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wnsrc/lua/simfphys/server/joystick.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

219 lines
4.8 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
simfphys.jcon = {}
hook.Add("JoystickInitialize", "simfphys_joystick", function()
simfphys.jcon.steer_left = jcon.register{
uid = "joystick_steer_left",
type = "analog",
description = "Steer Left",
category = "Simfphys",
}
simfphys.jcon.steer_right = jcon.register{
uid = "joystick_steer_right",
type = "analog",
description = "Steer Right",
category = "Simfphys",
}
simfphys.jcon.throttle = jcon.register{
uid = "joystick_throttle",
type = "analog",
description = "Throttle",
category = "Simfphys",
}
simfphys.jcon.brake = jcon.register{
uid = "joystick_brake",
type = "analog",
description = "Brake",
category = "Simfphys",
}
simfphys.jcon.gearup = jcon.register{
uid = "joystick_gearup",
type = "digital",
description = "Gear Up",
category = "Simfphys",
}
simfphys.jcon.geardown = jcon.register{
uid = "joystick_geardown",
type = "digital",
description = "Gear Down",
category = "Simfphys",
}
simfphys.jcon.handbrake = jcon.register{
uid = "joystick_handbrake",
type = "digital",
description = "Handbrake",
category = "Simfphys",
}
simfphys.jcon.clutch = jcon.register{
uid = "joystick_clutch",
type = "analog",
description = "Clutch",
category = "Simfphys",
}
simfphys.jcon.air_forward = jcon.register{
uid = "joystick_air_w",
type = "analog",
description = "Air (forward)",
category = "Simfphys",
}
simfphys.jcon.air_reverse = jcon.register{
uid = "joystick_air_s",
type = "analog",
description = "Air (backward)",
category = "Simfphys",
}
simfphys.jcon.air_left = jcon.register{
uid = "joystick_air_a",
type = "analog",
description = "Air (left)",
category = "Simfphys",
}
simfphys.jcon.air_right = jcon.register{
uid = "joystick_air_d",
type = "analog",
description = "Air (right)",
category = "Simfphys",
}
simfphys.jcon.gear_n = jcon.register{
uid = "joystick_gear_n",
type = "digital",
description = "Gear Neutral",
category = "Simfphys (Gears)",
}
simfphys.jcon.gear_1 = jcon.register{
uid = "joystick_gear_1",
type = "digital",
description = "Gear 1",
category = "Simfphys (Gears)",
}
simfphys.jcon.gear_2 = jcon.register{
uid = "joystick_gear_2",
type = "digital",
description = "Gear 2",
category = "Simfphys (Gears)",
}
simfphys.jcon.gear_3 = jcon.register{
uid = "joystick_gear_3",
type = "digital",
description = "Gear 3",
category = "Simfphys (Gears)",
}
simfphys.jcon.gear_4 = jcon.register{
uid = "joystick_gear_4",
type = "digital",
description = "Gear 4",
category = "Simfphys (Gears)",
}
simfphys.jcon.gear_5 = jcon.register{
uid = "joystick_gear_5",
type = "digital",
description = "Gear 5",
category = "Simfphys (Gears)",
}
simfphys.jcon.gear_6 = jcon.register{
uid = "joystick_gear_6",
type = "digital",
description = "Gear 6",
category = "Simfphys (Gears)",
}
simfphys.jcon.gear_7 = jcon.register{
uid = "joystick_gear_7",
type = "digital",
description = "Gear 7",
category = "Simfphys (Gears)",
}
simfphys.jcon.gear_8 = jcon.register{
uid = "joystick_gear_8",
type = "digital",
description = "Gear 8",
category = "Simfphys (Gears)",
}
simfphys.jcon.gear_r = jcon.register{
uid = "joystick_gear_r",
type = "digital",
description = "Gear Reverse",
category = "Simfphys (Gears)",
}
hook.Add("Think","simfphys_joystickhandler",function()
for i,ply in pairs( player.GetAll() ) do
if ply:IsConnected() then
local vehicle = ply:GetVehicle()
if not IsValid( vehicle ) then return end
if not vehicle.fphysSeat then return end
if vehicle.base:GetDriverSeat() ~= vehicle then return end
for k,v in pairs( simfphys.jcon ) do
if istable(v) and v.IsJoystickReg then
local val = joystick.Get( ply, v.uid )
if v.type == "analog" then
vehicle.base.PressedKeys[v.uid] = val and val / 255 or 0
else
if string.StartWith( v.uid, "joystick_gear_" ) then
if v.uid == "joystick_gear_r" then
if val then
vehicle.base:ForceGear( 1 )
end
elseif v.uid == "joystick_gear_n" then
if val then
vehicle.base:ForceGear( 2 )
end
else
for i = 1, 8 do
if v.uid == ("joystick_gear_"..i) then
if val then
vehicle.base:ForceGear( i + 2 )
end
break
end
end
end
else
vehicle.base.PressedKeys[v.uid] = val and 1 or 0
end
end
end
end
end
end
end)
end)