Files
wnsrc/gamemodes/darkrp/plugins/loot_sys/derma/cl_interact.lua
lifestorm df294d03aa Upload
2024-08-04 23:54:45 +03:00

233 lines
9.0 KiB
Lua
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local PANEL = {}
AccessorFunc(PANEL, "actionType", "ActionType")
AccessorFunc(PANEL, "lootableEntity", "LootableEntity")
function PANEL:Init()
if (IsValid(ix.gui.interactable)) then
ix.gui.interactable:Remove()
end
self:SetSize(SScaleMin(550 / 3), SScaleMin(100 / 3))
self:Center()
ix.gui.interactable = self
local topbar = self:Add("Panel")
topbar:SetSize(self:GetWide(), SScaleMin(50 / 3))
topbar:Dock(TOP)
topbar.Paint = function( this, w, h )
surface.SetDrawColor(0, 0, 0, 130)
surface.DrawRect(0, 0, w, h)
end
local titleText = topbar:Add("DLabel")
titleText:SetFont("CharCreationBoldTitleNoClamp")
titleText:Dock(LEFT)
titleText:SetText("KUTU SEÇENEKLERİ")
titleText:DockMargin(SScaleMin(10 / 3), 0, 0, 0)
titleText:SetContentAlignment(4)
titleText:SizeToContents()
local exit = topbar:Add("DImageButton")
exit:SetImage("willardnetworks/tabmenu/navicons/exit.png")
exit:SetSize(SScaleMin(20 / 3), SScaleMin(20 / 3))
exit:DockMargin(0, SScaleMin(15 / 3), SScaleMin(10 / 3), SScaleMin(15 / 3))
exit:Dock(RIGHT)
exit.DoClick = function()
self:Remove()
surface.PlaySound("helix/ui/press.wav")
end
local buttonBox = self:Add("Panel")
buttonBox:Dock(TOP)
buttonBox:SetTall(SScaleMin(50 / 3))
self.optionLeft = buttonBox:Add("ixInteractButton")
self.optionLeft:Dock(LEFT)
self.optionLeft:SetWide(self:GetWide() / 3)
self.optionRight = buttonBox:Add("ixInteractButton")
self.optionRight:Dock(LEFT)
self.optionRight:SetWide(self:GetWide() / 3)
self.optionDown = buttonBox:Add("ixInteractButton")
self.optionDown:Dock(LEFT)
self.optionDown:SetWide(self:GetWide() / 3)
self:MakePopup()
end
function PANEL:UpdateButtons()
local character = LocalPlayer():GetCharacter()
local inv = character:GetInventory()
if self:GetActionType() == 1 then
self.optionLeft:SetText("PARÇALA")
self.optionLeft.DoClick = function()
if not ix.loot:IsHavingTool(inv) then return LocalPlayer():Notify("Bunun için herhangi bir aletiniz yok.") end
netstream.Start("ixLootProceed", {tool = ix.loot:IsHavingTool(inv), act = self:GetActionType(), ent = self:GetLootableEntity(), tpy = 1})
self:Remove()
end
self.optionLeft:SetHelixTooltip(function(tooltip)
local lockpick = tooltip:AddRow("lockpick")
lockpick:SetText("Aletlerle parçalanıyor")
lockpick:SizeToContents()
local lockpick2 = tooltip:AddRow("lockpick2")
lockpick2:SetText("Bu eylem için özel bir araç gereklidir. Parçalamak, konteynerin içerisinde bulunan TÜM eşyaları GARANTİLEYEREK verir.")
lockpick2:SizeToContents()
if ix.loot:IsHavingTool(inv) then
local lockpick3 = tooltip:AddRow("lockpick3")
lockpick3:SetText("[BU EYLEM İÇİN GEREKLİ ALETLERE SAHİPSİN]")
lockpick3:SizeToContents()
lockpick3:SetBackgroundColor(Color(166, 255, 49))
elseif not ix.loot:IsHavingTool(inv) then
local lockpick3 = tooltip:AddRow("lockpick3")
lockpick3:SetText("[BU EYLEM İÇİN GEREKLİ ALETLERE SAHİP DEĞİLSİN]")
lockpick3:SizeToContents()
lockpick3:SetBackgroundColor(Color(255, 73, 49))
end
tooltip:SizeToContents()
end)
self.optionRight:SetText("")
self.optionRight.DoClick = function()
netstream.Start("ixLootProceed", {tool = false, act = self:GetActionType(), ent = self:GetLootableEntity(), tpy = 1})
self:Remove()
end
self.optionRight:SetHelixTooltip(function(tooltip)
local open1 = tooltip:AddRow("open1")
open1:SetText("Kutuyu Aç")
open1:SizeToContents()
local open2 = tooltip:AddRow("open2")
open2:SetText("Bu konteyneri açabilirsin, ancak içindeki TÜM eşyalar ÇIKMAYABİLİR.")
