with the name: creator [17:26:54 ]test char has fired a toolgun with the name: creator [17:26:54 ]test char has fired a toolgun with the name: creator [17:26:54 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:55 ]test char has fired a toolgun with the name: creator [17:26:55 ]test char has fired a toolgun with the name: creator [17:26:55 ]test char has fired a toolgun with the name: creator [17:26:55 ]test char has spawned 'models/props_borealis/bluebarrel001.mdl'. [17:26:55 ]test char has fired a toolgun with the name: creator [17:27:08 ]Jody Mayflower entered observer. [17:27:51 ]Jody Mayflower exited observer at their location. [17:27:54 ]Rabithunter (STEAM_0:1:22394854) has disconnected. [17:32:57 ]test char exited observer at their location. [17:33:03 ]test char entered observer. [17:33:05 ]test char exited observer at their location. [17:33:07 ]test char entered observer. [17:34:18 ]test char exited observer at their location. [17:34:21 ]test char entered observer. [17:36:59 ]test char exited observer at their location. [17:37:01 ]test char entered observer. [17:37:22 ]test char exited observer at their location. [17:37:23 ]test char entered observer. [17:37:27 ]test char exited observer at their location. [17:37:28 ]test char entered observer. [17:41:23 ]M!NT has connected. [17:42:02 ]M!NT loaded the character 'test char' [17:42:07 ]test char is fully healed. [17:42:09 ]test char entered observer. [17:42:12 ]test char exited observer at their location. [17:47:32 ]test char has gone afk. [17:53:37 ]Mango has connected. [17:54:38 ]Mango loaded the character 'C17:RCT.YELLO-97' [17:54:49 ]C17:RCT.YELLO-97 entered observer. [17:54:49 ]C17:RCT.YELLO-97 exited observer at their location. [17:54:54 ]C17:RCT.YELLO-97 ran SAM command 'hp' with arguments: '^' '100' [17:54:58 ]C17:RCT.YELLO-97 is fully healed. [17:55:01 ][IC] C17:RCT.YELLO-97: <:: Yep. ::> [17:55:03 ][IC] C17:RCT.YELLO-97: <:: Yep. Yep. Yep. ::> [17:55:13 ]test char is no longer afk. Total time spent AFK: 755 [17:55:13 ][IC] test char: Hol up im reviewin ur code. [17:55:36 ][IC] C17:RCT.YELLO-97: <:: I'll review you with the toolgun removal. ::> [17:55:47 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [17:55:58 ][IC] C17:RCT.YELLO-97: <:: Remover. ::> [17:56:01 ][IC] C17:RCT.YELLO-97: <:: Remove entities. ::> [17:56:04 ][IC] C17:RCT.YELLO-97: <:: Remove selected object. ::> [17:56:12 ][IC] C17:RCT.YELLO-97: <:: Remove selected object and all objects constrained to it. ::> [17:56:19 ][IC] C17:RCT.YELLO-97: <:: Clear all constraints on selected object. ::> [17:57:36 ][IC] C17:RCT.YELLO-97: <:: Lookin' for trouble. ::> [18:06:54 ]test char has gone afk. [18:09:08 ]C17:RCT.YELLO-97 has gone afk. [18:10:34 ]test char is no longer afk. Total time spent AFK: 515 [18:10:38 ]C17:RCT.YELLO-97 is no longer afk. Total time spent AFK: 385 [18:10:38 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:39 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:39 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:39 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:39 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:39 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:40 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:40 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:40 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:40 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:40 ]C17:RCT.YELLO-97 has fired a toolgun with the name: remover [18:10:46 ][IC] C17:RCT.YELLO-97: <:: Responding. ::> [18:11:04 ]test char used command '/AddPBX 1'. [18:11:14 ]test char used command '/EditLandline 1 222 Left'. [18:11:19 ]test char used command '/EditLandline 1 222 Left'. [18:11:21 ]test char used command '/AddPBX 1'. [18:11:22 ]test char used command '/EditLandline 1 222 Left'. [18:11:35 ]test char used command '/EditLandline 1 444 left'. [18:11:46 ]test char used command '/EditLandline 1 555 right'. [18:11:52 ][IC] C17:RCT.YELLO-97: Ceepee. [18:12:59 ]test char used command '/phonesay so its still busted ;('. [18:19:34 ]test char has gone afk. [18:22:08 ]C17:RCT.YELLO-97 has gone afk. [18:44:59 ]test char is no longer afk. Total time spent AFK: 1820 [18:45:02 ]test char entered observer. [18:45:03 ]test char exited