Files
wnsrc/lua/autorun/ppp_include/pill_360_noscope.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

180 lines
4.5 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
AddCSLuaFile()
--Made by SkyLight http://steamcommunity.com/id/_I_I_I_I_I/, had to be indented manually because copy/pasta from github didn't. Copy pastad of Parakeet's code.
--Formatted and edited by Parakeet
pk_pills.register("professional", {
printName = "Lab Gamer",
type = "ply",
default_rp_cost = 1337666420,
model = "models/player/hostage/hostage_04.mdl",
anims = {
default = {
idle = "idle_pistol",
walk = "menu_walk",
run = "run_pistol",
crouch = "cidle_pistol",
crouch_walk = "cwalk_pistol",
glide = "swimming_pistol",
jump = "jump_pistol",
g_attack = "taunt_laugh", --flinch_head_02
g_reload = "gesture_agree",
dropItem = "Heal"
}
},
aim = {
xPose = "aim_yaw",
yPose = "aim_pitch"
},
moveSpeed = {
walk = 60,
run = 200,
ducked = 40
},
loadout = {"pill_wep_pro"},
ammo = {
Buckshot = 100,
["357"] = 100
},
health = 1,
validHoldTypes = {"smg", "ar2", "shotgun", "crossbow", "pistol"},
movePoseMode = "xy"
})
pk_pills.register("pubbie", {
printName = "Pub Scrub",
type = "ply",
default_rp_cost = 8008135,
options = function()
return {
{
model = "models/player/urban.mdl"
},
{
model = "models/player/gasmask.mdl"
},
{
model = "models/player/riot.mdl"
},
{
model = "models/player/swat.mdl"
},
{
model = "models/player/guerilla.mdl"
},
{
model = "models/player/arctic.mdl"
},
{
model = "models/player/phoenix.mdl"
},
{
model = "models/player/leet.mdl"
}
}
end,
anims = {
default = {
idle = "idle_pistol",
walk = "walk_pistol",
run = "run_pistol",
crouch = "cidle_pistol",
crouch_walk = "cwalk_pistol",
glide = "swimming_pistol",
jump = "jump_pistol",
g_attack = "flinch_head_02",
g_reload = "reload_pistol",
dropItem = "Heal"
},
smg = {
idle = "idle_smg1",
walk = "walk_smg1",
run = "run_smg1",
crouch = "cidle_smg1",
crouch_walk = "cwalk_smg1"
},
ar2 = {
idle = "idle_ar2",
walk = "walk_ar2",
run = "run_ar2",
crouch = "cidle_ar2",
crouch_walk = "cwalk_ar2"
}
},
aim = {
xPose = "aim_yaw",
yPose = "aim_pitch"
},
moveSpeed = {
walk = 60,
run = 200,
ducked = 40
},
loadout = {"pill_wep_alyxgun"},
ammo = {
smg1 = 300
},
health = 100,
validHoldTypes = {"smg", "ar2", "shotgun", "crossbow", "pistol"},
movePoseMode = "xy"
})
pk_pills.register("casual", {
printName = "Casual",
type = "ply",
default_rp_cost = 1234567,
options = function()
return {
{
model = "models/player/hostage/hostage_01.mdl"
},
{
model = "models/player/hostage/hostage_02.mdl"
},
{
model = "models/player/hostage/hostage_03.mdl"
}
}
end,
anims = {
default = {
idle = "idle_smg1",
walk = "walk_smg1",
run = "run_smg1",
crouch = "cidle_smg1",
crouch_walk = "cwalk_smg1",
glide = "swimming_smg1",
jump = "jump_smg1",
g_attack = "flinch_head_02",
g_reload = "reload_smg1",
dropItem = "Heal"
}
},
aim = {
xPose = "aim_yaw",
yPose = "aim_pitch"
},
moveSpeed = {
walk = 60,
run = 200,
ducked = 40
},
loadout = {"weapon_smg1"},
ammo = {
smg1 = 150,
smg1_grenade = 5
},
health = 150,
validHoldTypes = {"smg", "ar2", "shotgun", "crossbow", "pistol"},
movePoseMode = "xy"
})