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wnsrc/gamemodes/helix/plugins/willardinterface/derma/cl_generic.lua
lifestorm ba1fc01b16 Upload
2024-08-04 23:12:27 +03:00

703 lines
16 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- generic panels that are applicable anywhere
-- used for prominent text entries
DEFINE_BASECLASS("DTextEntry")
local PANEL = {}
AccessorFunc(PANEL, "backgroundColor", "BackgroundColor")
function PANEL:Init()
self:SetPaintBackground(false)
self:SetTextColor(color_white)
self.backgroundColor = Color(255, 255, 255, 25)
end
function PANEL:SetFont(font)
surface.SetFont(font)
local _, height = surface.GetTextSize("W@")
self:SetTall(height)
BaseClass.SetFont(self, font)
end
function PANEL:Paint(width, height)
derma.SkinFunc("DrawImportantBackground", 0, 0, width, height, self.backgroundColor)
BaseClass.Paint(self, width, height)
end
vgui.Register("ixTextEntry", PANEL, "DTextEntry")
-- similar to a frame, but is mainly used for grouping panels together in a list
PANEL = {}
AccessorFunc(PANEL, "text", "Text", FORCE_STRING)
AccessorFunc(PANEL, "color", "Color")
function PANEL:Init()
self.text = ""
self.paddingTop = SScaleMin(32 / 3)
local skin = self:GetSkin()
if (skin and skin.fontCategoryBlur) then
surface.SetFont("TitlesFontNoClamp")
self.paddingTop = select(2, surface.GetTextSize("W@")) + SScaleMin(6 / 3)
end
self:DockPadding(SScaleMin(1 / 3), self.paddingTop, SScaleMin(1 / 3), SScaleMin(1 / 3))
end
function PANEL:SizeToContents()
local height = self.paddingTop + SScaleMin(1 / 3)
for _, v in ipairs(self:GetChildren()) do
if (IsValid(v) and v:IsVisible()) then
local _, top, _, bottom = v:GetDockMargin()
height = height + v:GetTall() + top + bottom
end
end
self:SetTall(height)
end
function PANEL:Paint(width, height)
text = self.text or ""
color = self.color or ix.config.Get("color")
surface.SetFont("TitlesFontNoClamp")
local textHeight = select(2, surface.GetTextSize(text)) + SScaleMin(6 / 3)
local width, height = self:GetSize()
surface.SetDrawColor(0, 0, 0, 100)
surface.DrawRect(0, textHeight, width, height - textHeight)
surface.SetDrawColor(Color(0, 0, 0, 0))
surface.DrawRect(0, 0, width, textHeight)
surface.SetFont("TitlesFontNoClamp")
surface.SetTextColor(color_white)
surface.SetTextPos(0, SScaleMin(1 / 3))
surface.DrawText(text)
return SScaleMin(1 / 3), textHeight, SScaleMin(1 / 3), SScaleMin(1 / 3)
end
vgui.Register("ixCategoryPanel", PANEL, "EditablePanel")
-- segmented progress bar
PANEL = {}
AccessorFunc(PANEL, "font", "Font", FORCE_STRING)
AccessorFunc(PANEL, "barColor", "BarColor")
AccessorFunc(PANEL, "textColor", "TextColor")
AccessorFunc(PANEL, "progress", "Progress", FORCE_NUMBER)
AccessorFunc(PANEL, "padding", "Padding", FORCE_NUMBER)
AccessorFunc(PANEL, "animationTime", "AnimationTime", FORCE_NUMBER)
AccessorFunc(PANEL, "easingType", "EasingType", FORCE_STRING)
function PANEL:Init()
self.segments = {}
self.padding = ScrH() * 0.01
self.fraction = 0
self.animationTime = 0.5
self.easingType = "outQuint"
self.progress = 0
end
function PANEL:AddSegment(text)
local id = #self.segments + 1
if (text:utf8sub(1, 1) == "@") then
text = L(text:utf8sub(2))
end
self.segments[id] = text
return id
end
function PANEL:AddSegments(...)