observer at their location. [18:45:04 ]test char entered observer. [18:45:06 ]test char exited observer at their location. [18:45:08 ]test char entered observer. [18:45:10 ]test char exited observer at their location. [18:45:11 ]test char entered observer. [18:45:14 ]test char exited observer at their location. [18:45:16 ]test char entered observer. [18:45:19 ]test char exited observer at their location. [18:45:20 ]test char entered observer. [18:45:21 ]test char exited observer at their location. [18:45:22 ]test char entered observer. [18:45:24 ]test char exited observer at their location. [18:45:27 ]test char entered observer. [18:45:27 ]test char exited observer at their location. [18:45:29 ]test char entered observer. [18:45:31 ]test char exited observer at their location. [18:45:32 ]test char entered observer. [18:45:35 ]test char exited observer at their location. [18:45:35 ]test char entered observer. [18:45:37 ]test char exited observer at their location. [18:45:39 ]test char entered observer. [18:45:43 ]test char exited observer at their location. [18:45:45 ]test char entered observer. [18:45:48 ]test char exited observer at their location. [18:45:50 ]test char entered observer. [18:45:53 ]test char exited observer at their location. [18:45:55 ]test char entered observer. [18:45:57 ]test char exited observer at their location. [18:45:58 ]test char entered observer. [18:46:00 ]test char exited observer at their location. [18:46:01 ]test char entered observer. [18:46:03 ]test char exited observer at their location. [18:46:04 ]test char entered observer. [18:46:05 ]test char exited observer at their location. [18:46:05 ]test char entered observer. [18:46:06 ]test char exited observer at their location. [18:46:06 ]test char entered observer. [18:46:09 ]test char exited observer at their location. [18:46:11 ]test char entered observer. [18:46:38 ]test char exited observer at their location. [18:46:40 ]test char entered observer. [18:46:44 ]test char exited observer at their location. [18:46:45 ]test char entered observer. [18:46:47 ]test char exited observer at their location. [18:46:48 ]C17:RCT.YELLO-97 is no longer afk. Total time spent AFK: 1775 [18:46:48 ]test char entered observer. [18:46:53 ]test char exited observer at their location. [18:46:56 ]test char entered observer. [18:47:16 ]test char exited observer at their location. [18:47:19 ]test char entered observer. [18:47:35 ]test char exited observer at their location. [18:47:38 ]test char entered observer. [18:47:52 ]test char exited observer at their location. [18:47:53 ]test char entered observer. [18:47:55 ]test char exited observer at their location. [18:47:56 ]test char entered observer. [18:48:00 ]test char exited observer at their location. [18:48:02 ]test char entered observer. [18:48:03 ]test char exited observer at their location. [18:48:04 ]test char entered observer. [18:48:08 ]test char exited observer at their location. [18:48:09 ]test char entered observer. [18:48:21 ]test char exited observer at their location. [18:48:22 ]test char entered observer. [18:48:26 ]test char exited observer at their location. [18:48:27 ]test char entered observer. [18:48:36 ]test char exited observer at their location. [18:48:37 ]test char entered observer. [18:48:41 ]test char exited observer at their location. [18:48:41 ]test char entered observer. [18:48:43 ]test char exited observer at their location. [18:48:43 ]test char entered observer. [18:48:45 ]test char exited observer at their location. [18:48:47 ]test char entered observer. [18:48:49 ]test char exited observer at their location. [18:48:51 ]test char entered observer. [18:48:55 ]test char exited observer at their location. [18:48:56 ]test char entered observer. [18:49:01 ]test char exited observer at their location. [18:49:02 ]test char entered observer. [18:49:02 ]test char exited observer at their location. [18:49:03 ]test char entered observer. [18:49:04 ]test char exited observer at their location. [18:49:05 ]test char entered observer. [18:49:06 ]test char exited observer at their location. [18:49:07 ]test char entered observer. [18:49:08 ]test char exited observer at their location. [18:49:10 ]test char entered observer. [18:49:28 ]test char exited observer at their