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wnsrc/lua/entities/lvs_base/cl_boneposeparemeter.lua
lifestorm 6a58f406b1 Upload
2024-08-04 23:54:45 +03:00

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Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
function ENT:CreateBonePoseParameter( name, bone, ang_min, ang_max, pos_min, pos_max )
if not istable( self._BonePoseParameters ) then self._BonePoseParameters = {} end
self._BonePoseParameters[ name ] = {
bone = (bone or -1),
ang_min = ang_min or angle_zero,
ang_max = ang_max or angle_zero,
pos_min = pos_min or vector_origin,
pos_max = pos_max or vector_origin,
}
end
function ENT:SetBonePoseParameter( name, value )
if name and string.StartsWith( name, "!" ) then
name = string.Replace( name, "!", "" )
end
local EntTable = self:GetTable()
if not istable( EntTable._BonePoseParameters ) or not EntTable._BonePoseParameters[ name ] then return end
local data = EntTable._BonePoseParameters[ name ]
local ang = LerpAngle( value, data.ang_min, data.ang_max )
local pos = LerpVector( value, data.pos_min, data.pos_max )
self:ManipulateBoneAngles( data.bone, ang )
self:ManipulateBonePosition( data.bone, pos )
end