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wnsrc/lua/entities/npc_vj_hlr1a_headcrab/init.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

26 lines
1.3 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
AddCSLuaFile("shared.lua")
include('shared.lua')
/*-----------------------------------------------
*** Copyright (c) 2012-2023 by DrVrej, All rights reserved. ***
No parts of this code or any of its contents may be reproduced, copied, modified or adapted,
without the prior written consent of the author, unless otherwise indicated for stand-alone materials.
-----------------------------------------------*/
ENT.Model = {"models/vj_hlr/hla/headcrab.mdl"} -- The game will pick a random model from the table when the SNPC is spawned | Add as many as you want
ENT.StartHealth = 20
ENT.VJC_Data = {
ThirdP_Offset = Vector(10, 0, 0), -- The offset for the controller when the camera is in third person
FirstP_Bone = "unnamed025", -- If left empty, the base will attempt to calculate a position for first person
FirstP_Offset = Vector(4, 0, 1), -- The offset for the controller when the camera is in first person
}
ENT.LeapAttackDamage = 100
ENT.SoundTbl_LeapAttackJump = {"vj_hlr/hla_npc/headcrab/hc_attack1.wav","vj_hlr/hl1_npc/headcrab/hc_attack2.wav","vj_hlr/hl1_npc/headcrab/hc_attack3.wav"}