location. [18:49:29 ]test char entered observer. [18:49:31 ]test char exited observer at their location. [18:49:33 ]test char entered observer. [18:49:36 ]test char exited observer at their location. [18:49:36 ]test char entered observer. [18:49:39 ]test char exited observer at their location. [18:49:40 ]test char entered observer. [18:49:42 ]test char exited observer at their location. [18:49:43 ]test char entered observer. [18:49:45 ]test char exited observer at their location. [18:49:45 ]test char entered observer. [18:49:50 ]test char exited observer at their location. [18:49:51 ]test char entered observer. [18:49:56 ]test char exited observer at their location. [18:49:56 ]test char entered observer. [18:50:04 ]test char exited observer at their location. [18:50:06 ]test char entered observer. [18:50:10 ]test char exited observer at their location. [18:50:10 ]test char entered observer. [18:50:24 ]test char exited observer at their location. [18:50:25 ]test char entered observer. [18:50:30 ]test char exited observer at their location. [18:50:32 ]test char entered observer. [18:50:47 ]test char exited observer at their location. [18:50:48 ]test char entered observer. [18:50:50 ]test char exited observer at their location. [18:50:51 ]test char entered observer. [18:50:55 ]test char exited observer at their location. [18:50:56 ]test char entered observer. [18:51:00 ]test char exited observer at their location. [18:51:01 ]test char entered observer. [18:51:03 ]test char exited observer at their location. [18:51:03 ]test char entered observer. [18:51:11 ]test char exited observer at their location. [18:51:14 ]test char entered observer. [18:51:18 ]test char exited observer at their location. [18:51:19 ]test char entered observer. [18:51:22 ]test char exited observer at their location. [18:51:23 ]test char entered observer. [18:51:25 ]test char exited observer at their location. [18:51:26 ]test char entered observer. [18:51:27 ]test char exited observer at their location. [18:51:29 ]test char entered observer. [18:51:39 ]test char exited observer at their location. [18:51:40 ]test char entered observer. [18:51:43 ]test char exited observer at their location. [18:51:45 ]test char entered observer. [18:51:48 ]C17:RCT.YELLO-97 has gone afk. [18:52:38 ]test char exited observer at their location. [18:52:39 ]test char entered observer. [18:52:46 ]test char exited observer at their location. [18:52:47 ]test char entered observer. [18:52:50 ]test char exited observer at their location. [18:52:51 ]test char entered observer. [18:52:53 ]test char exited observer at their location. [18:52:53 ]test char entered observer. [18:52:59 ]test char exited observer at their location. [18:53:00 ]test char entered observer. [18:53:02 ]test char exited observer at their location. [18:53:04 ]test char entered observer. [18:53:11 ]test char exited observer at their location. [18:53:12 ]test char entered observer. [18:53:15 ]test char exited observer at their location. [18:53:16 ]test char entered observer. [18:53:25 ]test char exited observer at their location. [18:53:26 ]test char entered observer. [18:53:28 ]test char exited observer at their location. [18:53:30 ]test char entered observer. [18:53:45 ]test char exited observer at their location. [18:53:47 ]test char entered observer. [18:54:15 ]test char exited observer at their location. [18:54:16 ]test char entered observer. [18:54:17 ]test char exited observer at their location. [18:54:18 ]test char entered observer. [18:54:20 ]test char exited observer at their location. [18:54:21 ]test char entered observer. [18:54:27 ]test char exited observer at their location. [18:54:28 ]test char entered observer. [18:54:38 ]test char exited observer at their location. [18:54:39 ]test char entered observer. [18:54:42 ]test char exited observer at their location. [18:54:43 ]test char entered observer. [18:54:50 ]test char exited observer at their location. [18:54:51 ]test char entered observer. [18:54:57 ]test char exited observer at their location. [18:54:59 ]test char entered observer. [18:55:10 ]test char exited observer at their location. [18:55:10 ]test char entered observer. [18:55:13 ]test char exited observer at their location. [18:55:15 ]test char entered