mirror of
https://github.com/lifestorm/wnsrc.git
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56 lines
1.8 KiB
Lua
56 lines
1.8 KiB
Lua
--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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if not ATTACHMENT then
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ATTACHMENT = {}
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end
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ATTACHMENT.Name = "550-1 Barrel"
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ATTACHMENT.Description = {
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TFA.AttachmentColors["+"], "-15% vertical recoil", "+35% aiming accuracy",
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}
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ATTACHMENT.Icon = "entities/ins2_att_br_heavy.png" --Revers to label, please give it an icon though! This should be the path to a png, like "entities/tfa_ammo_match.png"
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ATTACHMENT.ShortName = "HBAR"
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ATTACHMENT.WeaponTable = {
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["ViewModelBoneMods"] = {
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["A_Suppressor"] = { scale = Vector(.88, 1, .88), pos = Vector(1.672, -24.5, 2.825), angle = Angle(180, 0, 180) },
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["A_Muzzle"] = { scale = Vector(1, 1, 1), pos = Vector(5, 0, 0), angle = Angle(0, 0, 0) },
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["A_MuzzleSupp"] = { scale = Vector(1, 1, 1), pos = Vector(10, 0, 0), angle = Angle(0, 0, 0) },
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},
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["WorldModelBoneMods"] = {
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["ATTACH_Muzzle"] = { scale = Vector(.9, .9, .9), pos = Vector(5, .05, -.1), angle = Angle(0, 0, 0) },
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},
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["Bodygroups_V"] = {[4] = 1},
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["Bodygroups_W"] = {[3] = 1},
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["Primary"] = {
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["IronAccuracy"] = function( wep, stat ) return stat * 1.35 end,
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["IronRecoilMultiplier"] = function( wep, stat ) return stat * 1.35 end,
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["KickUp"] = function( wep, stat ) return stat * 0.9 end,
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["KickDown"] = function( wep, stat ) return stat * 0.9 end,
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},
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["MoveSpeed"] = function( wep, stat ) return stat * 0.95 end,
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["MuzzleFlashEffect"] = "tfa_muzzleflash_generic",
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}
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function ATTACHMENT:Attach(wep)
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wep.Type = "Select-fire sniper rifle, 5.56×45mm"
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end
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function ATTACHMENT:Detach(wep)
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wep.Type = "Assault rifle, 5.56×45mm"
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end
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if not TFA_ATTACHMENT_ISUPDATING then
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TFAUpdateAttachments()
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end
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