local segments = {...}
for i = 1, #segments do
self:AddSegment(segments[i])
end
end
function PANEL:GetSegments()
return self.segments
end
function PANEL:SetProgress(segment)
self.progress = math.Clamp(segment, 0, #self.segments)
self:CreateAnimation(self.animationTime, {
target = {fraction = self.progress / #self.segments},
easing = self.easingType
})
end
function PANEL:IncrementProgress(amount)
self:SetProgress(self.progress + (amount or 1))
end
function PANEL:DecrementProgress(amount)
self:SetProgress(self.progress - (amount or 1))
end
function PANEL:GetFraction()
return self.fraction
end
function PANEL:SizeToContents()
self:SetTall(draw.GetFontHeight(self.font or self:GetSkin().fontSegmentedProgress) + self.padding)
end
function PANEL:Paint(width, height)
derma.SkinFunc("PaintSegmentedProgressBackground", self, width, height)
if (#self.segments > 0) then
derma.SkinFunc("PaintSegmentedProgress", self, width, height)
end
end
vgui.Register("ixSegmentedProgress", PANEL, "Panel")
-- list of labelled information
PANEL = {}
AccessorFunc(PANEL, "labelColor", "LabelColor")
AccessorFunc(PANEL, "textColor", "TextColor")
AccessorFunc(PANEL, "list", "List")
AccessorFunc(PANEL, "minWidth", "MinimumWidth", FORCE_NUMBER)
function PANEL:Init()
self.label = self:Add("DLabel")
self.label:SetFont("TitlesFontNoClamp")
self.label:SetExpensiveShadow(1)
self.label:SetTextColor(color_white)
self.label:SetText("Label")
self.label:SetContentAlignment(5)
self.label:Dock(LEFT)
self.label:DockMargin(0, 0, SScaleMin(4 / 3), 0)
self.label:SizeToContents()
self.label.Paint = function(this, width, height)
derma.SkinFunc("PaintListRow", this, width, height)
end
self.text = self:Add("DLabel")
self.text:SetFont("TitlesFontNoBoldNoClamp")
self.text:SetTextColor(color_white)
self.text:SetText("Text")
self.text:SetTextInset(SScaleMin(8 / 3), 0)
self.text:Dock(FILL)
self.text:DockMargin(SScaleMin(4 / 3), 0, 0, 0)
self.text:SizeToContents()
self.text.Paint = function(this, width, height)
derma.SkinFunc("PaintListRow", this, width, height)
end
self:DockMargin(0, 0, 0, SScaleMin(8 / 3))
self.list = {}
self.minWidth = SScaleMin(100 / 3)
end
function PANEL:SetRightPanel(panel)
self.text:Remove()
self.text = self:Add(panel)
self.text:Dock(FILL)
self.text:DockMargin(SScaleMin(8 / 3), SScaleMin(4 / 3), SScaleMin(4 / 3), SScaleMin(4 / 3))
self.text:SizeToContents()
end
function PANEL:SetList(list, bNoAdd)
if (!bNoAdd) then
list[#list + 1] = self
end
self.list = list
end
function PANEL:UpdateLabelWidths()
local maxWidth = self.label:GetWide()
for i = 1, #self.list do
maxWidth = math.max(self.list[i]:GetLabelWidth(), maxWidth)
end
maxWidth = math.max(self.minWidth, maxWidth)
for i = 1, #self.list do
self.list[i]:SetLabelWidth(maxWidth)
end
end
function PANEL:SetLabelColor(color)
self.label:SetTextColor(color)
end
function PANEL:SetTextColor(color)
self.text:SetTextColor(color)
end
function PANEL:SetLabelText(text)
self.label:SetText(text)
self.label:SizeToContents()
self:UpdateLabelWidths()
end
function PANEL:SetText(text)
self.text:SetText(text)
self.text:SizeToContents()
end
function PANEL:SetLabelWidth(width)
self.label:SetWide(width)
end
function PANEL:GetLabelWidth(bWithoutMargin)
if (!bWithoutMargin) then