observer. [18:55:21 ]test char exited observer at their location. [18:55:22 ]test char entered observer. [18:55:23 ]test char exited observer at their location. [18:55:25 ]test char entered observer. [18:55:27 ]test char exited observer at their location. [18:55:29 ]test char entered observer. [18:55:36 ]test char exited observer at their location. [18:55:36 ]test char entered observer. [18:55:37 ]test char exited observer at their location. [18:55:37 ]test char entered observer. [18:55:43 ]test char exited observer at their location. [18:55:45 ]test char entered observer. [18:55:48 ]test char exited observer at their location. [18:55:51 ]test char entered observer. [18:55:53 ]test char exited observer at their location. [18:55:54 ]test char entered observer. [18:55:57 ]test char exited observer at their location. [18:56:00 ]test char entered observer. [18:56:09 ]test char exited observer at their location. [18:56:11 ]test char entered observer. [18:56:19 ]test char exited observer at their location. [18:56:20 ]test char entered observer. [18:56:23 ]test char exited observer at their location. [18:56:25 ]test char entered observer. [18:56:27 ]test char exited observer at their location. [18:56:28 ]test char entered observer. [19:01:59 ]test char has gone afk. [19:02:34 ]test char is no longer afk. Total time spent AFK: 330 [19:02:34 ]test char exited observer at their location. [19:02:35 ]test char entered observer. [19:09:34 ]test char has gone afk. [19:16:54 ]test char is no longer afk. Total time spent AFK: 735 [19:22:24 ]test char has gone afk. [19:58:18 ]C17:RCT.YELLO-97 is no longer afk. Total time spent AFK: 4285 [19:58:22 ]C17:RCT.YELLO-97 entered observer. [19:58:36 ]Mango (STEAM_0:0:544539350) has disconnected. [21:11:34 ]test char is no longer afk. Total time spent AFK: 6845 [21:16:48 ]M!NT has connected. [21:16:52 ]Furret No Furry Asimo has connected. [21:17:47 ]Furret No Furry Asimo loaded the character 'Billly Bo' [21:17:51 ]M!NT loaded the character 'test char' [21:17:53 ]test char has taken 85 damage from worldspawn. [21:17:56 ]test char is fully healed. [21:18:07 ]test char entered observer. [21:18:09 ]test char exited observer at their location. [21:18:10 ]Billly Bo ran SAM command 'hp' with arguments: '^' '100' [21:18:11 ]Billly Bo entered observer. [21:18:11 ]Billly Bo is fully healed. [21:18:20 ]Billly Bo exited observer at their location. [21:18:59 ]test char used command '/phonesay shit'. [21:19:14 ][IC] Billly Bo: Meow. [21:19:20 ][IC] Billly Bo: E. [21:19:35 ]test char entered observer. [21:19:39 ]test char exited observer at their location. [21:19:39 ]test char entered observer. [21:19:41 ]test char exited observer at their location. [21:19:42 ]test char entered observer. [21:19:43 ]test char exited observer at their location. [21:19:44 ]test char entered observer. [21:19:58 ]Billly Bo has given himself a bullet_pouch. [21:19:58 ]Billly Bo has gained a 'Ammunition Pouch' #1660021. [21:20:02 ]test char exited observer at their location. [21:20:03 ]test char entered observer. [21:20:04 ]test char exited observer at their location. [21:20:05 ]test char entered observer. [21:20:06 ]test char exited observer at their location. [21:20:07 ]test char entered observer. [21:20:07 ]test char exited observer at their location. [21:20:07 ]Billly Bo has given himself a mag_pouch. [21:20:07 ]Billly Bo has gained a 'Magazine Pouch' #1660022. [21:20:10 ]test char entered observer. [21:20:11 ]test char exited observer at their location. [21:20:11 ]Billly Bo has given himself a bullets_smg1. [21:20:11 ]Billly Bo has gained a 'Sub-machinegun Bullets' #1660023. [21:20:11 ]test char entered observer. [21:20:13 ]test char exited observer at their location. [21:20:15 ]test char entered observer. [21:20:16 ]test char exited observer at their location. [21:20:17 ]test char entered observer. [21:20:20 ]Billly Bo ran 'split' on item 'Sub-machinegun Bullets' (#1660023) [21:20:20 ]Billly Bo has gained a 'Sub-machinegun Bullets' #1660024. [21:20:22 ]Billly Bo ran 'combine' on item 'Sub-machinegun Bullets' (#1660023) [21:20:29 ]Billly Bo ran 'drop' on item 'PVS-4 (2xIR)' (#1659643) [21:20:29 ]Billly Bo has lost a 'PVS-4 (2xIR)' #1659643. [21:20:30 ]Billly Bo ran 'drop' on item 'Enhanced Burst' (#1659642) [21:20:30 ]Billly Bo has lost a 'Enhanced Burst' #1659642. [21:20:30 ]Billly Bo ran 'drop' on item 'Subsonic Rounds' (#1659087) [21:20:30 ]Billly Bo has lost a 'Subsonic Rounds' #1659087. [21:20:31 ]Billly Bo ran 'drop' on item '30-Round 7.62mm Poly' (#1659634) [21:20:31 ]Billly Bo has lost a '30-Round 7.62mm Poly' #1659634. [21:20:31 ]Billly Bo ran 'drop' on item 'Basilisk Stock' (#1659636) [21:20:31 ]Billly Bo has lost a 'Basilisk Stock' #1659636. [21:20:32 ]Billly Bo ran 'drop' on item '30-Round 5.45mm Poly' (#1659635) [21:20:32 ]Billly Bo has lost a '30-Round 5.45mm Poly' #1659635. [21:20:32 ]Billly Bo ran 'drop' on item 'Flash Hider' (#1659637) [21:20:32 ]Billly Bo has lost a 'Flash Hider' #1659637. [21:20:32 ]Billly Bo ran 'drop' on item 'Light Internals' (#1659639) [21:20:32 ]Billly Bo has lost a 'Light Internals' #1659639. [21:20:33 ]Billly Bo ran 'drop' on item '5mW Laser' (#1659638) [21:20:33 ]Billly Bo has lost a '5mW Laser' #1659638. [21:20:39 ]Billly Bo has given himself a bullets_smg1. [21:20:40 ]Billly Bo has gained a 'Sub-machinegun Bullets' #1660025. [21:20:40 ]Billly Bo has given himself a bullets_smg1. [21:20:40 ]Billly Bo has gained a 'Sub-machinegun Bullets' #1660026. [21:20:41 ]Billly Bo has given himself a bullets_smg1. [21:20:41 ]Billly Bo has gained a 'Sub-machinegun Bullets' #1660027. [21:20:43 ]Billly Bo has given himself a magazine_mp_30rnd. [21:20:43 ]Billly Bo has gained a '30rnd MP-magazine' #1660028. [21:20:44 ]Billly Bo has given himself a magazine_mp_30rnd. [21:20:44 ]Billly Bo has gained a '30rnd MP-magazine' #1660029. [21:20:50 ]Billly Bo ran 'combine' on item '30rnd MP-magazine' (#1660029) [21:20:56 ]Billly Bo ran 'unload' on item '30rnd MP-magazine' (#1660029) [21:20:56 ]Billly Bo has gained a 'Sub-machinegun Bullets' #1660030. [21:20:58 ]Billly Bo ran 'combine' on item '30rnd MP-magazine' (#1660029) [21:21:01 ]Billly Bo ran 'drop' on item 'Ammunition Pouch' (#1660021) [21:21:01 ]Billly Bo has lost a 'Ammunition Pouch' #1660021. [21:21:01 ]Billly Bo has lost a 'Sub-machinegun Bullets' #1660023. [21:21:01 ]Billly Bo ran 'drop' on item 'Magazine Pouch' (#1660022) [21:21:01 ]Billly Bo has lost a 'Magazine Pouch' #1660022. [21:21:03 ]Billly Bo ran 'ViewAlt' on item 'Ammunition Pouch' (#1660021) [21:21:08 ]Billly Bo has transferred a 'Sub-machinegun Bullets' #1660027 to a container with the name 'Ammunition Pouch' #76810. [21:21:13 ]Billly Bo ran 'ViewAlt' on item 'Magazine Pouch' (#1660022) [21:21:14 ]Billly Bo has transferred a '30rnd MP-magazine' #1660029 to a container with the name 'Magazine Pouch' #76811. [21:21:17 ]Billly Bo has transferred a '30rnd MP-magazine' #1660029 to a container with the name 'Magazine Pouch' #76811. [21:21:18 ]Billly Bo ran 'combine' on item '30rnd MP-magazine' (#1660028) [21:21:19 ]Billly Bo has transferred a '30rnd MP-magazine' #1660028 to a container with the name 'Magazine Pouch' #76811. [21:21:20 ]M!NT (STEAM_0:1:120751263) has disconnected. [21:21:20 ]Billly Bo ran 'take' on item 'Magazine Pouch' (#1660022) [21:21:20 ]Billly Bo has gained a 'Magazine Pouch' #1660022. [21:21:20 ]Billly Bo has gained a '30rnd MP-magazine' #1660028. [21:21:20 ]Billly Bo has gained a '30rnd MP-magazine' #1660029. [21:21:30 ]Billly Bo has given himself a mp7a1. [21:21:30 ]Billly Bo has gained a 'MP7A1' #1660031. [21:21:31 ]Billly Bo ran 'Equip' on item 'MP7A1' (#1660031) [21:21:32 ]Billly Bo has lost a 'Subsonic Rounds' #1659038. [21:21:32 ]Billly Bo used command '/ToggleRaise'. [21:21:33 ]Billly Bo has lost a '30rnd MP-magazine' #1660029. [21:21:33 ]Atle has connected. [21:21:38 ]Billly Bo has gained a '30rnd MP-magazine' #1660029. [21:21:38 ]Billly Bo has lost a '30rnd MP-magazine' #1660028. [21:21:43 ]Billly Bo ran 'ViewAlt' on item 'Ammunition Pouch' (#1660021) [21:21:45 ]Billly Bo ran 'take' on item 'Ammunition Pouch' (#1660021) [21:21:45 ]Billly Bo has gained a 'Ammunition Pouch' #1660021. [21:21:45 ]Billly Bo has gained a 'Sub-machinegun Bullets' #1660023. [21:21:48 ]Billly Bo ran 'combine' on item '30rnd MP-magazine' (#1660029) [21:21:51 ]Billly Bo has gained a '30rnd MP-magazine' #1660028. [21:21:51 ]Billly Bo has lost a '30rnd MP-magazine' #1660029. [21:21:54 ]Billly Bo destroyed a '5mW Laser' #1659638. [21:21:54 ]Billly Bo destroyed