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wnsrc/lua/entities/sent_vj_xen_spore_small.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

35 lines
1.5 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
/*--------------------------------------------------
*** Copyright (c) 2012-2023 by DrVrej, All rights reserved. ***
No parts of this code or any of its contents may be reproduced, copied, modified or adapted,
without the prior written consent of the author, unless otherwise indicated for stand-alone materials.
--------------------------------------------------*/
AddCSLuaFile()
ENT.Base = "prop_vj_animatable"
ENT.Type = "anim"
ENT.PrintName = "Xen Spore (Small)"
ENT.Author = "DrVrej"
ENT.Contact = "http://steamcommunity.com/groups/vrejgaming"
ENT.Purpose = "Used to make simple props and animate them, since prop_dynamic doesn't work properly in Garry's Mod."
ENT.Instructions = "Don't change anything."
ENT.Category = "VJ Base"
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
if !SERVER then return end
function ENT:CustomOnInitialize()
self:SetModel("models/vj_hlr/hl1/fungus(small).mdl")
self:SetCollisionBounds(Vector(20, 20, 65), Vector(-20, -20, 0))
self:SetMoveType(MOVETYPE_NONE)
self:SetSolid(SOLID_BBOX)
self:ResetSequence("Idle1")
end