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wnsrc/gamemodes/darkrp/plugins/masks.lua
lifestorm 6a58f406b1 Upload
2024-08-04 23:54:45 +03:00

113 lines
2.6 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local PLUGIN = PLUGIN
PLUGIN.name = "Masks"
PLUGIN.author = "AleXXX_007"
PLUGIN.description = "Allows certain items to hide character's identity."
ix.lang.AddTable("english", {
maskedPerson = "Maskeli Kişi"
})
ix.lang.AddTable("spanish", {
maskedPerson = "Persona Enmascarada"
})
-- Use ITEM.isMask = true in item file to mark it as a mask
function PLUGIN:GetHookCallPriority(hook)
if (hook == "GetCharacterName") then
return 900
end
end
if (CLIENT) then
-- Chat types where mask does not hides character's identity
local chatTypes = {
scoreboard = true,
radio = true
}
function PLUGIN:GetCharacterName(client, chatType)
if (!IsValid(client)) then return end
local localClient = LocalPlayer()
if (client == localClient) then return end
if (chatTypes[chatType]) then return end
if (localClient:GetMoveType() == MOVETYPE_NOCLIP and !localClient:InVehicle()) then return end
if (ix.faction.Get(localClient:Team()).recogniseAll) then return end
if (client:IsCombine()) then return end
local id = client:GetNetVar("ixMaskEquipped", false)
if (id and isnumber(id)) then
return L("maskedPerson", id)
end
end
else
local function setMaskStatus(client, status)
if (status) then
client:SetNetVar("ixMaskEquipped", tonumber(Schema:ZeroNumber(math.random(1, 999), 3)))
else
client:SetNetVar("ixMaskEquipped", nil)
end
end
function PLUGIN:InventoryItemAdded(oldInv, inventory, item)
if (!item.isMask) then
return
end
if (!inventory.owner or !oldInv.owner or oldInv.owner != inventory.owner) then
return
end
local owner = inventory.GetOwner and inventory:GetOwner()
if (!owner) then
return
end
local character = owner.GetCharacter and owner:GetCharacter()
if (!character) then
return
end
local equipInvID = character.GetEquipInventory and character:GetEquipInventory()
if (!equipInvID) then
return
end
if (ix.item.inventories[equipInvID] == inventory) then
setMaskStatus(owner, true)
elseif (ix.item.inventories[equipInvID] == oldInv) then
setMaskStatus(owner, false)
end
end
function PLUGIN:PostPlayerLoadout(client)
local character = client:GetCharacter()
if (character:GetInventory()) then
for _, v in pairs(character:GetInventory():GetItems()) do
if (v.isMask and v:GetData("equip")) then
setMaskStatus(client, true)
return
end
end
end
setMaskStatus(client, false)
end
end