--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] FACTION.name = "The Resistance" FACTION.description = "A regular human living amongst Combine Rule- but all is not what it seems." FACTION.color = Color(63, 142, 164, 255) FACTION.isDefault = false FACTION.factionImage = "materials/willardnetworks/faction_imgs/rebel.png" FACTION.selectImage = "materials/willardnetworks/charselect/sewers.png" FACTION.inventoryImage = "materials/willardnetworks/tabmenu/inventory/backgrounds/sewers.png" FACTION.humanVoices = true FACTION.allowRebelForcefieldPassage = true FACTION.idInspectionText = "Citizen" FACTION.models = { female = { "models/willardnetworks/citizens/female_01.mdl", "models/willardnetworks/citizens/female_02.mdl", "models/willardnetworks/citizens/female_03.mdl", "models/willardnetworks/citizens/female_04.mdl", "models/willardnetworks/citizens/female_06.mdl", "models/willardnetworks/citizens/female_05.mdl" }; male = { "models/willardnetworks/citizens/male_01.mdl", "models/willardnetworks/citizens/male_02.mdl", "models/willardnetworks/citizens/male_03.mdl", "models/willardnetworks/citizens/male_04.mdl", "models/willardnetworks/citizens/male_05.mdl", "models/willardnetworks/citizens/male_06.mdl", "models/willardnetworks/citizens/male_07.mdl", "models/willardnetworks/citizens/male_08.mdl", "models/willardnetworks/citizens/male_09.mdl", "models/willardnetworks/citizens/male_10.mdl" }; }; function FACTION:OnCharacterCreated(client, character) local inventory = character:GetInventory() local background = character:GetBackground() character:CreateIDCard(credits) -- Give clothing chosen upon char creation local chosenClothes = character:GetData("chosenClothes") if (istable(chosenClothes) and !table.IsEmpty(chosenClothes)) then if chosenClothes.torso then inventory:Add(chosenClothes.torso, 1) end if chosenClothes.legs then inventory:Add(chosenClothes.legs, 1) end if chosenClothes.shoes then inventory:Add(chosenClothes.shoes, 1) end if chosenClothes["8"] then inventory:Add("glasses", 1) end character:SetData("equipBgClothes", true) end character:SetData("chosenClothes", nil) end function FACTION:OnTransferred(character) local genericData = character:GetGenericdata() genericData.combine = false character:SetGenericdata(genericData) end FACTION_RESISTANCE = FACTION.index