return self.label:GetWide()
end
local left, _, right, _ = self.label:GetDockMargin()
return self.label:GetWide() + left + right
end
function PANEL:SizeToContents()
self:SetTall(math.max(self.label:GetTall(), self.text:GetTall()) + SScaleMin(8 / 3))
end
vgui.Register("ixListRow", PANEL, "Panel")
-- alternative checkbox
PANEL = {}
AccessorFunc(PANEL, "bChecked", "Checked", FORCE_BOOL)
AccessorFunc(PANEL, "animationTime", "AnimationTime", FORCE_NUMBER)
AccessorFunc(PANEL, "labelPadding", "LabelPadding", FORCE_NUMBER)
PANEL.GetValue = PANEL.GetChecked
function PANEL:Init()
self:SetMouseInputEnabled(true)
self:SetCursor("hand")
self.labelPadding = SScaleMin(8 / 3)
self.animationOffset = 0
self.animationTime = 0.5
self.bChecked = false
surface.SetFont("TitlesFontNoBoldNoClamp")
self:SetWide(math.max(surface.GetTextSize(L("yes")), surface.GetTextSize(L("no"))) + self.labelPadding)
end
-- can be overidden to change audio params
function PANEL:GetAudioFeedback()
return "weapons/ar2/ar2_empty.wav", 75, self.bChecked and 150 or 125, 0.25
end
function PANEL:EmitFeedback()
LocalPlayer():EmitSound(self:GetAudioFeedback())
end
function PANEL:SetChecked(bChecked, bInstant)
self.bChecked = tobool(bChecked)
self:CreateAnimation(bInstant and 0 or self.animationTime, {
index = 1,
target = {
animationOffset = bChecked and 1 or 0
},
easing = "outElastic"
})
if (!bInstant) then
self:EmitFeedback()
end
end
function PANEL:OnMousePressed(code)
if (code == MOUSE_LEFT) then
self:SetChecked(!self.bChecked)
self:DoClick()
end
end
function PANEL:DoClick()
end
function PANEL:Paint(width, height)
surface.SetDrawColor(derma.GetColor("DarkerBackground", self))
surface.DrawRect(0, 0, width, height)
local offset = self.animationOffset
surface.SetFont("TitlesFontNoBoldNoClamp")
local text = L("no"):utf8upper()
local textWidth, textHeight = surface.GetTextSize(text)
local y = offset * -textHeight
surface.SetTextColor(250, 60, 60, 255)
surface.SetTextPos(width * 0.5 - textWidth * 0.5, y + height * 0.5 - textHeight * 0.5)
surface.DrawText(text)
text = L("yes"):utf8upper()
y = y + textHeight
textWidth, textHeight = surface.GetTextSize(text)
surface.SetTextColor(30, 250, 30, 255)
surface.SetTextPos(width * 0.5 - textWidth * 0.5, y + height * 0.5 - textHeight * 0.5)
surface.DrawText(text)
end
vgui.Register("ixCheckBox", PANEL, "EditablePanel")
-- alternative num slider
PANEL = {}
AccessorFunc(PANEL, "labelPadding", "LabelPadding", FORCE_NUMBER)
function PANEL:Init()
self.labelPadding = SScaleMin(8 / 3)
surface.SetFont("TitlesFontNoBoldNoClamp")
local totalWidth = surface.GetTextSize("999") -- start off with 3 digit width
self.label = self:Add("DLabel")
self.label:Dock(RIGHT)
self.label:SetWide(totalWidth + self.labelPadding)
self.label:SetContentAlignment(5)
self.label:SetFont("TitlesFontNoBoldNoClamp")
self.label.Paint = function(panel, width, height)
surface.SetDrawColor(derma.GetColor("DarkerBackground", self))
surface.DrawRect(0, 0, width, height)
end
self.label.SizeToContents = function(panel)
surface.SetFont(panel:GetFont())
local textWidth = surface.GetTextSize(panel:GetText())
if (textWidth > totalWidth) then
panel:SetWide(textWidth + self.labelPadding)
