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wnsrc/lua/tfa/modules/cl_tfa_attachment_panel.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

291 lines
7.5 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- Copyright (c) 2018-2020 TFA Base Devs
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in all
-- copies or substantial portions of the Software.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE.
if SERVER then
AddCSLuaFile()
return
end
local dimensions, padding
local tooltip_mincount = 1
local PANEL = {}
PANEL.HasInitialized = false
PANEL.Wep = nil
PANEL.Att = nil
PANEL.x = -1
PANEL.y = -1
PANEL.AttachmentTable = {}
PANEL.AttachmentIcons = {}
PANEL.VAtt = 0
function PANEL:Init()
self.HasInitialized = false
self.Wep = nil
self.Att = nil
self.x = -1
self.y = -1
self.AttachmentTable = {}
self.AttachmentIcons = {}
self:SetMouseInputEnabled(true)
end
function PANEL:Initialize()
if not IsValid(self.Wep) then return false end
if not self.Att then return end
self.AttachmentTable = self.Wep.Attachments[ self.VAtt ]
self.VGUIAttachmentTable = self.Wep.VGUIAttachments[ self.VAtt ]
dimensions = math.Round(TFA.ScaleH(TFA.Attachments.IconSize))
padding = math.Round(TFA.ScaleH(TFA.Attachments.UIPadding))
local attCnt = #self.VGUIAttachmentTable.atts
local truewidth = dimensions * attCnt + padding * ( math.max(0,attCnt-1) + 2 )
local finalwidth = math.max( truewidth, dimensions * tooltip_mincount + padding * ( math.max(0,tooltip_mincount-1) + 2 ) )
self:SetSize( finalwidth, dimensions + padding * 2 ) --+ tooltipheightmax + padding * 2 )
self:DockPadding( 0, 0, 0, 0 )
local toppanel = self:Add("DPanel")
--toppanel:Dock( FILL )
--toppanel:Dock(TOP)
toppanel:SetWidth( finalwidth )
toppanel:SetHeight( self:GetTall() )
toppanel:DockPadding( padding,padding, padding, padding )
toppanel.Paint = function(myself,w,h)
if not IsValid(self.Wep) then return end
draw.RoundedBox( 0, 0, 0, w, h, ColorAlpha( TFA.Attachments.Colors["secondary"], ( self.Wep:GetInspectingProgress() or 0 ) * 128 ) )
end
self.FinalWidth = finalwidth
self.TopDockPanel = toppanel
--self:InitializeTooltip()
--[[
local tooltip = self:Add("TFAAttachmentTip")
tooltip:SetWeapon( self.Wep )
tooltip:SetAttachment( self.Att )
--tooltip:SetHeight( tooltipheightmax + padding * 2 )
tooltip:SetSize( finalwidth, tooltipheightmax + padding * 2 )
tooltip:SetPos(0, toppanel:GetTall() )
self.ToolTip = tooltip
]]--
--local keyz = table.GetKeys( self.AttachmentTable.atts )
--table.sort(keyz)
--PrintTable(keyz)
--for _,k in ipairs(keyz) do
-- local v = self.AttachmentTable.atts[k]
self.HasInitialized = true
return true
end
function PANEL:PopulateIcons()
dimensions = math.Round(TFA.ScaleH(TFA.Attachments.IconSize))
padding = math.Round(TFA.ScaleH(TFA.Attachments.UIPadding))
local i = 0
for k,v in ipairs( self.VGUIAttachmentTable.atts ) do
local p = self.TopDockPanel:Add("TFAAttachmentIcon")
p:SetWeapon( self.Wep )
p:SetGunAttachment( self.Att )
p:SetAttachment( v[1] )
p:SetID( v[2] )
p:SetSize(dimensions, dimensions)
p:SetPos(dimensions * i + padding * ( i + 1 ), padding)
i = i + 1
--p:SetPos(0,0)
--p:DockMargin( 0,0, padding, 0 )
--p:Dock(LEFT)
self.AttachmentIcons[k] = p
end
return self
