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wnsrc/gamemodes/darkrp/plugins/willardskills/recipes/crafting/sh_rec_farming.lua
lifestorm 73479cff9e Upload
2024-08-04 22:55:00 +03:00

115 lines
3.4 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local RECIPE = ix.recipe:New()
RECIPE.uniqueID = "rec_water_bucket_water"
RECIPE.name = "Watering Can (Full)"
RECIPE.description = "Fills your Watering Can with some water."
RECIPE.model = "models/props/de_inferno/hr_i/inferno_gardening_tools/inferno_watering_can.mdl"
RECIPE.category = "Farming"
RECIPE.ingredients = {["water_bucket"] = 1, ["crafting_water"] = 1}
RECIPE.result = {["water_bucket"] = 1}
RECIPE.hidden = false
RECIPE.skill = "crafting"
RECIPE.level = 0
RECIPE.experience = {
{level = 0, exp = 15}, -- full xp
{level = 10, exp = 10}, -- half xp
{level = 15, exp = 0} -- no xp
}
function RECIPE:PlayerCraftRecipe(client)
local character = client:GetCharacter()
local inventory = character:GetInventory()
-- Take all the ingredients
for ingredient, amount in pairs(self.ingredients) do
for _ = 1, amount do
local item = inventory:HasItem(ingredient)
if (item) then
if (item.uniqueID == "water_bucket") then
item:SetData("water", 100)
else
item:Remove()
end
else
break
end
end
end
-- Set the player's next crafting time
client.ixNextCraftTime = CurTime() + 2
netstream.Start("CraftTime", client.ixNextCraftTime)
character:DoAction("recipe_" .. self.uniqueID)
end
RECIPE:Register()
local RECIPE = ix.recipe:New()
RECIPE.uniqueID = "rec_water_bucket"
RECIPE.name = "Watering Can"
RECIPE.description = "A Watering Can, useful in farming."
RECIPE.model = "models/props/de_inferno/hr_i/inferno_gardening_tools/inferno_watering_can.mdl"
RECIPE.category = "Farming"
RECIPE.ingredients = {["comp_reshaped_metal"] = 3}
RECIPE.result = {["water_bucket"] = 1}
RECIPE.hidden = false
RECIPE.skill = "crafting"
RECIPE.level = 10
RECIPE.experience = {
{level = 10, exp = 105}, -- full xp
{level = 15, exp = 50}, -- half xp
{level = 20, exp = 0} -- no xp
}
RECIPE:Register()
local RECIPE = ix.recipe:New()
RECIPE.uniqueID = "rec_fertilizer"
RECIPE.name = "Fertilizer"
RECIPE.description = "A sack filled with grounded bones, useful in gardening to Fertilize the plants"
RECIPE.model = "models/props/de_dust/hr_dust/dust_flour_sack/dust_flour_sack.mdl"
RECIPE.category = "Farming"
RECIPE.ingredients = {["ing_bone"] = 3}
RECIPE.result = {["fertilizer"] = 3}
RECIPE.hidden = false
RECIPE.skill = "crafting"
RECIPE.level = 0
RECIPE.experience = {
{level = 0, exp = 15}, -- full xp
{level = 10, exp = 5}, -- half xp
{level = 20, exp = 0} -- no xp
}
RECIPE:Register()
local RECIPE = ix.recipe:New()
RECIPE.uniqueID = "rec_craft_planter"
RECIPE.name = "Planter"
RECIPE.description = "A small and portable planter that's used to plant... plants! It's quite small and can even be placed indoors (if you have a proper light), go wild, farmer!"
RECIPE.model = "models/wn7new/advcrates/n7_planter_wood.mdl"
RECIPE.category = "New Frontiers"
RECIPE.station = "tool_craftingbench"
RECIPE.ingredients = {["comp_cloth"] = 2, ["comp_plastic"] = 3, ["comp_adhesive"] = 3, ["comp_craftwork_wood"] = 3}
RECIPE.hidden = false
RECIPE.skill = "crafting"
RECIPE.result = {["planter_placer"] = 1}
RECIPE.level = 0
RECIPE.experience = {
{level = 0, exp = 80}, -- full XP
{level = 15, exp = 40}, -- half XP
{level = 20, exp = 0} -- 0 XP
}
RECIPE:Register()