elseif (panel:GetWide() > totalWidth + self.labelPadding) then
panel:SetWide(totalWidth + self.labelPadding)
end
end
self.slider = self:Add("ixSlider")
self.slider:Dock(FILL)
self.slider:DockMargin(0, 0, SScaleMin(4 / 3), 0)
self.slider.OnValueChanged = function(panel)
self:OnValueChanged()
end
self.slider.OnValueUpdated = function(panel)
self.label:SetText(tostring(panel:GetValue()))
self.label:SizeToContents()
self:OnValueUpdated()
end
end
function PANEL:GetLabel()
return self.label
end
function PANEL:GetSlider()
return self.slider
end
function PANEL:SetValue(value, bNoNotify)
value = tonumber(value) or self.slider:GetMin()
self.slider:SetValue(value, bNoNotify)
self.label:SetText(tostring(self.slider:GetValue()))
self.label:SizeToContents()
end
function PANEL:GetValue()
return self.slider:GetValue()
end
function PANEL:GetFraction()
return self.slider:GetFraction()
end
function PANEL:GetVisualFraction()
return self.slider:GetVisualFraction()
end
function PANEL:SetMin(value)
self.slider:SetMin(value)
end
function PANEL:SetMax(value)
self.slider:SetMax(value)
end
function PANEL:GetMin()
return self.slider:GetMin()
end
function PANEL:GetMax()
return self.slider:GetMax()
end
function PANEL:SetDecimals(value)
self.slider:SetDecimals(value)
end
function PANEL:GetDecimals()
return self.slider:GetDecimals()
end
-- called when changed by user
function PANEL:OnValueChanged()
end
-- called when changed while dragging bar
function PANEL:OnValueUpdated()
end
vgui.Register("ixNumSlider", PANEL, "Panel")
-- alternative slider
PANEL = {}
AccessorFunc(PANEL, "bDragging", "Dragging", FORCE_BOOL)
AccessorFunc(PANEL, "min", "Min", FORCE_NUMBER)
AccessorFunc(PANEL, "max", "Max", FORCE_NUMBER)
AccessorFunc(PANEL, "decimals", "Decimals", FORCE_NUMBER)
function PANEL:Init()
self.min = 0
self.max = 10
self.value = 0
self.visualValue = 0
self.decimals = 0
self:SetCursor("hand")
end
function PANEL:SetValue(value, bNoNotify)
self.value = math.Clamp(math.Round(tonumber(value) or self.min, self.decimals), self.min, self.max)
self:ValueUpdated(bNoNotify)
if (!bNoNotify) then
self:OnValueChanged()
end
end
function PANEL:GetValue()
return self.value
end
function PANEL:GetFraction()
return math.Remap(self.value, self.min, self.max, 0, 1)
end
function PANEL:GetVisualFraction()
return math.Remap(self.visualValue, self.min, self.max, 0, 1)
end
function PANEL:OnMousePressed(key)
if (key == MOUSE_LEFT) then
self.bDragging = true
self:MouseCapture(true)
self:OnCursorMoved(self:CursorPos())
end
end
function PANEL:OnMouseReleased(key)
if (self.bDragging) then
self:OnValueChanged()
end
self.bDragging = false
self:MouseCapture(false)
end
function PANEL:OnCursorMoved(x, y)
if (!self.bDragging) then
return
end
x = math.Clamp(x, 0, self:GetWide())
local oldValue = self.value
self.value = math.Clamp(math.Round(
math.Remap(x / self:GetWide(), 0, 1, self.min, self.max), self.decimals
), self.min, self.max)
self:CreateAnimation(0.5, {
index = 1,
target = {visualValue = self.value},
easing = "outQuint"
})
if (self.value != oldValue) then
self:ValueUpdated()
end
end
function PANEL:OnValueChanged()
end
function PANEL:ValueUpdated(bNoNotify)
self:CreateAnimation(bNoNotify and 0 or 0.5, {
index = 1,
target = {visualValue = self.value},