a 'Light Internals' #1659639. [21:21:54 ]Billly Bo destroyed a '30-Round 7.62mm Poly' #1659634. [21:21:55 ]Billly Bo destroyed a 'Flash Hider' #1659637. [21:21:55 ]Billly Bo destroyed a '30-Round 5.45mm Poly' #1659635. [21:21:55 ]Billly Bo destroyed a 'Subsonic Rounds' #1659087. [21:21:55 ]Billly Bo destroyed a 'PVS-4 (2xIR)' #1659643. [21:21:55 ]Billly Bo destroyed a 'Basilisk Stock' #1659636. [21:21:55 ]Billly Bo destroyed a 'Enhanced Burst' #1659642. [21:21:56 ]Billly Bo entered observer. [21:21:57 ]Billly Bo exited observer at their location. [21:21:58 ]Billly Bo entered observer. [21:21:58 ]Billly Bo exited observer at their location. [21:22:00 ]Billly Bo entered observer. [21:22:00 ]Billly Bo exited observer at their location. [21:22:00 ]Billly Bo entered observer. [21:22:01 ]Billly Bo exited observer at their location. [21:22:01 ]Billly Bo entered observer. [21:22:01 ]Billly Bo exited observer at their location. [21:22:02 ]Billly Bo entered observer. [21:22:04 ]Billly Bo exited observer at their location. [21:22:04 ]Billly Bo entered observer. [21:22:05 ]Billly Bo exited observer at their location. [21:22:05 ]Billly Bo entered observer. [21:22:06 ]Billly Bo exited observer at their location. [21:22:06 ]Billly Bo entered observer. [21:22:07 ]Billly Bo exited observer at their location. [21:22:08 ]Billly Bo entered observer. [21:22:08 ]Billly Bo exited observer at their location. [21:22:08 ]Billly Bo entered observer. [21:22:10 ]Billly Bo exited observer at their location. [21:22:10 ]Billly Bo entered observer. [21:22:11 ]Billly Bo exited observer at their location. [21:22:11 ]Billly Bo entered observer. [21:22:11 ]Billly Bo exited observer at their location. [21:22:12 ]Billly Bo entered observer. [21:22:12 ]Billly Bo exited observer at their location. [21:22:12 ]Billly Bo entered observer. [21:22:13 ]Billly Bo exited observer at their location. [21:22:13 ]Billly Bo entered observer. [21:22:13 ]Billly Bo exited observer at their location. [21:22:14 ]Billly Bo entered observer. [21:22:14 ]Billly Bo exited observer at their location. [21:22:14 ]Billly Bo entered observer. [21:22:15 ]Billly Bo exited observer at their location. [21:22:15 ]Billly Bo entered observer. [21:22:15 ]Billly Bo exited observer at their location. [21:22:16 ]Billly Bo entered observer. [21:22:21 ]Billly Bo exited observer at their location. [21:22:25 ]Billly Bo entered observer. [21:22:29 ]Billly Bo exited observer at their location. [21:22:29 ]Billly Bo entered observer. [21:22:31 ]Billly Bo exited observer at their location. [21:22:31 ]Billly Bo entered observer. [21:22:32 ]Billly Bo exited observer at their location. [21:22:32 ]Billly Bo entered observer. [21:22:36 ]Billly Bo exited observer at their location. [21:22:37 ]Billly Bo entered observer. [21:22:38 ]Atle loaded the character 'galunga' [21:22:41 ]Billly Bo exited observer at their location. [21:22:41 ]Billly Bo entered observer. [21:22:41 ]Billly Bo exited observer at their location. [21:22:42 ]Billly Bo entered observer. [21:23:07 ]Billly Bo exited observer at their location. [21:23:10 ][IC] Billly Bo: You are. [21:23:10 ][IC] Billly Bo: An. [21:23:12 ][IC] Billly Bo: ATLE. [21:23:12 ]Billly Bo entered observer. [21:24:21 ]Billly Bo exited observer at their location. [21:24:22 ]Billly Bo has taken 18 damage from worldspawn. [21:24:22 ]Billly Bo entered observer. [21:24:23 ]Billly Bo exited observer at their location. [21:24:25 ]Furret No Furry Asimo (STEAM_0:0:58605803) has disconnected. [21:24:44 ]M!NT has connected. [21:25:08 ]M!NT loaded the character 'test char' [21:25:09 ]test char has taken 24 damage from worldspawn. [21:25:13 ]test char is fully healed. [21:25:14 ]galunga has given himself a vortigaunt_head_fedora. [21:25:14 ]galunga has gained a 'Vortigaunt Fedora' #1660032. [21:25:14 ]test char entered observer. [21:25:20 ]test char exited observer at their location. [21:25:23 ]test char entered observer. [21:25:32 ]test char exited observer at their location. [21:25:42 ][IC] test char: When it starts ringin just look at it and press E okok. [21:26:01 ]test char used command '/phonesay HI??'