mirror of
https://github.com/lifestorm/wnsrc.git
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39 lines
1.4 KiB
Lua
39 lines
1.4 KiB
Lua
--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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if not ATTACHMENT then
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ATTACHMENT = {}
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end
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ATTACHMENT.Name = "Flechette Shells" -- Fully attachment name
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ATTACHMENT.ShortName = "Flechette" -- Abbreviation, 5 chars or less please
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ATTACHMENT.Icon = "entities/flechetterounds.png" -- Revers to label, please give it an icon though! This should be the path to a png, like "entities/tfa_ammo_match.png"
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ATTACHMENT.Description = {
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TFA.AttachmentColors["="], "Flechette Darts",
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TFA.AttachmentColors["+"], "Improves the accuracy",
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TFA.AttachmentColors["+"], "Improves the penetration",
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TFA.AttachmentColors["+"], "+8 Pellets",
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TFA.AttachmentColors["-"], "-50% Damage"}
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ATTACHMENT.WeaponTable = {
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["Primary"] = {
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["IronAccuracy"] = function( wep, stat ) return math.max( stat * 0.75 ) end,
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["Spread"] = function( wep, stat ) return math.max( stat * 0.75 ) end,
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["PenetrationMultiplier"] = function( wep, stat ) return stat * 2 end,
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["NumShots"] = function( wep, stat ) return stat + 8 end,
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["Damage"] = function(wep,stat) return stat * 0.50 end,
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}
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}
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if not TFA_ATTACHMENT_ISUPDATING then
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TFAUpdateAttachments()
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end
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