mirror of
https://github.com/lifestorm/wnsrc.git
synced 2025-12-16 13:23:46 +03:00
108 lines
3.1 KiB
Lua
108 lines
3.1 KiB
Lua
--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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AddCSLuaFile()
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ENT.Type = "anim"
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ENT.Base = "base_anim"
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ENT.PrintName = "Clock"
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ENT.Author = "Nak"
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ENT.Purpose = "A working clock"
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ENT.Instructions = "Place it somewhere"
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ENT.Category = "StormFox2"
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ENT.Editable = true
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ENT.Spawnable = true
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ENT.AdminOnly = false
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function ENT:Initialize()
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if SERVER then
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self:SetModel( "models/props_trainstation/trainstation_clock001.mdl" )
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self:PhysicsInit( SOLID_VPHYSICS ) -- Make us work with physics,
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self:SetMoveType( MOVETYPE_VPHYSICS ) -- after all, gmod is a physics
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self:SetSolid( SOLID_VPHYSICS ) -- Toolbox
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end
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self.RenderMode = 1
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self:SetRenderMode(RENDERMODE_TRANSALPHA)
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if WireAddon and SERVER then
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self.Outputs = Wire_CreateOutputs(self, {
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"Clock_24 [STRING]",
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"Clock_12 [STRING]",
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"Clock_raw"
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})
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Wire_TriggerOutput(self, "Clock_raw", StormFox2.Time.Get(true))
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Wire_TriggerOutput(self, "Clock_24", StormFox2.Time.TimeToString(nil))
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Wire_TriggerOutput(self, "Clock_12", StormFox2.Time.TimeToString(nil,true))
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end
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end
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if SERVER then
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if WireAddon then
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local function SetWire(self,data,value)
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if self.Outputs[data].Value != value then
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Wire_TriggerOutput(self, data, value)
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end
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end
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function ENT:Think()
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if not WireAddon then return end
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if (self._l or 0) > SysTime() then return end
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self._l = SysTime() + 1
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SetWire(self, "Clock_raw", StormFox2.Time.Get(true))
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SetWire(self, "Clock_24", StormFox2.Time.TimeToString(nil))
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SetWire(self, "Clock_12", StormFox2.Time.TimeToString(nil,true))
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end
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end
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function ENT:SpawnFunction( ply, tr, ClassName )
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if ( !tr.Hit ) then return end
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local SpawnPos = tr.HitPos + tr.HitNormal * 16
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local ent = ents.Create( ClassName )
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ent:SetPos( SpawnPos )
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ent:SetAngles(Angle(0,ply:EyeAngles().y + 180,0))
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ent:Spawn()
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ent:Activate()
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return ent
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end
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else
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local mat = Material("vgui/circle")
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local mat2 = Material("vgui/dashed_line")
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local mat3 = Material("glass/offwndwb")
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local mat4 = Material("stormfox2/entities/clock_material")
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local sf = Material("stormfox/SF.png")
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function ENT:Draw()
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render.MaterialOverrideByIndex( 0, mat3 )
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render.MaterialOverrideByIndex( 1, mat4 )
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self:DrawModel()
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render.MaterialOverrideByIndex( )
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if ( halo.RenderedEntity() == self ) then return end
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if not StormFox2 then return end
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if not StormFox2.Time then return end
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local a = self:GetAngles()
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local t = StormFox2.Time.Get()
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local h = math.floor(t / 60) -- 0 - 24
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local m = t - h * 60 -- 0 - 60
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cam.Start3D2D(self:GetPos(),self:LocalToWorldAngles(Angle(0,90,90)),0.2)
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surface.SetMaterial(mat)
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surface.SetDrawColor(0,0,0)
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surface.DrawTexturedRect(-10,-10,20,20)
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surface.SetMaterial(mat2)
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-- hour arm
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local ang = h * 30 + m / 2 + 90
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surface.DrawTexturedRectRotated(0,0,140,4,-ang)
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-- min arm
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local ang = m * 6 + 90
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surface.DrawTexturedRectRotated(0,0,200,4,-ang)
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cam.End3D2D()
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end
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end |