--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] function PLUGIN:SaveData() self:SaveVendingMachines() end function PLUGIN:LoadData() if (!ix.config.Get("SaveEntsOldLoadingEnabled")) then return end self:LoadVendingMachines() end -- Called to check if a player can transfer an item. function PLUGIN:CanTransferItem(item, oldInv, newInv) if (newInv.vars and newInv.vars.isVendingMachine) then if (item.width > 1 or item.height > 1) then return false end end end -- Called after an item has been transferred. function PLUGIN:OnItemTransferred(item, oldInv, newInv) if ((newInv.vars and newInv.vars.isVendingMachine) or (oldInv.vars and oldInv.vars.isVendingMachine)) then local vendingMachine for _, entity in ipairs(ents.FindByClass("ix_customvendingmachine")) do if (entity:GetID() == newInv:GetID() or entity:GetID() == oldInv:GetID()) then vendingMachine = entity break end end if (vendingMachine) then vendingMachine:UpdateStocks() end end end -- Called after an item has been moved in the same inventory. function PLUGIN:OnItemMoved(item, inventory) if (inventory.vars.isVendingMachine) then local vendingMachine for _, entity in ipairs(ents.FindByClass("ix_customvendingmachine")) do if (entity:GetID() == inventory:GetID()) then vendingMachine = entity break end end if (vendingMachine) then vendingMachine:UpdateStocks() end end end