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wnsrc/gamemodes/helix/plugins/containers/entities/entities/ix_container.lua
lifestorm c6d9b6f580 Upload
2024-08-05 18:40:29 +03:00

189 lines
4.7 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ENT.Type = "anim"
ENT.PrintName = "Container"
ENT.Category = "Helix"
ENT.Spawnable = false
ENT.bNoPersist = true
function ENT:SetupDataTables()
self:NetworkVar("Int", 0, "ID")
self:NetworkVar("Bool", 0, "Locked")
self:NetworkVar("String", 0, "DisplayName")
self:NetworkVar("String", 1, "Password")
end
if (SERVER) then
function ENT:Initialize()
self:PhysicsInit(SOLID_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self:SetUseType(SIMPLE_USE)
self.receivers = {}
local definition = ix.container.stored[self:GetModel():lower()]
if (definition) then
self:SetDisplayName(definition.name)
end
local physObj = self:GetPhysicsObject()
if (IsValid(physObj)) then
physObj:EnableMotion(true)
physObj:Wake()
end
end
function ENT:SetInventory(inventory)
if (inventory) then
self:SetID(inventory:GetID())
if (ix.saveEnts) then
ix.saveEnts:SaveEntity(self)
end
end
end
function ENT:SetMoney(amount)
self.money = math.max(0, math.Round(tonumber(amount) or 0))
if (ix.saveEnts) then
ix.saveEnts:SaveEntity(self)
end
end
function ENT:GetMoney()
return self.money or 0
end
function ENT:OnRemove()
local index = self:GetID()
if (!ix.shuttingDown and !self.ixIsSafe and ix.entityDataLoaded and index) then
local inventory = index != 0 and ix.item.inventories[index]
if (inventory) then
ix.item.inventories[index] = nil
local query = mysql:Delete("ix_items")
query:Where("inventory_id", index)
query:Execute()
query = mysql:Delete("ix_inventories")
query:Where("inventory_id", index)
query:Execute()
hook.Run("ContainerRemoved", self, inventory)
end
end
end
function ENT:OpenInventory(activator)
local inventory = self:GetInventory()
if (inventory) then
local name = self:GetDisplayName()
ix.storage.Open(activator, inventory, {
name = name,
entity = self,
bMultipleUsers = true,
searchTime = ix.config.Get("containerOpenTime", 0.7),
data = {money = self:GetMoney()},
OnPlayerClose = function()
ix.log.Add(activator, "closeContainer", name, inventory:GetID())
end
})
ix.log.Add(activator, "openContainer", name, inventory:GetID())
if (ix.plugin.list.willardcontainers and ix.config.Get("notifyOldcontainer") and self:GetClass() == "ix_container") then
activator:ChatNotifyLocalized("containerUseOld")
end
end
end
function ENT:Use(activator)
local inventory = self:GetInventory()
if (inventory and (activator.ixNextOpen or 0) < CurTime()) then
local character = activator:GetCharacter()
if (character) then
local def = ix.container.stored[self:GetModel():lower()]
if (self:GetLocked() and !self.Sessions[character:GetID()] and !self:GetNetVar("isOneWay", false)) then
self:EmitSound(def.locksound or "doors/default_locked.wav")
if (!self.keypad) then
net.Start("ixContainerPassword")
net.WriteEntity(self)
net.Send(activator)
end
else
self:OpenInventory(activator)
end
end
activator.ixNextOpen = CurTime() + 1
end
end
else
ENT.PopulateEntityInfo = true
local COLOR_LOCKED = Color(200, 38, 19, 200)
local COLOR_UNLOCKED = Color(135, 211, 124, 200)
function ENT:OnPopulateEntityInfo(tooltip)
local definition = ix.container.stored[self:GetModel():lower()]
local bLocked = self:GetLocked()
surface.SetFont("ixIconsSmall")
local iconText = bLocked and "P" or "Q"
local iconWidth, iconHeight = surface.GetTextSize(iconText)
-- minimal tooltips have centered text so we'll draw the icon above the name instead
if (tooltip:IsMinimal()) then
local icon = tooltip:AddRow("icon")
icon:SetFont("ixIconsSmall")
icon:SetTextColor(bLocked and COLOR_LOCKED or COLOR_UNLOCKED)
icon:SetText(iconText)
icon:SizeToContents()
end
local title = tooltip:AddRow("name")
title:SetImportant()
title:SetText(self:GetDisplayName())
title:SetBackgroundColor(ix.config.Get("color"))
title:SetTextInset(iconWidth + 8, 0)
title:SizeToContents()
if (!tooltip:IsMinimal()) then
title.Paint = function(panel, width, height)
panel:PaintBackground(width, height)
surface.SetFont("ixIconsSmall")
surface.SetTextColor(bLocked and COLOR_LOCKED or COLOR_UNLOCKED)
surface.SetTextPos(4, height * 0.5 - iconHeight * 0.5)
surface.DrawText(iconText)
end
end
local description = tooltip:AddRow("description")
description:SetText(definition.description)
description:SizeToContents()
end
end
function ENT:GetInventory()
return ix.item.inventories[self:GetID()]
end