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wnsrc/gamemodes/ixhl2rp/plugins/conscripts_bodymanage.lua
lifestorm c6d9b6f580 Upload
2024-08-05 18:40:29 +03:00

92 lines
2.8 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local PLUGIN = PLUGIN
PLUGIN.name = "Conscript Bodymanage"
PLUGIN.author = "Naast"
PLUGIN.description = "Allow conscripts to use bodygroup manager."
ix.command.Add("CharEditBodygroup", {
description = "cmdEditBodygroup",
OnCheckAccess = function(self, client)
local isConscript = ix.faction.Get(client:Team()).index == FACTION_CCR
local isCombine = client:IsCombine()
local isAdmin = client:IsAdmin()
return isConscript or isCombine or isAdmin or false
end,
arguments = {
bit.bor(ix.type.player, ix.type.optional)
},
OnRun = function(self, client, target)
net.Start("ixBodygroupView")
net.WriteEntity(target or client)
net.WriteTable(target and target:GetCharacter():GetProxyColors() or {})
net.Send(client)
end
})
if SERVER then
net.Receive("ixBodygroupTableSet", function(length, client)
local isConscript = ix.faction.Get(client:Team()).index == FACTION_CCR
if (!ix.command.HasAccess(client, "CharEditBodygroup") and !client:IsCombine() and !isConscript) then return end
local target = net.ReadEntity()
if (client:IsCombine() and !ix.command.HasAccess(client, "CharEditBodygroup") and target != client or isConscript and !ix.command.HasAccess(client, "CharEditBodygroup") and target != client) then return end
if (!IsValid(target) or !target:IsPlayer() or !target:GetCharacter()) then
return
end
local bodygroups = net.ReadTable()
local groups = {}
for k, v in pairs(bodygroups) do
target:SetBodygroup(tonumber(k) or 0, tonumber(v) or 0)
groups[tonumber(k) or 0] = tonumber(v) or 0
local hairBG = client:FindBodygroupByName( "hair" )
if k != hairBG then continue end
if !client:GetModel():find("models/willardnetworks/citizens/") then continue end
local curHeadwearBG = client:GetBodygroup(client:FindBodygroupByName( "headwear" ))
local curHairBG = client:GetBodygroup(hairBG)
local hairBgLength = 0
for _, v2 in pairs(client:GetBodyGroups()) do
if v2.name != "hair" then continue end
if !v2.submodels then continue end
if !istable(v2.submodels) then continue end
hairBgLength = #v2.submodels
break
end
if (curHeadwearBG != 0) then
if curHairBG != 0 then
client:SetBodygroup(hairBG, hairBgLength)
end
end
end
target:GetCharacter():SetData("groups", groups)
local hairColor = net.ReadTable()
local charProxies = target:GetCharacter():GetProxyColors() or {}
charProxies["HairColor"] = Color(hairColor.r, hairColor.g, hairColor.b)
target:GetCharacter():SetProxyColors(charProxies)
ix.log.Add(client, "bodygroupEditor", target)
end)
end