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wnsrc/gamemodes/helix/gamemode/cl_init.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

61 lines
1.5 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- unix systems are case-sensitive, are missing fonts, or use different naming conventions
if (!system.IsWindows()) then
local fontOverrides = {
["Roboto"] = "Roboto Regular",
["Roboto Th"] = "Roboto Thin",
["Roboto Lt"] = "Roboto Light",
["Roboto Bk"] = "Roboto Black",
["coolvetica"] = "Coolvetica",
["tahoma"] = "Tahoma",
["Harmonia Sans Pro Cyr"] = "Roboto Regular",
["Harmonia Sans Pro Cyr Light"] = "Roboto Light",
["Century Gothic"] = "Roboto Regular"
}
if (system.IsOSX()) then
fontOverrides["Consolas"] = "Monaco"
else
fontOverrides["Consolas"] = "Courier New"
end
local ixCreateFont = surface.CreateFont
function surface.CreateFont(name, info) -- luacheck: globals surface
local font = info.font
if (font and fontOverrides[font]) then
info.font = fontOverrides[font]
end
ixCreateFont(name, info)
end
end
DeriveGamemode("sandbox")
ix = ix or {util = {}, gui = {}, meta = {}}
-- Include core files.
include("core/sh_util.lua")
include("core/sh_data.lua")
include("shared.lua")
-- Sandbox stuff
CreateConVar("cl_weaponcolor", "0.30 1.80 2.10", {
FCVAR_ARCHIVE, FCVAR_USERINFO, FCVAR_DONTRECORD
}, "The value is a Vector - so between 0-1 - not between 0-255")
timer.Remove("HintSystem_OpeningMenu")
timer.Remove("HintSystem_Annoy1")
timer.Remove("HintSystem_Annoy2")