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wnsrc/lua/pac3/core/server/net_messages.lua
lifestorm 73479cff9e Upload
2024-08-04 22:55:00 +03:00

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Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
util.AddNetworkString("pac.AllowPlayerButtons")
util.AddNetworkString("pac.BroadcastPlayerButton")
do -- button event
net.Receive("pac.AllowPlayerButtons", function(length, client)
local key = net.ReadUInt(8)
client.pac_broadcast_buttons = client.pac_broadcast_buttons or {}
client.pac_broadcast_buttons[key] = true
end)
local function broadcast_key(ply, key, down)
if not ply.pac_broadcast_buttons then return end
if not ply.pac_broadcast_buttons[key] then return end
net.Start("pac.BroadcastPlayerButton")
net.WriteEntity(ply)
net.WriteUInt(key, 8)
net.WriteBool(down)
net.Broadcast()
end
pac.AddHook("PlayerButtonDown", "event", function(ply, key)
broadcast_key(ply, key, true)
end)
pac.AddHook("PlayerButtonUp", "event", function(ply, key)
broadcast_key(ply, key, false)
end)
end