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wnsrc/gamemodes/helix/plugins/betterobserver/cl_plugin.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

222 lines
8.4 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local Color = Color
local CreateMaterial = CreateMaterial
local net = net
local os = os
local cam = cam
local hook = hook
local player = player
local team = team
local Vector = Vector
local surface = surface
local table = table
local render = render
local util = util
local ix = ix
local math = math
local ipairs = ipairs
local PLUGIN = PLUGIN
PLUGIN.traceFilter = {nil, nil}
local extraColor = Color(200, 200, 200, 255)
local mat1 = CreateMaterial("GA0249aSFJ3","VertexLitGeneric",{
["$basetexture"] = "models/debug/debugwhite",
["$model"] = 1,
["$translucent"] = 1,
["$alpha"] = 1,
["$nocull"] = 1,
["$ignorez"] = 1
})
net.Receive("ixObserverDisableTP", function(len)
if (ix.option.Get("thirdpersonEnabled")) then
net.Start("ixObserverDisableTP")
net.SendToServer()
end
ix.option.Set("thirdpersonEnabled", net.ReadBool())
end)
do
local npcColor = Color(255, 0, 128)
local espColor = Color(255,255,255,255)
local espColors = {
["Weapons"] = Color(255,78,69),
["Ammunition"] = Color(255,78,69),
["Medical"] = Color(138,200,97),
["Crafting"] = Color(255,204,0)
}
local minAlpha = {
["Writing"] = 0,
["Workbenches"] = 0,
}
local function itemESP(client, entity, x, y, factor, distance)
local itemTable = entity:GetItemTable()
if (!itemTable) then return end
local color = espColors[itemTable.category] or espColor
local alpha = math.Remap(math.Clamp(distance, 1500, 2000), 1500, 2000, 255, minAlpha[itemTable.category] or 45)
if (alpha == 0) then return end
color.a = alpha
ix.util.DrawText(itemTable.name .. " (#" .. entity:GetNetVar("itemID", "nil ID") .. ")", x, y + math.max(10, 32 * factor), color, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, nil, alpha)
local owner = entity:GetNetVar("ownerName")
if (owner) then
local time = (entity:GetNetVar("spawnTime") and " - "..math.ceil((os.time() - entity:GetNetVar("spawnTime")) / 60).."m") or ""
alpha = math.Remap(math.Clamp(distance, 400, 700), 400, 700, 255, 0)
espColor.a = alpha
ix.util.DrawText(owner..time, x, y + math.max(10, 32 * factor) + 20, espColor, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, nil, alpha)
end
end
ix.observer:RegisterESPType("ix_item", itemESP, "item")
local function npcESP(client, entity, x, y, factor)
ix.util.DrawText(entity:GetClass(), x, y - math.max(10, 32 * factor), npcColor, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, nil, math.max(255 * factor, 80))
end
ix.observer:RegisterESPType("ix_npc", npcESP, "npc", "Voir NPC", nil, true)
if (CLIENT) then
local function containerESP(client, entity, x, y, factor, distance)
local color = espColor
local alpha = math.Remap(math.Clamp(distance, 500, 1000), 500, 1000, 255, 30)
color.a = alpha
ix.util.DrawText("Container - "..entity:GetDisplayName().." #"..entity:EntIndex(), x, y - math.max(10, 32 * factor), color, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, nil, alpha)
end
ix.observer:RegisterESPType("ix_container", containerESP, "container")
end
local function staticESP(client, entity, x, y, factor, distance)
if (distance > 2500) then return end
local alpha = math.Remap(math.Clamp(distance, 500, 2500), 500, 2500, 255, 45)
espColor.a = alpha
if (IsValid(entity) and entity:GetNetVar("Persistent", false)) then
ix.util.DrawText(entity:GetModel(), x, y - math.max(10, 32 * factor), espColor, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, nil, alpha)
end
end
ix.observer:RegisterESPType("prop_physics", staticESP, "static", "Voir props statiques")
end
local function sortFunc(a, b)
if (a.alpha != b.alpha) then
