--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] netstream.Hook("ixWaterLootDrinkWater", function(itemID, remainingWater) local amountDerma = vgui.Create("DFrame") amountDerma:SetSize(SScaleMin(300 / 3), SScaleMin(150 / 3)) amountDerma:Center() amountDerma:SetTitle("Choose Amount") DFrameFixer(amountDerma) local sliderPanel = amountDerma:Add("ixNumSlider") sliderPanel:Dock(TOP) sliderPanel:DockMargin(0, SScaleMin(10 / 3), 0, SScaleMin(10 / 3)) sliderPanel:SetTall(SScaleMin(50 / 3)) sliderPanel:SetMax(remainingWater) sliderPanel:SetMin(1) sliderPanel:SetValue(1) sliderPanel.label:SetText("1%") sliderPanel.slider.OnValueUpdated = function(panel) sliderPanel.label:SetText(tostring(panel:GetValue()).."%") sliderPanel.label:SizeToContents() sliderPanel:OnValueUpdated() end local confirm = amountDerma:Add("DButton") confirm:Dock(FILL) confirm:SetFont("MenuFontNoClamp") confirm:SetText("CONFIRM") confirm:SetContentAlignment(5) confirm.DoClick = function() amountDerma:Remove() netstream.Start("ixWaterLootDrinkWater", itemID, sliderPanel:GetValue()) end end) netstream.Hook("ixWaterLootCreateProgressTextCookingPot", function(entIndex, updateFinished) if !entIndex then return false end if !Entity(entIndex) or !IsValid(Entity(entIndex)) then return false end local entity = Entity(entIndex) if updateFinished then entity.finished = true return elseif updateFinished == false then entity.finished = false return end entity.deliveryTime = CurTime() + (ix.config.Get("waterFiltrationTimeNeeded", 1) * 60) entity.finished = false entity.Draw = function() entity:DrawModel() local delTime = math.max(math.ceil(entity.deliveryTime - CurTime()), 0) if delTime <= 0 and entity.finished == false then return end if delTime <= 0 and entity.finished == true then delTime = "DONE" end local pos, ang = entity:GetPos(), entity:GetAngles() ang:RotateAroundAxis(entity:GetUp(), 90) ang:RotateAroundAxis(entity:GetRight(), -90) pos = pos + entity:GetUp() * 3 pos = pos + entity:GetForward() * 8 local func = function() ix.util.DrawText(delTime, 0, -10, color_white, 1, 5, "ixBigFont") end cam.Start3D2D(pos, ang, .15) func() cam.End3D2D() end end)