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wnsrc/gamemodes/darkrp/plugins/d20attributerolls.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

235 lines
6.9 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local PLUGIN = PLUGIN
PLUGIN.name = "DND-Styled Attribute/Skill Rolls"
PLUGIN.author = "Aspect™"
PLUGIN.description = "Adds dnd-styled attribute and skill-specific rolls."
PLUGIN.rolls = {}
PLUGIN.skillRolls = {}
if (SERVER) then
ix.log.AddType("rollStat", function(client, roll, attribute, attributeName, maxRoll)
return string.format("%s rolled %s out of %s (+%s from %s).", client:Name(), roll, tostring(maxRoll), attribute, attributeName)
end)
ix.log.AddType("rollSkill", function(client, roll, skill, skillName, maxRoll)
return string.format("%s rolled %s out of %s (+%s from %s).", client:Name(), roll, tostring(maxRoll), skill, skillName)
end)
end
-- This is dirty, but it's better than editing core.
function PLUGIN:InitializedPlugins()
ix.command.list["roll"] = ix.command.list["attributeroll"]
ix.command.list["roll"].name = "Roll"
ix.command.list["roll"].uniqueID = "roll"
ix.command.list["attributeroll"] = nil
end
ix.lang.AddTable("english", {
cmdAttributeRoll = "Rolls a number between 0 and 20, with the ability to add bonuses from attributes.",
cmdSkillRoll = "Rolls a number between 0 and 100, with the ability to add bonuses from skills.",
invalidSkill = "That is not a valid skill!",
chatRolling = "Roll...",
})
-- Generic roll
PLUGIN.rolls["generic"] = function(client, maxRoll)
if (!IsValid(client)) then
return
end
local roll = math.random(1, maxRoll)
ix.chat.Send(client, "rollStat", tostring(roll), nil, nil, {boosted = false, maxRoll = maxRoll})
ix.log.Add(client, "roll", roll, maxRoll)
end
for k, v in pairs(ix.special.list) do
PLUGIN.rolls[k] = function(client, maxRoll)
if (!IsValid(client)) then
return
end
local character = client:GetCharacter()
local attribute = character:GetSpecial(k)
local boost = character:GetSpecialBoost(k)
local roll = math.random(1, maxRoll)
ix.chat.Send(client, "rollStat", tostring(roll), nil, nil, {boosted = true, stat = v.name, statBoost = attribute, rollBoost = boost, rollTotal = roll + attribute + boost, maxRoll = maxRoll})
ix.log.Add(client, "rollStat", roll, attribute, v.name, maxRoll)
end
end
local skillBoostLookup = {
["cooking"] = {"perception", "intelligence"},
["crafting"] = {"intelligence", "strength"},
["guns"] = {"strength", "perception"},
["medicine"] = {"intelligence", "agility"},
["melee"] = {"strength", "agility"},
["smuggling"] = {"agility", "perception"},
["speed"] = {"agility", "strength"},
["vort"] = {"perception", "agiility"}
}
for k, v in pairs(ix.skill.list) do
PLUGIN.skillRolls[k] = function(client, maxRoll)
if (!IsValid(client)) then
return
end
local character = client:GetCharacter()
local skill = character:GetSkill(k)
local boost = character:GetSkillBoostLevels(k)
local nerf = character:GetSkillNeedsReducing(k)
local roll = math.random(1, maxRoll)
ix.chat.Send(client, "rollSkill", tostring(roll), nil, nil, {stat = v.name, statBoost = skill, rollBoost = boost, rollNerf = nerf, rollTotal = roll + skill + boost - nerf, maxRoll = maxRoll})
ix.log.Add(client, "rollSkill", roll, skill, v.name, maxRoll)
end
end
local CLASS = {}
CLASS.indicator = "chatRolling"
CLASS.format = "** %s has rolled a %s d%s, they rolled %s out of %s. Adding +%s from their attribute roll, and +%s from their attribute boost, the total is %s."
CLASS.formatAlt = "** %s a fait un roll de %s."
