--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] AddCSLuaFile() pk_pills.register("citizen_m", { printName = "Male Citizen", type = "ply", voxSet = "citm", default_rp_cost = 600, options = function() return { { model = "models/Humans/Group01/male_01.mdl" }, { model = "models/Humans/Group01/male_02.mdl" }, { model = "models/Humans/Group01/male_03.mdl" }, { model = "models/Humans/Group01/male_04.mdl" }, { model = "models/Humans/Group01/male_05.mdl" }, { model = "models/Humans/Group01/male_06.mdl" }, { model = "models/Humans/Group01/male_07.mdl" }, { model = "models/Humans/Group01/male_08.mdl" }, { model = "models/Humans/Group01/male_09.mdl" } } end, anims = { default = { idle = "idle_angry", walk = "walk_all", run = "run_all", crouch = "Crouch_idleD", crouch_walk = "Crouch_walk_aLL", glide = "jump_holding_glide", jump = "jump_holding_jump", g_attack = "gesture_shoot_smg1", g_reload = "gesture_reload_smg1", dropItem = "Heal" }, smg = { idle = "Idle_SMG1_Aim_Alert", walk = "walkAIMALL1", run = "run_aiming_all", crouch = "crouch_aim_smg1", crouch_walk = "Crouch_walk_aiming_all" }, ar2 = { idle = "idle_angry_Ar2", walk = "walkAIMALL1_ar2", run = "run_aiming_ar2_all", crouch = "crouch_aim_smg1", crouch_walk = "Crouch_walk_aiming_all", g_attack = "gesture_shoot_ar2", g_reload = "gesture_reload_ar2" }, shotgun = { idle = "Idle_Angry_Shotgun", walk = "walkAIMALL1_ar2", run = "run_aiming_ar2_all", crouch = "crouch_aim_smg1", crouch_walk = "Crouch_walk_aiming_all", g_attack = "gesture_shoot_shotgun", g_reload = "gesture_reload_ar2" } }, flashlight = function(ply, ent) if ply:IsOnGround() and ent.formTable.drops then ent:PillAnim("dropItem", true) timer.Simple(1.25, function() if not IsValid(ent) then return end local ang = ply:EyeAngles() ang.p = 0 local item = ents.Create(table.Random(ent.formTable.drops)) item:SetPos(ply:EyePos() + ang:Forward() * 70) item:Spawn() end) end end, aim = { xPose = "aim_yaw", yPose = "aim_pitch" }, moveSpeed = { walk = 60, run = 200, ducked = 40 }, loadout = {"pill_wep_holstered"}, health = 100, validHoldTypes = {"smg", "ar2", "shotgun"}, movePoseMode = "yaw" }) pk_pills.register("refugee_m", { parent = "citizen_m", printName = "Male Refugee", default_rp_cost = 4000, options = function() return { { model = "models/Humans/Group02/male_01.mdl" }, { model = "models/Humans/Group02/male_02.mdl" }, { model = "models/Humans/Group02/male_03.mdl" }, { model = "models/Humans/Group02/male_04.mdl" }, { model = "models/Humans/Group02/male_05.mdl" }, { model = "models/Humans/Group02/male_06.mdl" }, { model = "models/Humans/Group02/male_07.mdl" }, { model = "models/Humans/Group02/male_08.mdl" }, { model = "models/Humans/Group02/male_09.mdl" } } end, loadout = {nil, "weapon_smg1"}, ammo = { smg1 = 50 } }) pk_pills.register("rebel_m", { parent = "citizen_m", printName = "Male Rebel", drops = {"item_ammo_pistol", "item_ammo_smg1", "item_ammo_ar2", "item_box_buckshot"}, default_rp_cost = 5000, options = function() return { { model = "models/Humans/Group03/male_01.mdl" }, { model = "models/Humans/Group03/male_02.mdl" }, { model = "models/Humans/Group03/male_03.mdl" }, { model = "models/Humans/Group03/male_04.mdl" }, { model = "models/Humans/Group03/male_05.mdl" }, { model = "models/Humans/Group03/male_06.mdl" }, { model = "models/Humans/Group03/male_07.mdl" }, { model = "models/Humans/Group03/male_08.mdl" }, { model = "models/Humans/Group03/male_09.mdl" } } end, loadout = {nil, "weapon_ar2", "weapon_shotgun"}, ammo = { AR2 = 50, Buckshot = 50 } }) pk_pills.register("medic_m", { parent = "citizen_m", printName = "Male Medic", drops = {"item_healthkit"}, default_rp_cost = 6000, options = function() return { { model = "models/Humans/Group03m/male_01.mdl" }, { model = "models/Humans/Group03m/male_02.mdl" }, { model = "models/Humans/Group03m/male_03.mdl" }, { model = "models/Humans/Group03m/male_04.mdl" }, { model = "models/Humans/Group03m/male_05.mdl" }, { model = "models/Humans/Group03m/male_06.mdl" }, { model = "models/Humans/Group03m/male_07.mdl" }, { model = "models/Humans/Group03m/male_08.mdl" }, { model = "models/Humans/Group03m/male_09.mdl" } } end, loadout = {nil, "weapon_smg1"}, ammo = { smg1 = 50 } }) pk_pills.register("citizen_f", { parent = "citizen_m", printName = "Female Citizen", voxSet = "citf", options = function() return { { model = "models/Humans/Group01/female_01.mdl" }, { model = "models/Humans/Group01/female_02.mdl" }, { model = "models/Humans/Group01/female_03.mdl" }, { model = "models/Humans/Group01/female_04.mdl" }, { model = "models/Humans/Group01/female_06.mdl" }, { model = "models/Humans/Group01/female_07.mdl" } } end }) pk_pills.register("refugee_f", { parent = "refugee_m", printName = "Female Refugee", voxSet = "citf", options = function() return { { model = "models/Humans/Group02/female_01.mdl" }, { model = "models/Humans/Group02/female_02.mdl" }, { model = "models/Humans/Group02/female_03.mdl" }, { model = "models/Humans/Group02/female_04.mdl" }, { model = "models/Humans/Group02/female_06.mdl" }, { model = "models/Humans/Group02/female_07.mdl" } } end }) pk_pills.register("rebel_f", { parent = "rebel_m", printName = "Female Rebel", voxSet = "citf", options = function() return { { model = "models/Humans/Group03/female_01.mdl" }, { model = "models/Humans/Group03/female_02.mdl" }, { model = "models/Humans/Group03/female_03.mdl" }, { model = "models/Humans/Group03/female_04.mdl" }, { model = "models/Humans/Group03/female_06.mdl" }, { model = "models/Humans/Group03/female_07.mdl" } } end }) pk_pills.register("medic_f", { parent = "medic_m", printName = "Female Medic", voxSet = "citf", options = function() return { { model = "models/Humans/Group03m/female_01.mdl" }, { model = "models/Humans/Group03m/female_02.mdl" }, { model = "models/Humans/Group03m/female_03.mdl" }, { model = "models/Humans/Group03m/female_04.mdl" }, { model = "models/Humans/Group03m/female_06.mdl" }, { model = "models/Humans/Group03m/female_07.mdl" } } end })