end
function PANEL:InitializeTooltip()
local tooltip = vgui.Create("TFAAttachmentTip")
tooltip.Anchor = self
tooltip:SetWeapon(self.Wep)
tooltip:SetAttachment(self.Att)
tooltip:SetWidth(self.FinalWidth)
tooltip:SetPos(0, self.TopDockPanel:GetTall())
self.ToolTip = tooltip
tooltip.LastTouched = 0
tooltip.LastFrameAffectedImportant = 0
return tooltip
end
function PANEL:SetupTooltip(tooltip)
tooltip.Anchor = self
tooltip:SetWidth(math.max(self.FinalWidth, tooltip:GetWide()))
tooltip:SetPos(0, self.TopDockPanel:GetTall())
self.ToolTip = tooltip
return tooltip
end
--[[
function PANEL:CalcVAtt()
if not self.VAtt then
self.VAtt = 0
local keyz = table.GetKeys( self.Wep.Attachments or {} )
table.RemoveByValue( keyz, "BaseClass" )
table.sort( keyz, function(a,b)
--A and B are keys
local v1 = self.Wep.Attachments[a]
local v2 = self.Wep.Attachments[b]
if v1 and v2 and v1.order then
return v1.order < ( v2.order or math.huge )
else
return a < b
end
end)
for k,v in ipairs(keyz) do
if self.Att == v then
self.VAtt = k
end
end
--self:SetZPos( 100 - self.VAtt )
end
end
]]--
function PANEL:Think()
if not IsValid(self.ToolTip) then return end
--self:CalcVAtt()
local header
local texttable
for _,v in pairs( self.AttachmentIcons ) do
if v:IsHovered() then
header = TFA.Attachments.Atts[v.Attachment].Name
texttable = TFA.Attachments.Atts[v.Attachment].Description
break
end
end
if not header then
for _,v in pairs( self.AttachmentIcons ) do
if v:GetSelected() then
header = TFA.Attachments.Atts[v.Attachment].Name
texttable = {}--TFA.Attachments.Atts[v.Attachment].Description
break
end
end
end
if header and header ~= "" or self.ToolTip.LastTouched < RealTime() then
if texttable and #texttable == 0 and self.ToolTip.LastFrameAffectedImportant > RealTime() then
return
end
self.ToolTip:SetHeader(header)
self.ToolTip:SetTextTable(texttable)
self.ToolTip:SetActive( texttable and #texttable > 0 )
self.ToolTip:SetContentPanel( self.ContentPanel )
self.ToolTip.LastTouched = RealTime() + 0.1
if texttable and #texttable ~= 0 then
self.ToolTip.LastFrameAffectedImportant = RealTime() + 0.1
end
end
end
function PANEL:SetContentPanel( p )
if IsValid(p) then
self.ContentPanel = p
else
self.ContentPanel = nil
end
end
function PANEL:SetWeapon( wepv )
if IsValid(wepv) then
self.Wep = wepv
end
end
function PANEL:SetAttachment( att )
if att ~= nil then
self.VAtt = att
end
end
function PANEL:SetCategory( att )
if att ~= nil then
self.Att = att
end
end
function PANEL:GetAnchoredH()
return true
end
-- @Deprecated
function PANEL:Position()
-- self:SetPos( math.floor( self:GetParent():GetWide() - 32 - self:GetWide() ), math.max( self.VAtt - 1, 0 ) * dimensions + math.max( self.VAtt - 1, 0 ) * padding * 4 + math.max( self.VAtt - 1, 0 ) * spacing )
-- self.HAnchored = true
end
function PANEL:Paint( w, h )
if not self.HasInitialized then return false end
if not IsValid(self.Wep)
or not IsValid(self.Wep:GetOwner())
or not self.Wep:GetOwner():IsPlayer()
or self.Wep:GetOwner():GetActiveWeapon() ~= self.Wep
or (self.Wep:GetInspectingProgress() or 0) < 0.01 then
if IsValid(self.ToolTip) then
self.ToolTip:Remove()
end
self:Remove()
end
end
vgui.Register( "TFAAttachmentPanel", PANEL, "Panel" )