--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] -- Worn Trousers local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_worn_black" RECIPE.name = "Worn Black Trousers" RECIPE.description = "A pair of black worn trousers. Made to last, but they don't feel good." RECIPE.model = "models/willardnetworks/clothingitems/legs_citizen0.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Worn Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 20 RECIPE.result = {["legs_worn_black"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_worn_blue" RECIPE.name = "Worn Blue Trousers" RECIPE.description = "A pair of blue worn trousers. Made to last, but they don't feel good." RECIPE.model = "models/willardnetworks/clothingitems/legs_citizen0.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Worn Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 20 RECIPE.result = {["legs_worn_blue"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_worn_green" RECIPE.name = "Worn Green Trousers" RECIPE.description = "A pair of green worn trousers. Made to last, but they don't feel good." RECIPE.model = "models/willardnetworks/clothingitems/legs_citizen0.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Worn Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 20 RECIPE.result = {["legs_worn_green"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_worn_grey" RECIPE.name = "Worn Grey Trousers" RECIPE.description = "A pair of grey worn trousers. Made to last, but they don't feel good." RECIPE.model = "models/willardnetworks/clothingitems/legs_citizen0.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Worn Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 20 RECIPE.result = {["legs_worn_grey"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_worn_red" RECIPE.name = "Worn Red Trousers" RECIPE.description = "A pair of red worn trousers. Made to last, but they don't feel good." RECIPE.model = "models/willardnetworks/clothingitems/legs_citizen0.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Worn Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 20 RECIPE.result = {["legs_worn_red"] = 1} RECIPE:Register() -- Jumpsuit Trousers local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_jumpsuit_black" RECIPE.name = "Black Jumpsuit Trousers" RECIPE.description = "The citizen jumpsuit is considered the standardised clothing of the regime, trousers matching its bleak look." RECIPE.model = "models/willardnetworks/clothingitems/legs_jumpsuit_recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Jumpsuit Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 25 RECIPE.result = {["legs_jumpsuit_black"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_jumpsuit_blue" RECIPE.name = "Blue Jumpsuit Trousers" RECIPE.description = "The citizen jumpsuit is considered the standardised clothing of the regime, trousers matching its bleak look." RECIPE.model = "models/willardnetworks/clothingitems/legs_jumpsuit_recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Jumpsuit Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 25 RECIPE.result = {["legs_jumpsuit_blue"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_jumpsuit_brown" RECIPE.name = "Brown Jumpsuit Trousers" RECIPE.description = "The citizen jumpsuit is considered the standardised clothing of the regime, trousers matching its bleak look." RECIPE.model = "models/willardnetworks/clothingitems/legs_jumpsuit_recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Jumpsuit Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 25 RECIPE.result = {["legs_jumpsuit_brown"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_jumpsuit_green" RECIPE.name = "Green Jumpsuit Trousers" RECIPE.description = "The citizen jumpsuit is considered the standardised clothing of the regime, trousers matching its bleak look." RECIPE.model = "models/willardnetworks/clothingitems/legs_jumpsuit_recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Jumpsuit Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 25 RECIPE.result = {["legs_jumpsuit_green"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_jumpsuit_grey" RECIPE.name = "Grey Jumpsuit Trousers" RECIPE.description = "The citizen jumpsuit is considered the standardised clothing of the regime, trousers matching its bleak look." RECIPE.model = "models/willardnetworks/clothingitems/legs_jumpsuit_recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Jumpsuit Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 25 RECIPE.result = {["legs_jumpsuit_grey"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_jumpsuit_red" RECIPE.name = "Red Jumpsuit Trousers" RECIPE.description = "The citizen jumpsuit is considered the standardised clothing of the regime, trousers matching its bleak look." RECIPE.model = "models/willardnetworks/clothingitems/legs_jumpsuit_recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Jumpsuit Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 25 RECIPE.result = {["legs_jumpsuit_red"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_jumpsuit" RECIPE.name = "Civilian Jumpsuit Trousers" RECIPE.description = "The citizen jumpsuit is considered the standardised clothing of the regime, trousers matching its bleak look." RECIPE.model = "models/willardnetworks/clothingitems/legs_jumpsuit_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Jumpsuit Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 25 RECIPE.result = {["legs_jumpsuit"] = 1} RECIPE:Register() -- Civilian Trousers local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_beige" RECIPE.name = "Beige Trousers" RECIPE.description = "A pair of beige trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_beige"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_black" RECIPE.name = "Black Trousers" RECIPE.description = "A pair of black trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_black"] = 1} -- Old ID name, to let players keep item on update RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_blue" RECIPE.name = "Blue Trousers" RECIPE.description = "A pair of blue trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_blue_pants"] = 1} -- Old ID name, to let players keep item on update RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_brown" RECIPE.name = "Brown Trousers" RECIPE.description = "A pair of brown trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_brown"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_darkgreen" RECIPE.name = "Dark Green Trousers" RECIPE.description = "A pair of dark green trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_green_pants"] = 1} -- Old ID name, to let players keep item on update RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_darkgrey" RECIPE.name = "Dark Grey Trousers" RECIPE.description = "A pair of dark grey trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_grey_pants"] = 1} -- Old ID name, to let players keep item on update RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_darkred" RECIPE.name = "Dark Red Trousers" RECIPE.description = "A pair of dark red trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_darkred"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_green" RECIPE.name = "Green Trousers" RECIPE.description = "A pair of green trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_green"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_grey" RECIPE.name = "Grey Trousers" RECIPE.description = "A pair of grey trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_light_grey_pants"] = 1} -- Old ID name, to let players keep item on update RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_lightblue" RECIPE.name = "Light Blue Trousers" RECIPE.description = "A pair of light blue trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_lightblue"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_purple" RECIPE.name = "Purple Trousers" RECIPE.description = "A pair of purple trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_purple"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_red" RECIPE.name = "Red Trousers" RECIPE.description = "A pair of red trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_red"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_teal" RECIPE.name = "Teal Trousers" RECIPE.description = "A pair of teal trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_teal"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_yellow" RECIPE.name = "Yellow Trousers" RECIPE.description = "A pair of yellow trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_yellow"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_twin" RECIPE.name = "Twin Brown Trousers" RECIPE.description = "A pair of greenish brown trousers. Somewhat worn and shabby by now.. But made to last." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_twin"] = 1} RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "bartering_legs_civ_bloke" RECIPE.name = "Bloke Trousers" RECIPE.description = "A pair of black trousers named after a certain individual." RECIPE.model = "models/willardnetworks/clothingitems/recolorable_pants.mdl" RECIPE.category = "Clothing" RECIPE.subcategory = "Civilian Trousers" RECIPE.hidden = false RECIPE.skill = "bartering" RECIPE.cost = 30 RECIPE.result = {["legs_civilian_bloke"] = 1} RECIPE:Register()