easing = "outQuint"
})
if (!bNoNotify) then
self:OnValueUpdated()
end
end
function PANEL:OnValueUpdated()
end
function PANEL:Paint(width, height)
derma.SkinFunc("PaintHelixSlider", self, width, height)
end
vgui.Register("ixSlider", PANEL, "EditablePanel")
-- label with custom kerning
PANEL = {}
AccessorFunc(PANEL, "text", "Text", FORCE_STRING)
AccessorFunc(PANEL, "color", "TextColor")
AccessorFunc(PANEL, "kerning", "Kerning", FORCE_NUMBER) -- in px
AccessorFunc(PANEL, "font", "Font", FORCE_STRING)
AccessorFunc(PANEL, "bCentered", "Centered", FORCE_BOOL)
AccessorFunc(PANEL, "bDrawShadow", "ExpensiveShadow")
function PANEL:Init()
self.text = ""
self.color = color_white
self.kerning = 2
self.font = "DermaDefault"
self.bCentered = false
self.shadowDistance = 0
self.color = color_black
end
function PANEL:SetText(text)
self.text = tostring(text)
self:GetContentSize(true)
end
function PANEL:SetExpensiveShadow(distance, color) -- we'll retain similar naming to the DLabel shadow
self.shadowDistance = distance or 1
self.shadowColor = ix.util.DimColor(self.color, 0.5)
end
function PANEL:Paint(width, height)
surface.SetFont(self.font)
local x = self.bCentered and (width * 0.5 - self:GetContentSize() * 0.5) or 0
for i = 1, #self.text do
local character = self.text[i]
local textWidth, _ = surface.GetTextSize(character)
local kerning = i == 1 and 0 or self.kerning
local shadowDistance = self.shadowDistance
-- shadow
if (self.shadowDistance > 0) then
surface.SetTextColor(self.shadowColor)
surface.SetTextPos(x + kerning + shadowDistance, shadowDistance)
surface.DrawText(character)
end
-- character
surface.SetTextColor(self.color)
surface.SetTextPos(x + kerning, 0)
surface.DrawText(character)
x = x + textWidth + kerning
end
end
function PANEL:GetContentSize(bCalculate)
if (bCalculate or !self.contentSize) then
local width = 0
surface.SetFont(self.font)
for i = 1, #self.text do
local textWidth, _ = surface.GetTextSize(self.text[i])
width = width + textWidth + self.kerning
end
self.contentSize = {width, draw.GetFontHeight(self.font)}
end
return self.contentSize[1], self.contentSize[2]
end
function PANEL:SizeToContents()
self:SetSize(self:GetContentSize(true))
end
vgui.Register("ixKLabel", PANEL, "Panel")
-- text entry with icon
DEFINE_BASECLASS("ixTextEntry")
PANEL = {}
AccessorFunc(PANEL, "icon", "Icon", FORCE_STRING)
AccessorFunc(PANEL, "iconColor", "IconColor")
function PANEL:Init()
self:SetIcon("V")
self:SetFont("ixSmallTitleFont")
self.iconColor = Color(200, 200, 200, 160)
end
function PANEL:SetIcon(newIcon)
surface.SetFont("ixSmallTitleIcons")
self.iconWidth, self.iconHeight = surface.GetTextSize(newIcon)
self.icon = newIcon
self:DockMargin(self.iconWidth + 2, 0, 0, 8)
end
function PANEL:Paint(width, height)
BaseClass.Paint(self, width, height)
-- there's no inset for text entries so we'll have to get creative
DisableClipping(true)
surface.SetDrawColor(self:GetBackgroundColor())
surface.DrawRect(-self.iconWidth - 2, 0, self.iconWidth + 2, height)
surface.SetFont("ixSmallTitleIcons")
surface.SetTextColor(self.iconColor)
surface.SetTextPos(-self.iconWidth, 0)
surface.DrawText("V")
DisableClipping(false)
end
vgui.Register("ixIconTextEntry", PANEL, "ixTextEntry")