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wnsrc/lua/effects/lvs_exhaust.lua
lifestorm 9c918c46e5 Upload
2024-08-04 23:12:27 +03:00

70 lines
1.7 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local Materials = {
"particle/smokesprites_0001",
"particle/smokesprites_0002",
"particle/smokesprites_0003",
"particle/smokesprites_0004",
"particle/smokesprites_0005",
"particle/smokesprites_0006",
"particle/smokesprites_0007",
"particle/smokesprites_0008",
"particle/smokesprites_0009",
"particle/smokesprites_0010",
"particle/smokesprites_0011",
"particle/smokesprites_0012",
"particle/smokesprites_0013",
"particle/smokesprites_0014",
"particle/smokesprites_0015",
"particle/smokesprites_0016"
}
function EFFECT:Init( data )
local Pos = data:GetOrigin()
local Dir = data:GetNormal()
local Ent = data:GetEntity()
local Scale = data:GetMagnitude()
if not IsValid( Ent ) then return end
local Vel = Ent:GetVelocity()
local emitter = Ent:GetParticleEmitter( Pos )
if not IsValid( emitter ) then return end
local particle = emitter:Add( Materials[ math.random(1, #Materials ) ], Pos )
if not particle then return end
local Col = 100 - 60 * Scale
particle:SetVelocity( Vel + Dir * (100 + 50 * Scale) )
particle:SetDieTime( 0.4 - 0.3 * Scale )
particle:SetAirResistance( 400 )
particle:SetStartAlpha( 80 )
particle:SetStartSize( 2 )
particle:SetEndSize( 10 + 20 * Scale )
particle:SetRoll( math.Rand( -1, 1 ) )
particle:SetRollDelta( math.Rand( -1, 1 ) * 2 )
particle:SetColor( Col, Col, Col )
particle:SetGravity( Vector( 0, 0, 10 ) )
particle:SetCollide( false )
end
function EFFECT:Think()
return false
end
function EFFECT:Render()
end