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wnsrc/lua/effects/vj_hlr_smoke/init.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

37 lines
1.5 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
if (!file.Exists("autorun/vj_base_autorun.lua","LUA")) then return end
/*--------------------------------------------------
*** Copyright (c) 2012-2023 by DrVrej, All rights reserved. ***
No parts of this code or any of its contents may be reproduced, copied, modified or adapted,
without the prior written consent of the author, unless otherwise indicated for stand-alone materials.
--------------------------------------------------*/
function EFFECT:Init(data)
self.Pos = data:GetOrigin()
self.Size = data:GetScale()
local emitter = ParticleEmitter(self.Pos)
if emitter == nil then return end
local fx = emitter:Add("vj_hl/sprites/steam1", self.Pos)
fx:SetVelocity(self:GetUp()*100 + Vector(0, 20, 20))
fx:SetDieTime(2)
fx:SetStartSize(self.Size)
fx:SetEndSize(self.Size + math.random(0, 9))
fx:SetRoll(math.Rand(-5, 5))
fx:SetEndAlpha(0)
emitter:Finish()
end
---------------------------------------------------------------------------------------------------------------------------------------------
function EFFECT:Think()
return false
end
---------------------------------------------------------------------------------------------------------------------------------------------
function EFFECT:Render() end