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48 lines
1.3 KiB
Lua
48 lines
1.3 KiB
Lua
--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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AddCSLuaFile()
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ENT.Base = "arccw_uc_40mm_he"
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ENT.PrintName = "40mm Smoke Grenade"
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ENT.GrenadeDamage = 50
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ENT.GrenadeRadius = 150
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ENT.ExplosionEffect = false
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ENT.Scorch = false
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function ENT:DoDetonation()
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local effectdata = EffectData()
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effectdata:SetOrigin(self:GetPos())
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if self:WaterLevel() >= 1 then
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util.Effect("WaterSurfaceExplosion", effectdata)
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self:EmitSound("weapons/underwater_explode3.wav", 125, 100, 1, CHAN_AUTO)
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else
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effectdata:SetMagnitude(4)
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effectdata:SetScale(1)
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effectdata:SetRadius(4)
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effectdata:SetNormal(self:GetVelocity():GetNormalized())
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util.Effect("Sparks", effectdata)
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self:EmitSound("physics/metal/metal_box_break1.wav", 100, 200, 0.5)
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end
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-- TODO: these sounds need to be replaced (dependency)!
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self:EmitSound("weapons/arccw/smokegrenade/smoke_emit.wav", 90, 100, 1, CHAN_AUTO)
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local cloud = ents.Create( "arccw_smoke" )
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if !IsValid(cloud) then return end
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cloud:SetPos(self:GetPos())
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cloud:Spawn()
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end |