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wnsrc/lua/entities/npc_caveguard_burrowed/shared.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

50 lines
1.2 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
AddCSLuaFile()
ENT.Base = "npc_antlion_burrowed"
ENT.Type = "anim"
ENT.PrintName = "Burrowed Caveguard"
ENT.DebugModel = "models/maxofs2d/balloon_gman.mdl"
ENT.DebugColor = Color( 0, 150, 0 )
ENT.AmbushDist = 1000
ENT.MyClass = "npc_caveguard_burrowed"
ENT.ModelToPrecache = "models/antlion_guard.mdl"
ENT.AmbusherClass = "npc_antlionguard"
ENT.HintSoundChance = 10
function ENT:InitializeAmbusher()
local ambusher = ents.Create( self.AmbusherClass )
ambusher:SetPos( self:GetPos() )
ambusher:SetAngles( self:GetAngles() )
ambusher:SetKeyValue( "spawnflags", "4" )
ambusher:SetKeyValue( "startburrowed", "1" )
ambusher:SetKeyValue( "allowbark", "1" )
ambusher:SetKeyValue( "incavern", "1" )
ambusher:SetKeyValue( "cavernbreed", "1" )
ambusher:Spawn()
ambusher:Activate()
return ambusher
end
function ENT:Ambush()
self.ambusher:Fire( "unburrow", "", 0.1 )
end
function ENT:PostSetupData()
self:SetWakeNearTeammates( true )
end