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wnsrc/lua/tfa/modules/cl_tfa_particles_lua.lua
lifestorm 94063e4369 Upload
2024-08-04 22:55:00 +03:00

204 lines
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Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- Copyright (c) 2018-2020 TFA Base Devs
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in all
-- copies or substantial portions of the Software.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE.
local vector_origin = Vector()
TFA.Particles = TFA.Particles or {}
TFA.Particles.FlareParts = {}
TFA.Particles.VMAttachments = {}
local VMAttachments = TFA.Particles.VMAttachments
local FlareParts = TFA.Particles.FlareParts
local ply, vm, wep
local IsValid_ = FindMetaTable("Entity").IsValid
local GetModel = FindMetaTable("Entity").GetModel
local lastVMModel, lastVMAtts
local lastRequired = 0
local RealTime = RealTime
local FrameTime = FrameTime
local LocalPlayer = LocalPlayer
local ipairs = ipairs
local istable = istable
local isfunction = isfunction
local WorldToLocal = WorldToLocal
local table = table
local thinkAttachments = {}
local slowThinkers = 0
hook.Add("PreDrawEffects", "TFAMuzzleUpdate", function()
if lastRequired < RealTime() then return end
if not ply then
ply = LocalPlayer()
end
if not IsValid_(vm) then
vm = ply:GetViewModel()
if not IsValid_(vm) then return end
end
local vmmodel = GetModel(vm)
if vmmodel ~= lastVMModel then
lastVMModel = vmmodel
lastVMAtts = vm:GetAttachments()
end
if not lastVMAtts then return end
if slowThinkers == 0 then
for i in pairs(thinkAttachments) do
VMAttachments[i] = vm:GetAttachment(i)
end
else
for i = 1, #lastVMAtts do
VMAttachments[i] = vm:GetAttachment(i)
end
end
for _, v in ipairs(FlareParts) do
if v and v.ThinkFunc then
v:ThinkFunc()
end
end
end)
function TFA.Particles.RegisterParticleThink(particle, partfunc)
if not particle or not isfunction(partfunc) then return end
if not ply then
ply = LocalPlayer()
end
if not IsValid_(vm) then
vm = ply:GetViewModel()
if not IsValid_(vm) then return end
end
particle.ThinkFunc = partfunc
if IsValid(particle.FollowEnt) and particle.Att then
local angpos = particle.FollowEnt:GetAttachment(particle.Att)
if angpos then
particle.OffPos = WorldToLocal(particle:GetPos(), particle:GetAngles(), angpos.Pos, angpos.Ang)
end
end
local att = particle.Att
local isFast = partfunc == TFA.Particles.FollowMuzzle and att ~= nil
local isVM = particle.FollowEnt == vm
if isFast then
if isVM then
thinkAttachments[att] = (thinkAttachments[att] or 0) + 1
end
else
slowThinkers = slowThinkers + 1
end
table.insert(FlareParts, particle)
timer.Simple(particle:GetDieTime(), function()
if particle then
table.RemoveByValue(FlareParts, particle)
end
if not isFast then
slowThinkers = slowThinkers - 1
elseif isVM and att then
thinkAttachments[att] = thinkAttachments[att] - 1
if thinkAttachments[att] <= 0 then thinkAttachments[att] = nil end
end
end)
lastRequired = RealTime() + 0.5
end
function TFA.Particles.FollowMuzzle(self, first)
if lastRequired < RealTime() then
lastRequired = RealTime() + 0.5
return
end
lastRequired = RealTime() + 0.5
if self.isfirst == nil then
self.isfirst = false
first = true
end
if not IsValid_(ply) or not IsValid_(vm) then return end
wep = ply:GetActiveWeapon()
if IsValid(wep) and wep.IsCurrentlyScoped and wep:IsCurrentlyScoped() then return end
if not IsValid(self.FollowEnt) then return end
local owent = self.FollowEnt:GetOwner() or self.FollowEnt
if not IsValid(owent) then return end
local firvel
if first then
firvel = owent:GetVelocity() * FrameTime() * 1.1
else
firvel = vector_origin
end
if not self.Att or not self.OffPos then return end
if self.FollowEnt == vm then
local angpos = VMAttachments[self.Att]
if angpos then
local tmppos = LocalToWorld(self.OffPos, self:GetAngles(), angpos.Pos, angpos.Ang)
local npos = tmppos + self:GetVelocity() * FrameTime()
self.OffPos = WorldToLocal(npos + firvel, self:GetAngles(), angpos.Pos, angpos.Ang)
self:SetPos(npos + firvel)
end
return
end
local angpos = self.FollowEnt:GetAttachment(self.Att)
if angpos then
local tmppos = LocalToWorld(self.OffPos, self:GetAngles(), angpos.Pos, angpos.Ang)
local npos = tmppos + self:GetVelocity() * FrameTime()
self.OffPos = WorldToLocal(npos + firvel * 0.5, self:GetAngles(), angpos.Pos, angpos.Ang)
self:SetPos(npos + firvel)
end
end