. [21:26:04 ][IC] galunga: Herro. [21:26:05 ][IC] galunga: Is it. [21:26:07 ][OOC] galunga: how do i [21:26:10 ][OOC] galunga: how do i talk to it [21:26:14 ][OOC] test char: oh yes [21:26:18 ][OOC] test char: /phonesay or /ps [21:26:21 ]galunga used command '/phonesay herro'. [21:26:23 ]galunga used command '/phonesay testing'. [21:26:23 ][OOC] test char: phoneyell or py [21:26:25 ][Y] test char: Hi. [21:26:28 ]test char used command '/phoneyell HI'. [21:26:28 ]galunga used command '/phonesay it isnt ringing for me in a loop'. [21:26:34 ]galunga used command '/phonesay it has stopped ringing'. [21:26:38 ]test char used command '/phoneyell nOT RINGING FOR YOU?'. [21:26:43 ]galunga used command '/phonesay it aint ringing'. [21:26:46 ]test char used command '/phonesay hmmm just me'. [21:26:51 ]galunga used command '/phonesay uhh'. [21:26:54 ]galunga used command '/phonesay how do i call your number'. [21:26:58 ]test char used command '/phonesay so it was ringing and u picked it up and it stopped yes?'. [21:27:07 ][OOC] test char: close menu [21:27:09 ][OOC] test char: open menu [21:27:17 ][OOC] galunga: ok [21:27:22 ][OOC] test char: dial 1555 [21:27:22 ][OOC] galunga: what is number [21:27:24 ][OOC] galunga: ok [21:27:25 ][OOC] test char: click dial [21:27:32 ]test char used command '/phonesay HI'. [21:27:38 ]test char used command '/phonesay still ringing for you?'. [21:27:41 ]galunga used command '/phonesay oh NOW its constantly ringing'. [21:27:46 ]test char used command '/phonesay yes its on the sender'. [21:27:50 ]galunga used command '/phonesay ok so it only loops it for the person calling'. [21:27:50 ]test char used command '/phonesay but yea ill fix dat'. [21:27:56 ]test char used command '/phonesay it'll also fix the status'. [21:27:56 ]galunga used command '/phonesay ok ok'. [21:28:00 ]galunga used command '/phonesay how do u know a phone number'. [21:28:05 ]galunga used command '/phonesay or how do u set a number'. [21:28:07 ]test char used command '/phonesay it'll say STATUS :> (phone name)'. [21:28:11 ]test char used command '/phonesay /editlandline'. [21:28:29 ][OOC] galunga: this one says STATUS: unknown [21:28:38 ][OOC] test char: ye i know [21:28:41 ][OOC] test char: i gotta le fix it [21:28:45 ][OOC] galunga: ok [21:28:47 ][OOC] test char: like i said.... buggy [21:28:47 ][OOC] galunga: COOOOOOL [21:28:49 ][OOC] test char: working on it... [21:28:56 ][OOC] galunga: ths is very cool [21:28:59 ][OOC] test char: it is!! [21:29:03 ][OOC] galunga: oh oh [21:29:06 ][OOC] galunga: will it work with [21:29:13 ][OOC] galunga: the [21:29:18 ][OOC] test char: and the reason the call is stopping is because it rings until it stops [21:29:28 ][OOC] galunga: will it support the classic [21:29:30 ][OOC] test char: the code thinks its ringing and also thinks its picked up at the same time :skull: [21:29:31 ][OOC] galunga: hl2 phone booth [21:29:39 ][OOC] test char: maybe l8ter [21:29:44 ][OOC] test char: would like to get this out first [21:29:46 ][OOC] galunga: that'd be very cool [21:29:49 ][OOC] galunga: ok [21:29:51 ][OOC] test char: then wi can make a payphone version [21:29:56 ][OOC] galunga: that'd be badass [21:30:07 ][OOC] galunga: are there any plans in ze council to repalce all civilian radios with phones? [21:30:14 ][OOC] galunga: or are u keeping all radios [21:30:16 ][OOC] test char: not that i know of [21:30:28 ][OOC] test char: i would say itd be best to stick with radios *at first* and try the phones out [21:30:32 ][OOC] galunga: might be worth considering as an experiment!! will probably bring ppl together [21:30:39 ][OOC] galunga: forcing them to interact as they cant talk over the map [21:30:49 ][OOC] galunga: yeah try the phones out first [21:30:56 ][OOC] test char: ye ye just want to try it as it is. like maybe all the ministers get them [21:30:57 ][OOC] galunga: really cool [21:31:03 ][OOC] galunga: omg [21:31:05 ][OOC] test char: then the factions will try it [21:31:08 ][OOC] galunga: im gonna call the CWU so much [21:31:10 ][OOC] test char: then t4+ get one in their appartment [21:31:16 ][OOC] test char: have one in the cwu warehouse [21:31:19 ][OOC] test char: ring ring! [21:31:21 ][OOC] galunga: yes please [21:31:28 ][OOC] galunga: ill test it out a lot if they got it [21:31:29 ][OOC] test char: "YES hello???? CWU??????????????? i need ARMBANDS" [21:31:33 ][OOC] galunga: im gonna ring them 24/7 [21:31:38 ][OOC] galunga: hilarious [21:31:40 ][OOC] test char: how to make people hate phones [21:31:46 ][OOC] galunga: yes [21:31:55 ][OOC] galunga: this is really nice :D [21:31:56 ][OOC] test char: try out phone yell [21:31:57 ][OOC] test char: here [21:32:10 ]galunga used command '/phoneyell HELLOOOO'. [21:32:11 ]test char used command '/phonesay hi??'