Files
wnsrc/lua/entities/ent_mannable_combinecannon.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

105 lines
2.5 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
AddCSLuaFile()
ENT.Base = "ent_mannable_bakubase"
ENT.PrintName = "Combine cannon"
ENT.Category = "Jakub Baku Emplacements"
ENT.Spawnable = IsMounted("ep2")
ENT.AdminOnly = false
if(SERVER) then
function ENT:DoInit()
self:BakuRegisterMannable()
self.ShootDelay = 0.5
self._Automatic = false
self._DoNetworking = true
self._HideGunModel = true
end
function ENT:OnStartShooting()
end
function ENT:OnStopShooting()
end
function ENT:DoRemove()
end
function ENT:DoImpactEffect(tr, _dmg)
local ef = EffectData()
ef:SetOrigin(tr.HitPos + tr.HitNormal * 2)
ef:SetNormal(tr.HitNormal)
ef:SetScale(1)
util.Effect("AR2Impact", ef)
return true
end
function ENT:DoShoot(dest)
local bullet = {
TracerName = "eff_baku_combinecannon_tracer",
Damage = 26,
Force = 5,
Spread = Vector(1, 1, 0) * 0,
Src = self:GetAttachment(1).Pos,
Dir = dest,
Num = 1,
Attacker = self._User,
Inflictor = self,
Callback = function(_att, _tr, _dmg)
_dmg:SetDamageType(bit.bor(DMG_BLAST, DMG_BURN))
local ef = EffectData()
ef:SetOrigin(_tr.HitPos + _tr.HitNormal * 3)
ef:SetNormal(_tr.HitNormal)
ef:SetRadius(40)
util.Effect("cball_explode", ef)
if(_tr.HitWorld) then
util.Effect("AR2Explosion", ef)
end
end
}
self:FireBullets(bullet)
self:EmitSound("NPC_Combine_Cannon.FireBullet")
local ef = EffectData()
ef:SetEntity(self)
ef:SetAttachment(1)
ef:SetFlags(5)
util.Effect("MuzzleFlash", ef)
end
else
function ENT:DoInit()
local mdl = self:SetupCustomModel("models/combine_turrets/combine_cannon_gun.mdl", 3)
mdl:ManipulateBoneScale(4, Vector(0, 0, 0))
local mat = Matrix()
mat:Rotate(Angle(0, 90, 90))
mat:Translate(Vector(0, -12, 3))
self._GunModelMatrix = mat
end
local glow = Material("sprites/combine_cannon_glow")
function ENT:DoDraw()
if(self._Active) then
render.SetMaterial(glow)
render.DrawSprite(self:GetAttachment(1).Pos, 40, 32)
end
end
end