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wnsrc/addons/tfa-base/lua/weapons/tfa_gun_base/common/viewmodel.lua
lifestorm 324f19217d Upload
2024-08-05 18:40:29 +03:00

108 lines
3.1 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- Copyright (c) 2018-2020 TFA Base Devs
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in all
-- copies or substantial portions of the Software.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE.
local vector_origin = Vector()
local angle_zero = Angle()
SWEP.WeaponLength = 0
SWEP.NearWallVector = Vector(0.091287083923817, -0.4564354121685, -0.18257416784763)
SWEP.NearWallVectorADS = Vector(0, 0, 0)
SWEP.ViewModelPunchPitchMultiplier = 0.5
SWEP.ViewModelPunchPitchMultiplier_IronSights = 0.09
SWEP.ViewModelPunch_MaxVertialOffset = 3
SWEP.ViewModelPunch_MaxVertialOffset_IronSights = 1.95
SWEP.ViewModelPunch_VertialMultiplier = 1
SWEP.ViewModelPunch_VertialMultiplier_IronSights = 0.25
SWEP.ViewModelPunchYawMultiplier = 0.6
SWEP.ViewModelPunchYawMultiplier_IronSights = 0.25
local onevec = Vector(1, 1, 1)
local function RBP(vm)
local bc = vm:GetBoneCount()
if not bc or bc <= 0 then return end
for i = 0, bc do
vm:ManipulateBoneScale(i, onevec)
vm:ManipulateBoneAngles(i, angle_zero)
vm:ManipulateBonePosition(i, vector_origin)
end
end
function SWEP:ApplyViewModelModifications()
local self2 = self:GetTable()
if not self2.VMIV(self) then return end
local vm = self2.OwnerViewModel
local bgcount = #(vm:GetBodyGroups() or {})
local ViewModelBodygroups = self2.GetStatRawL(self, "ViewModelBodygroups")
local bgt = ViewModelBodygroups or self2.Bodygroups or {}
for i = 0, bgcount - 1 do
vm:SetBodygroup(i, bgt[i] or 0)
end
local skinind = self2.GetStatL(self, "Skin")
if skinind and isnumber(skinind) then
vm:SetSkin(skinind)
self:SetSkin(skinind)
end
self2.ClearMaterialCache(self)
end
function SWEP:ResetViewModelModifications()
local self2 = self:GetTable()
if not self2.VMIV(self) then return end
local vm = self2.OwnerViewModel
RBP(vm)
vm:SetSkin(0)
local matcount = #(vm:GetMaterials() or {})
for i = 0, matcount do
vm:SetSubMaterial(i, "")
end
for i = 0, #(vm:GetBodyGroups() or {}) - 1 do
vm:SetBodygroup(i, 0)
end
end