Files
wnsrc/lua/arccw/shared/attachments/ur_ak_barrel_t56.lua
lifestorm 6a58f406b1 Upload
2024-08-04 23:54:45 +03:00

53 lines
1.7 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
att.PrintName = "Type 56 16\" Bayonet Barrel"
att.AbbrevName = "16\" Bayonet Barrel"
att.Icon = Material("entities/att/ur_ak/barrel/type.png", "mips smooth")
att.Description = "Chinese derivative barrel with a fully hooded front sight and a folding spike bayonet. When unfolded, the bayonet increases melee damage substantially, but adds some forward weight."
att.Slot = {"ur_ak_barrel"}
att.AutoStats = true
if !GetConVar("arccw_truenames"):GetBool() then
att.PrintName = "Yucha 7 16\" Bayonet Barrel" -- Chinese for harpoon
end
att.SortOrder = 16
att.Mult_SightedSpeedMult = .95
--att.ToggleLockDefault = true
att.ToggleStats = {
{
PrintName = "Extended",
ActivateElements = {"barrel_t56_ext"},
AutoStats = true,
Add_MeleeRange = 16,
Mult_MeleeDamage = 3,
Mult_MeleeWaitTime = 2,
Add_BarrelLength = 10,
Mult_Sway = 1.2,
-- Override_BashPreparePos = Vector(4, -5, -1.8),
-- Override_BashPrepareAng = Angle(-15, -5, -5),
-- Override_BashPos = Vector(-1, 12, 4.5), -- i'm too impatient to not make this bat you in the face with the stock
-- Override_BashAng = Angle(-7, 3, 25),
Hook_SelectBashAnim = function(wep,anim)
return "bash_bayonet"
end
},
{
PrintName = "Folded",
AutoStats = true,
ActivateElements = {"barrel_t56"},
},
}
att.GivesFlags = {"ak_bayonet1"}
att.ExcludeFlags = {"ak_bayonet2"}