Files
wnsrc/lua/entities/npc_headcrab_burrowed/shared.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

64 lines
1.4 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
AddCSLuaFile()
ENT.Base = "npc_antlion_burrowed"
ENT.Type = "anim"
ENT.PrintName = "Burrowed Headcrab"
ENT.DebugModel = "models/headcrabclassic.mdl"
ENT.DebugColor = Color( 100, 100, 0 )
ENT.AmbushDist = 256
ENT.MyClass = "npc_headcrab_burrowed"
ENT.ModelToPrecache = "models/headcrabclassic.mdl"
ENT.AmbusherClass = "npc_headcrab"
ENT.HintSoundChance = 8
ENT.HintSounds = {
"npc/headcrab/idle1.wav",
"npc/headcrab/idle2.wav",
"npc/headcrab/idle2.wav",
}
-- same as fastzombie slump a
ENT.TeammateSleepers = {
"npc_fastzombie_slump_a",
"npc_fastzombie_slump_b",
"npc_fastzombie_slump_c",
"npc_headcrab_burrowed",
"npc_zombie_prone",
"npc_zombie_slump",
"npc_zombie_slump_attack",
"npc_zombine_prone",
"npc_zombine_slump",
"npc_zombine_slump_attack",
}
function ENT:InitializeAmbusher()
local ambusher = ents.Create( self.AmbusherClass )
ambusher:SetPos( self:GetPos() )
ambusher:SetAngles( self:GetAngles() )
ambusher:SetKeyValue( "spawnflags", "4" )
ambusher:SetKeyValue( "startburrowed", "1" )
ambusher:Spawn()
ambusher:Activate()
return ambusher
end
function ENT:Ambush()
self.ambusher:Fire( "unburrow", "", 0.1 )
end