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wnsrc/gamemodes/helix/plugins/willardinterface/derma/cl_menubutton.lua
lifestorm 6a58f406b1 Upload
2024-08-04 23:54:45 +03:00

184 lines
3.8 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local buttonPadding = ScreenScale(14) * 0.5
-- base menu button
DEFINE_BASECLASS("DButton")
local PANEL = {}
AccessorFunc(PANEL, "backgroundColor", "BackgroundColor")
AccessorFunc(PANEL, "backgroundAlpha", "BackgroundAlpha")
function PANEL:Init()
self:SetFont("MenuFontNoClamp")
self:SetTextColor(color_white)
self:SetPaintBackground(false)
self:SetContentAlignment(5)
self:SetTextInset(buttonPadding, 0)
self.backgroundColor = Color(0, 0, 0)
self.backgroundAlpha = 128
self.currentBackgroundAlpha = 0
end
function PANEL:SetText(text, noTranslation)
surface.SetFont("MenuFontNoClamp")
BaseClass.SetText(self, noTranslation and text or L(text))
self:SetSize(ScreenScale(125 / 3), ScreenScale(50 / 3))
end
function PANEL:PaintBackground(width, height)
surface.SetDrawColor(ColorAlpha(self.backgroundColor, self.currentBackgroundAlpha))
surface.DrawRect(0, 0, width, height)
end
function PANEL:Paint(width, height)
self:PaintBackground(width, height)
BaseClass.Paint(self, width, height)
end
function PANEL:SetTextColorInternal(color)
BaseClass.SetTextColor(self, color)
self:SetFGColor(color)
end
function PANEL:SetTextColor(color)
self:SetTextColorInternal(color)
self.color = color
end
function PANEL:SetDisabled(bValue)
local color = self.color
if (bValue) then
self:SetTextColorInternal(Color(math.max(color.r - 60, 0), math.max(color.g - 60, 0), math.max(color.b - 60, 0)))
else
self:SetTextColorInternal(color)
end
BaseClass.SetDisabled(self, bValue)
end
function PANEL:OnCursorEntered()
if (self:GetDisabled()) then
return
end
local color = self:GetTextColor()
self:CreateAnimation(0.15, {
target = {currentBackgroundAlpha = self.backgroundAlpha}
})
LocalPlayer():EmitSound("Helix.Rollover")
end
function PANEL:OnCursorExited()
if (self:GetDisabled()) then
return
end
self:CreateAnimation(0.15, {
target = {currentBackgroundAlpha = 0}
})
end
function PANEL:OnMousePressed(code)
if (self:GetDisabled()) then
return
end
if (self.color) then
self:SetTextColor(self.color)
else
self:SetTextColor(ix.config.Get("color"))
end
LocalPlayer():EmitSound("Helix.Press")
if (code == MOUSE_LEFT and self.DoClick) then
self:DoClick(self)
elseif (code == MOUSE_RIGHT and self.DoRightClick) then
self:DoRightClick(self)
end
end
function PANEL:OnMouseReleased(key)
if (self:GetDisabled()) then
return
end
if (self.color) then
self:SetTextColor(self.color)
else
self:SetTextColor(color_white)
end
end
vgui.Register("ixMenuButton", PANEL, "DButton")
-- selection menu button
DEFINE_BASECLASS("ixMenuButton")
PANEL = {}
AccessorFunc(PANEL, "backgroundColor", "BackgroundColor")
AccessorFunc(PANEL, "selected", "Selected", FORCE_BOOL)
AccessorFunc(PANEL, "buttonList", "ButtonList")
function PANEL:Init()
self.backgroundColor = color_white
self.selected = false
self.buttonList = {}
end
function PANEL:PaintBackground(width, height)
local alpha = self.selected and 255 or self.currentBackgroundAlpha
color = ColorAlpha(self.backgroundColor, alpha)
surface.SetDrawColor(color)
surface.DrawRect(0, 0, width, height, ColorAlpha(self.backgroundColor, alpha))
end
function PANEL:SetSelected(bValue)
self.selected = bValue
if (bValue) then
self:OnSelected()
end
end
function PANEL:SetButtonList(list, bNoAdd)
if (!bNoAdd) then
list[#list + 1] = self
end
self.buttonList = list
end
function PANEL:OnMousePressed(key)
for _, v in pairs(self.buttonList) do
if (IsValid(v)) then
v:SetSelected(false)
end
end
self:SetSelected(true)
BaseClass.OnMousePressed(self, key)
end
function PANEL:OnSelected()
end
vgui.Register("ixMenuSelectionButton", PANEL, "ixMenuButton")