. [21:32:16 ]test char used command '/phoneyell i hate you'. [21:32:17 ]galunga used command '/phoneyell HELLOOOOoooooooooooooooooooyooOROKRHR TR TESTTSETETEST'. [21:32:25 ]galunga used command '/phoneyell oh it distorts the text too'. [21:32:30 ]galunga used command '/phonesay LOL'. [21:32:34 ]galunga used command '/phonesay it distorts the text thats funny'. [21:32:35 ]test char used command '/phonesay cool huh?'. [21:32:38 ]galunga used command '/phoneyell teeeeeeeeest'. [21:32:46 ]galunga used command '/phonesay very nice'. [21:32:49 ][OOC] test char: it also forces the text into all caps [21:32:58 ]galunga used command '/phonesay thats really nice'. [21:33:03 ][OOC] galunga: thats really nice [21:33:10 ][OOC] galunga: oh can you play a sound when it hangs up [21:33:15 ][OOC] galunga: when it disconnects you [21:33:26 ][OOC] test char: it does the hangup noise [21:33:31 ][OOC] galunga: does it? [21:33:36 ][OOC] galunga: can u try again [21:33:36 ][OOC] test char: yes listen you can hear the clack [21:33:44 ][OOC] test char: when you close out [21:33:57 ][OOC] galunga: oh yes when i click close [21:34:04 ][OOC] galunga: does it do it too when it disconnects the call? [21:34:05 ][OOC] test char: or do /hangupphone [21:34:07 ][OOC] galunga: i didnt notice [21:34:08 ]test char used command '/HangupPhone'. [21:34:24 ][OOC] test char: when the call disconnects nothing happens i need to fix that yeye [21:34:30 ][OOC] galunga: ah ok neato [21:34:38 ][OOC] test char: need to make the sound effect [21:34:38 ][OOC] galunga: gonna be so funny when ppl hang up the phone [21:34:46 ][OOC] test char: the beep-beep-beep-beep [21:34:50 ][OOC] galunga: memes [21:34:58 ][OOC] test char: yes here watch [21:34:59 ][OOC] galunga: nice!!!!!!!!!!!!!!!!!!!!!!!!!! [21:35:02 ][OOC] test char: also one last thing [21:35:06 ][OOC] test char: for some reason atm [21:35:18 ][OOC] test char: the hangup part of the code isnt working right so i need to make it hang up both sides [21:35:23 ][OOC] test char: when you hang up the other person can still talk to u [21:35:28 ][OOC] test char: but u cant talk back [21:35:28 ][OOC] galunga: oh lol [21:35:43 ][OOC] galunga: this has some great potential though [21:35:43 ][OOC] test char: its all very complicated.... :skull: [21:35:49 ][OOC] galunga: this could [21:35:59 ][OOC] galunga: in theory completely remove the need for radios in civilian RP [21:36:03 ][OOC] galunga: it has huge potential impact [21:36:06 ][OOC] test char: would like to add speaker phone option too but again, complex [21:36:28 ][OOC] test char: cuz then id have to add a bunch more listeners and things. the code is sorta set up to support it but.. it needs to be refactored anyways. UGH [21:36:38 ][OOC] galunga: oh yes is it 1-1 atm [21:36:43 ][OOC] galunga: so nobody else can hear [21:36:55 ][OOC] test char: technically there is no way to do confrence calls or speakerphone [21:36:58 ][OOC] test char: currently [21:37:10 ][OOC] galunga: hmm ok then that might prove difficult to replace the radio if its only 1-1 [21:37:15 ][OOC] test char: thatd need more complex ui interactions and a lot more code to do but it *can* be done ofc [21:37:35 ][OOC] galunga: well it has huge potential nonetheless [21:37:42 ][OOC] galunga: secretary could be more important as a result [21:37:47 ][OOC] test char: tyty. connector almost ready too [21:37:57 ][OOC] test char: all part of the summer update <3 [21:38:01 ][OOC] galunga: :D [21:38:03 ][OOC] test char: the M!NT update [21:38:10 ][OOC] galunga: its aaaaall coming together [21:38:12 ][OOC] test char: the "M!NT is laid off so he has nothing else to do right now" update [21:38:20 ][OOC] galunga: whop-whoop! [21:38:26 ][OOC] test char: ok byebbeyeee [21:38:29 ][OOC] galunga: z3 [21:38:29 ]M!NT (STEAM_0:1:120751263) has disconnected. [21:38:30 ][OOC] galunga: <3 [21:38:32 ][OOC] galunga: well done! [21:38:46 ]Atle (STEAM_0:0:21027108) has disconnected.