open2:SizeToContents()
tooltip:SizeToContents()
end)
self.optionDown:SetText("ZORLA AÇ")
self.optionDown.DoClick = function()
netstream.Start("ixLootProceed", {tool = false, act = self:GetActionType(), ent = self:GetLootableEntity(), tpy = 2})
self:Remove()
end
self.optionDown:SetHelixTooltip(function(tooltip)
local notif1 = tooltip:AddRow("notif1")
notif1:SetText("Güç Kullanarak Aç")
notif1:SizeToContents()
local notif2 = tooltip:AddRow("notif2")
notif2:SetText("Bu konteyneri anında açacaksın, ancak hiçbir ekstra loot almayacaksın.")
notif2:SizeToContents()
tooltip:SizeToContents()
end)
elseif self:GetActionType() == 2 then
if IsValid(self.optionRight) then self.optionRight:Remove() end
if IsValid(self.optionLeft) then self.optionLeft:Remove() end
self.optionDown:SetText("PARÇALA")
self.optionDown:SetWide(self:GetWide() / 1)
self.optionDown.DoClick = function()
netstream.Start("ixLootProceed", {tool = ix.loot:IsHavingTool(inv), act = self:GetActionType(), ent = self:GetLootableEntity(), tpy = 1})
self:Remove()
end
self.optionDown:SetHelixTooltip(function(tooltip)
local notif1 = tooltip:AddRow("notif1")
notif1:SetText("Parçala")
notif1:SizeToContents()
local notif2 = tooltip:AddRow("notif2")
notif2:SetText("Bu konteyneri sadece [PARÇALAYARAK] açabilirsin.")
notif2:SizeToContents()
if ix.loot:IsHavingTool(inv) then
local lockpick3 = tooltip:AddRow("lockpick3")
lockpick3:SetText("[BU EYLEM İÇİN GEREKLİ ALETLERE SAHİPSİN]")
lockpick3:SizeToContents()
lockpick3:SetBackgroundColor(Color(166, 255, 49))
elseif not ix.loot:IsHavingTool(inv) then
local lockpick3 = tooltip:AddRow("lockpick3")
lockpick3:SetText("[BU EYLEM İÇİN GEREKLİ ALETLERE SAHİP DEĞİLSİN]")
lockpick3:SizeToContents()
lockpick3:SetBackgroundColor(Color(255, 73, 49))
end
tooltip:SizeToContents()
end)
elseif self:GetActionType() == 3 then
if IsValid(self.optionRight) then self.optionRight:Remove() end
if IsValid(self.optionLeft) then self.optionLeft:Remove() end
self.optionDown:SetText("ANAHTAR KULLAN")
self.optionDown:SetWide(self:GetWide() / 1)
self.optionDown.DoClick = function()
if not ix.loot:IsHavingKey(inv, self:GetLootableEntity().lootKey) then return end
netstream.Start("ixLootProceed", {key = self:GetLootableEntity().lootKey, act = self:GetActionType(), ent = self:GetLootableEntity(), tpy = 1})
self:Remove()
end
self.optionDown:SetHelixTooltip(function(tooltip)
local notif1 = tooltip:AddRow("notif1")
notif1:SetText("ANAHTAR")
notif1:SizeToContents()
local notif2 = tooltip:AddRow("notif2")
notif2:SetText("Bu kutuyu sadece anahtar [KULLANARAK] açabilirsin.")
notif2:SizeToContents()
if ix.loot:IsHavingKey(inv, self:GetLootableEntity().lootKey) then
local lockpick3 = tooltip:AddRow("lockpick3")
lockpick3:SetText("[BU KUTU İÇİN ANAHTARA SAHİPSİN]")
lockpick3:SizeToContents()
lockpick3:SetBackgroundColor(Color(166, 255, 49))
elseif not ix.loot:IsHavingKey(inv, self:GetLootableEntity().lootKey) then
local lockpick3 = tooltip:AddRow("lockpick3")
lockpick3:SetText("[BU KUTU İÇİN ANAHTARA SAHİP DEĞİLSİN]")
lockpick3:SizeToContents()
lockpick3:SetBackgroundColor(Color(255, 73, 49))
end
tooltip:SizeToContents()
end)
end
end
function PANEL:Think()
self:UpdateButtons()
end
function PANEL:Paint(width, height)
surface.SetDrawColor(Color(0, 0, 0, 100))
surface.DrawRect(0, 0, width, height)
surface.SetDrawColor(Color(111, 111, 136, (255 / 100 * 30)))
surface.DrawOutlinedRect(0, 0, width, height)
end
vgui.Register("ixInteractBasic", PANEL, "Panel")
netstream.Hook("IntToggle", function(data)
if !IsValid(ix.gui.interactable) then
vgui.Create("ixInteractBasic")
else
ix.gui.interactable:Remove()
end
end)
netstream.Hook("ixLootInteractStart", function(data)
local action = data.act
local ent = data.ent
if !IsValid(ix.gui.interactable) then
local int = vgui.Create("ixInteractBasic")
int:SetActionType(action)
int:SetLootableEntity(ent)
else
ix.gui.interactable:Remove()
end
end)