return a.alpha > b.alpha
elseif (a.priority != b.priority) then
return a.priority < b.priority
else
return a.text < b.text
end
end
function PLUGIN:DrawPlayerESP(client, scrW, scrH)
local pos = client:EyePos()
local marginX, marginY = scrW * .1, scrH * .1
self.traceFilter[1] = client
local names = {}
cam.Start3D()
local targets = hook.Run("GetAdminESPTargets") or player.GetAll()
for _, v in ipairs(targets) do
if (v == client or !v:GetCharacter() or client:GetAimVector():Dot((v:GetPos() - pos):GetNormal()) < 0.65) then
continue
end
local bObserver = v:GetMoveType() == MOVETYPE_NOCLIP and !v:InVehicle()
local teamColor = bObserver and Color(255, 85, 20, 255) or team.GetColor(v:Team())
local vEyePos = v:EyePos()
local distance = pos:Distance(vEyePos)
self:RenderAdminESP(client, v, teamColor, pos, vEyePos, distance)
names[#names + 1] = {v, teamColor, distance}
end
cam.End3D()
local right = client:GetRight() * 25
for _, info in ipairs(names) do
local ply, teamColor, distance = info[1], info[2], info[3]
local plyPos = ply:GetPos()
local min, max = ply:GetModelRenderBounds()
min = min + plyPos + right
max = max + plyPos + right
local barMin = Vector((min.x + max.x) / 2, (min.y + max.y) / 2, min.z):ToScreen()
local barMax = Vector((min.x + max.x) / 2, (min.y + max.y) / 2, max.z):ToScreen()
local eyePos = ply:EyePos():ToScreen()
local rightS = math.min(math.max(barMin.x, barMax.x), eyePos.x + 150)
local barWidth = math.Remap(math.Clamp(distance, 200, 2000), 500, 2000, 120, 75)
local barHeight = math.abs(barMax.y - barMin.y)
local barX, barY = math.Clamp(rightS, marginX, scrW - marginX - barWidth), math.Clamp(barMin.y - barHeight + 18, marginY, scrH - marginY)
local alphaFar = math.Remap(math.Clamp(distance, 1500, 2000), 1500, 2000, 255, 0)
local alphaMid = math.Remap(math.Clamp(distance, 400, 700), 400, 700, 255, 0)
local alphaClose = math.Remap(math.Clamp(distance, 200, 500), 200, 500, 255, 0)
local bArmor = ply:Armor() > 0
surface.SetDrawColor(40, 40, 40, 200 * alphaFar / 255)
surface.DrawRect(barX - 1, barY - 1, barWidth + 2, 5)
if (bArmor) then surface.DrawRect(barX - 1, barY + 9, barWidth + 2, 5) end
surface.SetDrawColor(teamColor.r * 1.6, teamColor.g * 1.6, teamColor.b * 1.6, alphaFar)
surface.DrawRect(barX, barY, barWidth * math.Clamp(ply:Health() / ply:GetMaxHealth(), 0, 1), 3)
local extraHeight = 0
if (bArmor) then
extraHeight = 10
surface.SetDrawColor(255, 255, 255, alphaFar)
surface.DrawRect(barX, barY + 10, barWidth * math.Clamp(ply:Armor() / 50, 0, 1), 3)
end
surface.SetFont("WNBackFontNoClamp")
ix.util.DrawText(ply:Name(), barX, barY - 13, teamColor, TEXT_ALIGN_LEFT, TEXT_ALIGN_CENTER, nil, 255)
if (ix.option.Get("steamESP")) then
surface.SetFont("WNMenuFontNoClamp")
local y = barY + extraHeight + 13
local toDraw = {}
hook.Run("GetPlayerESPText", ply, toDraw, distance, alphaFar, alphaMid, alphaClose)
table.sort(toDraw, sortFunc)
for _, v in ipairs(toDraw) do
if (v.alpha <= 0) then continue end
extraColor.a = v.alpha
ix.util.DrawText(v.text, barX, y, v.color or extraColor, TEXT_ALIGN_LEFT, TEXT_ALIGN_CENTER, nil, v.alpha)
local _, txtHeight = surface.GetTextSize(v.text)
y = y + txtHeight
end
end
end
end
function PLUGIN:RenderAdminESP(client, target, color, clientPos, targetEyePos, distance)
render.SuppressEngineLighting(true)
render.SetColorModulation(color.r / 255, color.g / 255, color.b / 255)
self.traceFilter[2] = target
if (ix.option.Get("cheapBlur", false) or util.QuickTrace(clientPos, targetEyePos - clientPos, self.traceFilter).Fraction < 0.95) then
render.SetBlend(1)
else
render.SetBlend(math.Remap(math.Clamp(distance, 200, 4000), 200, 8000, 0.05, 1))
end
render.MaterialOverride(mat1)
target:DrawModel()
render.MaterialOverride()
render.SuppressEngineLighting(false)
end