--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local ix = ix function PLUGIN:CanPlayerEquipItem(client, item) if (item.isCombineMask) then local character = client:GetCharacter() if (!character) then return false end local suit = ix.item.instances[character:GetCombineSuit()] if (!suit) then return false end end end function PLUGIN:CanPlayerUnequipItem(client, item) if (item == client:GetActiveCombineSuit() and client:HasActiveCombineMask()) then return false end end function PLUGIN:CanPlayerDropItem(client, item) if (item == client:GetActiveCombineSuit() and client:HasActiveCombineMask()) then return false end end function PLUGIN:SetupAreaProperties() ix.area.AddProperty("nexus", ix.type.bool, false) end -- A function to get whether a player has a flashlight. function PLUGIN:PlayerSwitchFlashlight(client, enabled) local character = client:GetCharacter() if (!character) then return false end local item = ix.item.instances[character:GetCombineSuit()] if (item) then return true end end function PLUGIN:CanPlayerAddWaypoint(client) if (client:HasActiveCombineMask() or client:IsDispatch()) then return true end end function PLUGIN:CanPlayerUpdateWaypoints(client) if (client:IsDispatch()) then return true elseif (client:HasActiveCombineMask() and client:IsCombineRankAbove("RL")) then return true end end function PLUGIN:CanPlayerRemoveWaypoints(client) if (client:IsDispatch()) then return true elseif (client:HasActiveCombineMask() and client:IsCombineRankAbove("RL")) then return true end end function PLUGIN:CanPlayerSeeWaypoints(client) if (client:HasActiveCombineMask() or client:IsDispatch()) then return true end end function PLUGIN:CheckCanTransferToEquipSlots(itemTable, oldInv, inventory) local client = itemTable.player or (oldInv and oldInv.GetOwner and oldInv:GetOwner()) or itemTable.GetOwner and itemTable:GetOwner() if client and IsValid(client) then if client:HasActiveCombineMask() and itemTable:GetData("suitActive") then return false, "You need to remove your mask first!" end if oldInv and oldInv.vars and oldInv.vars.equipSlots then local headApparel = oldInv:GetItemAt(1, 1) if headApparel and headApparel.base and headApparel.base == "base_maskcp" then if itemTable.base == "base_combinesuit" then return false, "You need to remove your mask first!" end end end end end