Files
wnsrc/lua/autorun/client/advdupe2_cl_init.lua
lifestorm 9c918c46e5 Upload
2024-08-04 23:12:27 +03:00

40 lines
1006 B
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
AdvDupe2 = {
Version = "1.1.0",
Revision = 51,
InfoText = {},
DataFolder = "advdupe2",
FileRenameTryLimit = 256,
ProgressBar = {}
}
if(!file.Exists(AdvDupe2.DataFolder, "DATA"))then
file.CreateDir(AdvDupe2.DataFolder)
end
include( "advdupe2/file_browser.lua" )
include( "advdupe2/sh_codec.lua" )
include( "advdupe2/cl_file.lua" )
include( "advdupe2/cl_ghost.lua" )
function AdvDupe2.Notify(msg,typ,dur)
surface.PlaySound(typ == 1 and "buttons/button10.wav" or "ambient/water/drip1.wav")
GAMEMODE:AddNotify(msg, typ or NOTIFY_GENERIC, dur or 5)
//if not game.SinglePlayer() then
print("[AdvDupe2Notify]\t"..msg)
//end
end
net.Receive("AdvDupe2Notify", function()
AdvDupe2.Notify(net.ReadString(), net.ReadUInt(8), net.ReadFloat())
end)