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wnsrc/lua/effects/tfa_ricochet/init.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

121 lines
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Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- Copyright (c) 2018-2020 TFA Base Devs
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in all
-- copies or substantial portions of the Software.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE.
local RicochetColor = Color(255, 255, 255, 255)
local RicochetIDOffset = 33
local RicochetMat = Material("effects/yellowflare")
local cv_gv = GetConVar("sv_gravity")
local cv_sl = GetConVar("cl_tfa_fx_impact_ricochet_sparklife")
local cv_sc = GetConVar("cl_tfa_fx_impact_ricochet_sparks")
function EFFECT:Init(data)
self.StartPos = data:GetOrigin()
self.Dir = data:GetNormal()
self.Dir:Normalize()
self.Len = 128
self.EndPos = self.StartPos + self.Dir * self.Len
self.LifeTime = 0.1
self.DieTime = CurTime() + self.LifeTime
self.Grav = Vector(0, 0, -cv_gv:GetFloat())
self.PartMult = data:GetMagnitude()
self.SparkLife = cv_sl:GetFloat()
local emitter = ParticleEmitter(self.StartPos)
--Sparks
for _ = 1, cv_sc:GetInt() * self.PartMult do
local part = emitter:Add("effects/yellowflare", self.StartPos)
part:SetVelocity((self.Dir + VectorRand() * 0.5) * math.Rand(75, 185))
part:SetDieTime(math.Rand(0.25, 1) * self.SparkLife)
part:SetStartAlpha(255)
part:SetStartSize(math.Rand(2, 4))
part:SetEndSize(0)
part:SetRoll(0)
part:SetGravity(self.Grav)
part:SetCollide(true)
part:SetBounce(0.55)
part:SetAirResistance(0.5)
part:SetStartLength(0.2)
part:SetEndLength(0)
part:SetVelocityScale(true)
part:SetCollide(true)
end
--Impact
local part = emitter:Add("effects/yellowflare", self.StartPos)
part:SetStartAlpha(225)
part:SetStartSize(64)
part:SetDieTime(self.LifeTime)
part:SetEndSize(0)
part:SetEndAlpha(0)
part:SetRoll(math.Rand(0, 360))
part = emitter:Add("effects/yellowflare", self.StartPos)
part:SetStartAlpha(255)
part:SetStartSize(30 * self.PartMult)
part:SetDieTime(self.LifeTime * 1.5)
part:SetEndSize(0)
part:SetEndAlpha(0)
part:SetRoll(math.Rand(0, 360))
emitter:Finish()
local dlight = DynamicLight(LocalPlayer():EntIndex() + RicochetIDOffset)
if (dlight) then
dlight.Pos = self.StartPos
dlight.r = 255
dlight.g = 225
dlight.b = 185
dlight.Brightness = 2.75 * self.PartMult
dlight.size = 48
--dlight.DieTime = CurTime() + self.DieTime*0.7
dlight.Decay = 1000 / math.max(0.01, math.min(self.SparkLife * 0.66, 1))
end
end
function EFFECT:Think()
if self.DieTime and (CurTime() > self.DieTime) then return false end
return true
end
function EFFECT:Render()
if self.DieTime then
local fDelta = (self.DieTime - CurTime()) / self.LifeTime
fDelta = math.Clamp(fDelta, 0, 1)
render.SetMaterial(RicochetMat)
local color = ColorAlpha(RicochetColor, 255 * fDelta)
local precision = 16
local i = 1
while i <= precision do
render.DrawBeam(self.StartPos + self.Dir * self.Len * ((i - 1) / precision), self.StartPos + self.Dir * self.Len * (i / precision), 8 * fDelta * (1 - i / precision), 0.5, 0.5, color)
i = i + 1
end
end
end