mirror of
https://github.com/lifestorm/wnsrc.git
synced 2025-12-16 21:33:46 +03:00
148 lines
3.9 KiB
Lua
148 lines
3.9 KiB
Lua
--[[
|
|
| This file was obtained through the combined efforts
|
|
| of Madbluntz & Plymouth Antiquarian Society.
|
|
|
|
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
|
|
| Maloy, DrPepper10 @ RIP, Atle!
|
|
|
|
|
| Visit for more: https://plymouth.thetwilightzone.ru/
|
|
--]]
|
|
|
|
function SWEP:InBipod()
|
|
local bip = self:GetInBipod()
|
|
|
|
-- if !self:CanBipod() then
|
|
-- self:ExitBipod()
|
|
-- end
|
|
|
|
if IsValid(self:GetOwner()) and self:GetBipodPos() != self:GetOwner():EyePos() then
|
|
self:ExitBipod()
|
|
end
|
|
|
|
return bip
|
|
end
|
|
|
|
SWEP.CachedCanBipod = true
|
|
SWEP.CachedCanBipodTime = 0
|
|
|
|
local dist = 24
|
|
function SWEP:CanBipod()
|
|
if !(self:GetBuff_Override("Bipod") or self.Bipod_Integral) then return false end
|
|
|
|
if self:GetOwner():InVehicle() then return false end
|
|
|
|
if self.CachedCanBipodTime >= CurTime() then return self.CachedCanBipod end
|
|
|
|
local pos = self:GetOwner():EyePos()
|
|
local angle = self:GetOwner():EyeAngles()
|
|
if self:GetOwner():GetVelocity():Length() > 0 then
|
|
return false
|
|
end
|
|
|
|
local rangemult = 2
|
|
if self:IsProne() then
|
|
rangemult = rangemult * 1.25
|
|
end
|
|
rangemult = rangemult * self:GetBuff_Mult("Mult_BipodRange")
|
|
|
|
local tr = util.TraceLine({
|
|
start = pos,
|
|
endpos = pos + (angle:Forward() * dist * rangemult),
|
|
filter = self:GetOwner(),
|
|
mask = MASK_PLAYERSOLID
|
|
})
|
|
|
|
if tr.Hit then -- check for stuff in front of us
|
|
return false
|
|
end
|
|
|
|
local maxs = Vector(8, 8, 16)
|
|
local mins = Vector(-8, -8, 0)
|
|
|
|
angle.p = angle.p + 45
|
|
|
|
tr = util.TraceHull({
|
|
start = pos,
|
|
endpos = pos + (angle:Forward() * dist * rangemult),
|
|
filter = self:GetOwner(),
|
|
maxs = maxs,
|
|
mins = mins,
|
|
mask = MASK_PLAYERSOLID
|
|
})
|
|
|
|
self.CachedCanBipodTime = CurTime()
|
|
|
|
if tr.Hit then
|
|
local tr2 = util.TraceHull({
|
|
start = tr.HitPos,
|
|
endpos = tr.HitPos + Vector(0, 0, -24),
|
|
filter = self:GetOwner(),
|
|
maxs = maxs,
|
|
mins = mins,
|
|
mask = MASK_PLAYERSOLID
|
|
})
|
|
if tr2.Hit then
|
|
self.CachedCanBipod = true
|
|
return true, tr2
|
|
end
|
|
end
|
|
|
|
self.CachedCanBipod = false
|
|
return false
|
|
end
|
|
|
|
function SWEP:EnterBipod(sp)
|
|
if !sp and self:GetInBipod() then return end
|
|
local can, tr = self:CanBipod()
|
|
if !sp and !can then return end
|
|
|
|
if SERVER and game.SinglePlayer() then self:CallOnClient("EnterBipod", "true") end
|
|
|
|
if self.Animations.enter_bipod then
|
|
self:PlayAnimation("enter_bipod", nil, nil, 0, true)
|
|
else
|
|
-- Block actions for a tiny bit even if there is no animation
|
|
self:SetNextPrimaryFire(CurTime() + 0.25)
|
|
end
|
|
|
|
if CLIENT and self:GetBuff_Override("LHIK") then
|
|
self:DoLHIKAnimation("enter")
|
|
end
|
|
|
|
local bipodang = tr.HitNormal:Cross(self:GetOwner():EyeAngles():Right()):Angle()
|
|
|
|
debugoverlay.Axis(tr.HitPos, tr.HitNormal:Angle(), 16, 5, true)
|
|
debugoverlay.Line(tr.HitPos, tr.HitPos + bipodang:Forward() * 32, 5, color_white, true)
|
|
debugoverlay.Line(tr.HitPos, tr.HitPos + self:GetOwner():EyeAngles():Forward() * 32, 5, Color(255, 255, 0), true)
|
|
|
|
self:SetBipodPos(self:GetOwner():EyePos())
|
|
self:SetBipodAngle(bipodang)
|
|
self.BipodStartAngle = self:GetOwner():EyeAngles()
|
|
|
|
if game.SinglePlayer() and CLIENT then return end
|
|
|
|
self:MyEmitSound(self.EnterBipodSound)
|
|
self:SetInBipod(true)
|
|
end
|
|
|
|
function SWEP:ExitBipod(sp)
|
|
if !sp and !self:GetInBipod() then return end
|
|
|
|
if SERVER and game.SinglePlayer() then self:CallOnClient("ExitBipod", "true") end
|
|
|
|
if self.Animations.exit_bipod then
|
|
self:PlayAnimation("exit_bipod", nil, nil, 0, true)
|
|
else
|
|
self:SetNextPrimaryFire(CurTime() + 0.25)
|
|
end
|
|
|
|
if CLIENT and self:GetBuff_Override("LHIK") then
|
|
self:DoLHIKAnimation("exit")
|
|
end
|
|
|
|
if game.SinglePlayer() and CLIENT then return end
|
|
|
|
self:MyEmitSound(self.ExitBipodSound)
|
|
self:SetInBipod(false)
|
|
end
|