mirror of
https://github.com/lifestorm/wnsrc.git
synced 2025-12-16 21:33:46 +03:00
23 lines
1.1 KiB
Lua
23 lines
1.1 KiB
Lua
--[[
|
|
| This file was obtained through the combined efforts
|
|
| of Madbluntz & Plymouth Antiquarian Society.
|
|
|
|
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
|
|
| Maloy, DrPepper10 @ RIP, Atle!
|
|
|
|
|
| Visit for more: https://plymouth.thetwilightzone.ru/
|
|
--]]
|
|
|
|
AddCSLuaFile("shared.lua")
|
|
include('shared.lua')
|
|
/*-----------------------------------------------
|
|
*** Copyright (c) 2012-2023 by DrVrej, All rights reserved. ***
|
|
No parts of this code or any of its contents may be reproduced, copied, modified or adapted,
|
|
without the prior written consent of the author, unless otherwise indicated for stand-alone materials.
|
|
-----------------------------------------------*/
|
|
ENT.Model = {"models/vj_hlr/hla/zombie.mdl"} -- The game will pick a random model from the table when the SNPC is spawned | Add as many as you want
|
|
ENT.VJC_Data = {
|
|
ThirdP_Offset = Vector(10, 0, -20), -- The offset for the controller when the camera is in third person
|
|
FirstP_Bone = "Bip01 Head", -- If left empty, the base will attempt to calculate a position for first person
|
|
FirstP_Offset = Vector(4, 0, 0), -- The offset for the controller when the camera is in first person
|
|
} |