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wnsrc/lua/entities/logic_temperature_relay.lua
lifestorm 6a58f406b1 Upload
2024-08-04 23:54:45 +03:00

88 lines
2.3 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
--[[-------------------------------------------------------------------------
A temperature relay
---------------------------------------------------------------------------]]
ENT.Type = "point"
ENT.PrintName = "logic_temperature_relay"
ENT.Author = "Nak"
ENT.Information = "Gets fired when temperature is within"
ENT.Category = "StormFox2"
ENT.Editable = false
ENT.Spawnable = false
ENT.AdminOnly = false
function ENT:Initialize()
self.triggered = false
self.bake = false
end
--[[
0 : "When lightlvl change."
1 : "When it turns day."
]]
function ENT:GetTriggerType()
return self.trigger_type or 0
end
function ENT:Trigger()
self:TriggerOutput("OnTrigger")
end
function ENT:KeyValue( k, v )
if k == "OnTrigger" then
self:StoreOutput( k, v )
elseif k == "temperature_type" then
--[[[
0 : "Celsius"
1 : "Fahrenheit"
2 : "Kelvin"
]]
self.temperature_type = tonumber(v)
elseif k == "temperature_min" then
self.temperature_min = tonumber(v)
elseif k == "temperature_max" then
self.temperature_max = tonumber(v)
end
end
-- Converts the temperatures into celcius, so we don't have to keep converting.
function ENT:Bake()
if self.bake then return end
if self.temperature_type == 1 then
self.temperature_min = StormFox2.Temperature.Convert("fahrenheit","celsius",self.temperature_min)
self.temperature_max = StormFox2.Temperature.Convert("fahrenheit","celsius",self.temperature_max)
elseif temperature_type == 2 then
self.temperature_min = StormFox2.Temperature.Convert("kelvin","celsius",self.temperature_min)
self.temperature_max = StormFox2.Temperature.Convert("kelvin","celsius",self.temperature_max)
end
self.bake = true
end
function ENT:Think()
if not StormFox2 or not StormFox2.Loaded then return end
self:Bake() -- Convert variables
local c = StormFox2.Temperature.Get()
if not self.triggered then
if c >= self.temperature_min and c <= self.temperature_max then
self:Trigger()
self.triggered = true
end
else
if c < self.temperature_min or c > self.temperature_max then
self.triggered = false
end
end
self:NextThink( CurTime() + 3 )
return true
end