CLASS.color = Color(155, 111, 176)
function CLASS:CanHear(speaker, listener)
local chatRange = ix.config.Get("chatRange", 280)
return (speaker:GetPos() - listener:GetPos()):LengthSqr() <= (chatRange * chatRange)
end
function CLASS:OnChatAdd(speaker, text, anonymous, data)
local characterName = hook.Run("GetCharacterName", speaker, "roll") or speaker:Name()
if (data.boosted) then
chat.AddText(self.color, string.format(self.format, characterName, data.stat, tostring(data.maxRoll), text, tostring(data.maxRoll), tostring(data.statBoost), tostring(data.rollBoost), tostring(data.rollTotal)))
else
chat.AddText(self.color, string.format(self.formatAlt, characterName, text, tostring(data.maxRoll)))
end
end
ix.chat.Register("rollStat", CLASS)
local CLASS = {}
CLASS.indicator = "chatRolling"
CLASS.format = "** %s has rolled a %s d%s, they rolled %s out of %s. Adding +%s from their skill roll, +%s from their skill boost, and removing -%s from their skill nerf, the total is %s."
CLASS.color = Color(155, 111, 176)
function CLASS:CanHear(speaker, listener)
local chatRange = ix.config.Get("chatRange", 280)
return (speaker:GetPos() - listener:GetPos()):LengthSqr() <= (chatRange * chatRange)
end
function CLASS:OnChatAdd(speaker, text, anonymous, data)
local characterName = hook.Run("GetCharacterName", speaker, "roll") or speaker:Name()
chat.AddText(self.color, string.format(self.format, characterName, data.stat, tostring(data.maxRoll), text, tostring(data.maxRoll), tostring(data.statBoost), tostring(data.rollBoost), tostring(data.rollNerf), tostring(data.rollTotal)))
end
ix.chat.Register("rollSkill", CLASS)
local COMMAND = {}
COMMAND.description = "@cmdAttributeRoll"
COMMAND.arguments = {
bit.bor(ix.type.string, ix.type.optional),
bit.bor(ix.type.number, ix.type.optional)
}
local argNames = "generic | "
for attributeName, _ in pairs(ix.special.list) do
argNames = argNames .. attributeName .. " | "
end
argNames = string.Left(argNames, #argNames - 3)
COMMAND.argumentNames = {argNames, "Maximum Roll"}
function COMMAND:OnRun(client, attribute, maxRoll)
local requestedRoll = "generic"
local maximumRoll = 100
if (attribute and attribute != "") then
attribute = string.lower(attribute)
end
if (ix.special.list[attribute]) then
requestedRoll = attribute
end
local attributeRoll = PLUGIN.rolls[requestedRoll]
if (!attributeRoll) then
attributeRoll = PLUGIN.rolls["generic"]
end
if (maxRoll and maxRoll > 0) then
maximumRoll = maxRoll
end
attributeRoll(client, maximumRoll)
end
ix.command.Add("AttributeRoll", COMMAND)
COMMAND = {}
COMMAND.description = "@cmdSkillRoll"
COMMAND.arguments = {
bit.bor(ix.type.string, ix.type.optional),
bit.bor(ix.type.number, ix.type.optional)
}
local argNames = ""
for skillName, _ in pairs(ix.skill.list) do
if (skillName == "bartering") then continue end
argNames = argNames .. skillName .. " | "
end
argNames = string.Left(argNames, #argNames - 3)
COMMAND.argumentNames = {argNames, "Maximum Roll"}
function COMMAND:OnRun(client, skill, maxRoll)
local requestedRoll
local maximumRoll = 100
if (skill and skill != "") then
skill = string.lower(skill)
end
if (ix.skill.list[skill]) then
requestedRoll = skill
end
if (maxRoll and maxRoll > 0) then
maximumRoll = maxRoll
end
local skillRoll = PLUGIN.skillRolls[requestedRoll]
if (!requestedRoll or !skillRoll) then
return "@invalidSkill"
end
skillRoll(client, maximumRoll)
end